Dungeon Crawl Stone Soup version 0.24-a0-586-g8e0e932 (webtiles) character file. Game seed: 7649459988760479872, levelgen mode: deterministic 39 ezpacito the Chopper (level 3, 0/30 HPs) Began as a Minotaur Gladiator on Sept 8, 2019. Slain by Terence ... wielding a +0 falchion (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (765 turns). ezpacito the Chopper (Minotaur Gladiator) Turns: 765, Time: 00:01:06 Health: 0/30 AC: 3 Str: 18 XL: 3 Next: 28% Magic: 2/2 EV: 13 Int: 5 God: Gold: 18 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 hat (worn) Scrolls e - 2 scrolls of fog {unknown} g - a scroll of identify {unknown} Comestibles f - 4 rations Skills: + Level 2.8 Fighting * Level 4.2 Axes + Level 2.2 Throwing + Level 1.2 Armour + Level 3.5 Dodging + Level 0.9 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail You throw a throwing net. The throwing net hits Terence. Terence is caught in the net! Terence struggles against the net. You hit Terence. You headbutt Terence. Terence is moderately wounded. Terence struggles against the net. You hit Terence. Terence is heavily wounded. Terence struggles against the net. You hit Terence. Terence is heavily wounded. Terence struggles against the net. You hit Terence. Terence is severely wounded. Terence struggles against the net. x2 The net rips apart, and Terence comes free! You hit Terence. Terence is severely wounded. Terence hits you with a +0 falchion! You die... #....###..PP♣. ######...(......... .........#####..... .######..# #....... .........####.#..... .......#......# >........##...## .......######..# ...........@@S.# .......######g...# .#..### #........ .. #........ #........ #........ ######### You could see Terence, an adder and a hobgoblin. Vanquished Creatures A gnoll (D:1) An adder (D:2) A leopard gecko (D:1) 4 hobgoblins (D:1) 4 bats A frilled lizard (D:1) 3 goblins (D:1) 3 kobolds (D:1) 5 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ezpacito the Minotaur Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 251 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 280 | D:1 | Reached skill level 1 in Armour 410 | D:1 | Reached skill level 4 in Axes 558 | D:1 | Reached XP level 3. HP: 24/30 MP: 2/2 755 | D:2 | Noticed Terence 765 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_cross D:2: layout_rooms, serial_forest, infiniplex_forest_lined_1, infiniplex_forest_end_2, infiniplex_forest_lined_1, infiniplex_forest_lined_room_2, infiniplex_forest_clump_large, grunt_ministairs_3, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.2 Axes | 4 | 4.2 Fighting | | 2.8 Throwing | | 2.2 Dodging | | 3.5 Unarmed Combat | | 0.9 Action || total -------------------------++------- Melee: War axe || 52 Headbutt || 10 Throw: Throwing net || 1 Stab: Sleeping || 1 Armor: Leather armour || 5 Dodge: Dodged || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 43 | 14 | 24.6 | 21 | 2 | 8.7 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 2 | 14 | 87.5 | 1 | 2 | 66.7 +---------+---------+-------+---------+---------+-------