Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad (webtiles) character file. Game seed: 6046640548135855924 52 ezpacito the Chopper (level 3, -1/28 HPs) Began as a Demonspawn Gladiator on July 23, 2019. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (1257 turns). ezpacito the Chopper (Demonspawn Gladiator) Turns: 1257, Time: 00:01:11 Health: -1/28 AC: 6 Str: 19 XL: 3 Next: 60% Magic: 0/3 EV: 13 Int: 9 God: Gold: 27 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty, hasted, very quick A: thin metallic scales 1, magic shield a: no special abilities You were on level 2 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions g - a potion of haste Skills: + Level 2.4 Fighting * Level 3.3 Axes - Level 1.7 Throwing + Level 0.8 Armour + Level 3.0 Dodging + Level 1.0 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) When hurt, damage is shared between your health and your magic reserves. Message History A magic dart appears from out of thin air! The magic dart hits you but does no damage. You slash the hobgoblin! You kill the hobgoblin! Your Unarmed Combat skill increases to level 1! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You swing at nothing. Something hits you. You swing at nothing. Something hits you. Something hits you but does no damage. You miss something. Something hits you! You barely miss something. You barely miss something. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you. You closely miss something. Something hits you! You die... # # #. ###.# ##.########.... .......(..... #........#.# #[........## #......<# #.#.@{##)...... #.......##..### #..............# #.####.........# # ..###.#..?. ### .#.... .# ... .# .. There were no monsters in sight! Vanquished Creatures An adder (D:1) 2 dart slugs 2 bats (D:1) A giant cockroach (D:1) 4 hobgoblins 11 jackals (D:1) 3 kobolds (D:1) 2 frilled lizards (D:1) 6 goblins (D:1) A rat (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ezpacito the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 47 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 47 | D:1 | Reached XP level 2. HP: 7/22 MP: 2/2 450 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 450 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1075 | D:2 | Noticed Sigmund 1247 | D:2 | Reached skill level 1 in Unarmed Combat 1257 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, chequers_serial_rivers_micro_a D:2: layout_loops_cross, first_ration, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.3 Dodging | 3 | 3.0 Unarmed Combat | 1 | 1.0 Fighting | | 2.4 Throwing | | 1.7 Armour | | 0.8 Action || total -------------------------++------- Melee: War axe || 123 Use: Scroll || 4 Potion || 2 Stab: Sleeping || 1 Eat: Ration || 3 Armor: Leather armour || 61 Dodge: Dodged || 112 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 75 | 0 | 0.0 | 33 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 69 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 6 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------