Dungeon Crawl Stone Soup version 0.24-a0-504-gcfb02b9 (webtiles) character file. Game seed: 8289444208754048676 53 ezpacito the Chopper (level 3, 28/28 HPs) Began as a Demonspawn Gladiator on July 17, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:01:46 (973 turns). ezpacito the Chopper (Demonspawn Gladiator) Turns: 973, Time: 00:01:47 Health: 28/28 AC: 8 Str: 14 XL: 3 Next: 64% Magic: 3/3 EV: 12 Int: 9 God: Gold: 42 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 war axe rCold . . . Gourm . (no shield) rNeg + . . Faith . g - +0 ring mail (curse) rPois . Spirit . c - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn i - ring of positive energy MPRegen 0.08/turn (no ring) @: no status effects A: hooves 1, rugged brown scales 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +1 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour c - a +1 helmet (worn) e - a +0 scale mail g - a cursed +0 ring mail (worn) Jewellery i - a ring of positive energy (left hand) Wands b - a wand of polymorph (3) Scrolls h - a scroll of teleportation {unknown} Comestibles f - a ration Skills: + Level 2.4 Fighting * Level 3.4 Axes - Level 1.7 Throwing + Level 0.9 Armour + Level 2.9 Dodging + Level 0.9 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You are partially covered in rugged brown scales. (AC +1, +3% HP) Message History a +0 short sword; a +0 chain mail You see here a kobold corpse. You see here a shiny ring mail. g - a shiny ring mail You aren't carrying any scrolls. Unknown command. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 scale mail. x4 You finish taking off your +0 scale mail. You start putting on your armour. You continue putting on your shiny ring mail. x5 You finish putting on your cursed +0 ring mail. Oops, that feels deathly cold. You aren't carrying any scrolls. You open the door. There is an open door here. You now have 42 gold pieces (gained 7). h - a scroll labeled OKHLU LYUCINOL Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#+##...# #........+ #........# #..).....+ #....†...# #.#'#....# .. #.#.)<.# ######.#.#### +@.....#.. ########## There were no monsters in sight! Vanquished Creatures Terence (D:2) 2 dart slugs (D:1) 2 leopard geckos (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 4 kobolds 3 bats (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ezpacito the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 125 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 125 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 290 | D:1 | Reached skill level 3 in Axes 885 | D:2 | Noticed Terence 886 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 886 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 895 | D:2 | Killed Terence 973 | D:2 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic D:2: layout_basic, minmay_indecisive_spiral, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.4 Fighting | | 2.4 Throwing | | 1.7 Armour | | 0.9 Dodging | | 2.9 Unarmed Combat | | 0.9 Action || total -------------------------++------- Melee: War axe || 69 Unarmed || 4 Kick || 2 Use: Scroll || 4 Stab: Confused || 1 Armor: Scale mail || 34 Dodge: Dodged || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 36 | 46.8 | 22 | 1 | 4.3 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 1 | 36 | 97.3 | 1 | 1 | 50.0 +---------+---------+-------+---------+---------+-------