Dungeon Crawl Stone Soup version 0.24-a0-441-g27f0392 (webtiles) character file. Game seed: 17867543527343797124 28 ezpacito the Chopper (level 3, 27/27 HPs) Began as a Demonspawn Gladiator on June 19, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:03:06 (1475 turns). ezpacito the Chopper (Demonspawn Gladiator) Turns: 1475, Time: 00:03:07 Health: 27/27 AC: 5 Str: 14 XL: 3 Next: 0% Magic: 3/3 EV: 13 Int: 9 God: Gold: 33 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . j - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . h - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: talons 1, nightstalker 1 a: no special abilities You were on level 2 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +1 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour c - a +0 helmet (worn) h - a +0 cloak (worn) j - a +0 leather armour (worn) Scrolls p - a scroll of fog Potions k - a potion of invisibility Comestibles b - 2 rations f - 2 chunks of flesh Skills: + Level 2.2 Fighting * Level 3.1 Axes - Level 1.7 Throwing + Level 0.7 Armour + Level 2.8 Dodging * Level 0.8 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. You are slightly more attuned to the shadows. Message History HP restored. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard hisses angrily. The frilled lizard unfolds its giant frill. The frilled lizard barely misses you. Found a stone staircase leading down. You hit the frilled lizard. You kill the frilled lizard! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. You see here a frilled lizard corpse. You butcher the frilled lizard corpse. f - 2 chunks of flesh (gained 1) You see here a frilled lizard skeleton. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# # ##.## .# ##...##..# #.#...>... #.@.# ##.## ##.# #.# ...# #.# #..# #.# #..# #.# #..# #.## ##..###### #..######......... ##.##....รท<.#..... There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 orcs (D:2) A giant cockroach (D:2) 2 goblins (D:1) 2 hobgoblins (D:2) 2 jackals (D:2) A bat (D:1) 3 frilled lizards A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ezpacito the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 821 | D:2 | Gained mutation: You have sharp toenails. [demonic | ancestry] 821 | D:2 | Reached XP level 2. HP: 15/22 MP: 2/2 996 | D:2 | Reached skill level 3 in Axes 1471 | D:2 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 1471 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1475 | D:2 | Quit the game Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic D:2: layout_loops_ring, gammafunk_temple_overflow_elements, chequers_ecumenical_altar_island, first_ration, minmay_goblin_outpost, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.1 Fighting | | 2.2 Throwing | | 1.7 Armour | | 0.7 Dodging | | 2.8 Unarmed Combat | | 0.8 Action || total -------------------------++------- Melee: War axe || 40 Kick || 5 Use: Scroll || 9 Potion || 1 Eat: Ration || 3 Chunk || 1 Armor: Leather armour || 13 Dodge: Dodged || 40 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 5 | 0 | 0.0 D:2 | 34 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------