Dungeon Crawl Stone Soup version 0.24-a0-275-g6f7e2cb (webtiles) character file. Game seed: 11875960739508602017 28 ezpacito the Skirmisher (level 3, 29/29 HPs) Began as a Demonspawn Fighter on Apr 27, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:59 (897 turns). ezpacito the Skirmisher (Demonspawn Fighter) Turns: 897, Time: 00:00:59 Health: 29/29 AC: 7 Str: 16 XL: 3 Next: 0% Magic: 3/3 EV: 7 Int: 9 God: Gold: 42 SH: 8 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1, rugged brown scales 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery e - an uncursed ring of fire {unknown} j - an uncursed amulet of harm {unknown} k - an uncursed ring of flight {unknown} Scrolls h - a scroll of identify {unknown} Potions d - a potion of might g - a potion of haste {unknown} i - a potion of curing {unknown} Comestibles f - 2 rations Skills: + Level 3.1 Fighting * Level 2.1 Axes + Level 2.8 Armour + Level 0.6 Dodging + Level 0.5 Stealth + Level 2.8 Shields * Level 0.9 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in rugged brown scales. (AC +1, +3% HP) Message History You kill the bat! The rat bites you but does no damage. You closely miss the rat. You block the rat's attack. The rat barely misses you. You hit the rat. You kill the rat! g - a sedimented blue potion You open the door. There is an open door here. A hobgoblin comes into view. A hobgoblin is nearby! The hobgoblin hits you but does no damage. You slash the hobgoblin! You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .###### #....# #.# .....>###....# #.# .####..##....# #.# .# #..####### #.# .####...# #.# ......#.########.# .###...........#.# .# #.##.######.#.# .# #.##.# #.#@# .# #..#.# #.#.# .# ##.#.# #.#?# )# #...## #.#.# .# ##...# #.#.# .#####.#.#####.#.# .......(.......#.# ..#####...######.. #.# #.#.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ezpacito the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 110 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 110 | D:1 | Reached XP level 2. HP: 10/24 MP: 2/2 896 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 896 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 897 | D:1 | Quit the game Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.1 Fighting | | 3.1 Armour | | 2.8 Dodging | | 0.6 Stealth | | 0.5 Shields | | 2.8 Unarmed Combat | | 0.9 Action || total -------------------------++------- Melee: War axe || 43 Armor: Scale mail || 43 Dodge: Dodged || 20 Block: Shield || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+-------