Dungeon Crawl Stone Soup version 0.22.0-2-ge58baed (webtiles) character file. eveningcorners the Grave Robber (DDNe) Turns: 900, Time: 00:02:57 Health: 8/22 AC: 3 Str: 11 XL: 2 Next: 62% Magic: 5/5 EV: 12 Int: 15 God: Gold: 84 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . m - -3 hand axe (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... k - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.00/turn o - ring of flight MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Evoke Flight You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 84 gold pieces. Inventory: Hand Weapons b - a +0 club (You took it off a goblin on level 1 of the Dungeon) m - a cursed -3 hand axe (weapon) (You found it on level 1 of the Dungeon) p - a hand axe (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) g - a ring mail (You found it on level 1 of the Dungeon) k - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) Jewellery o - a ring of flight (left hand) (You found it on level 1 of the Dungeon) Scrolls f - a scroll labeled ISEGREG MYG i - a scroll labeled XEMNUG BAKHLYIM l - a scroll labeled MIBLIDD JELL n - 2 scrolls labeled VUXAAHI HACAI Potions e - a bubbling purple potion h - 2 purple potions j - a viscous ruby potion q - a green potion Comestibles c - 5 rations d - 4 chunks of flesh Skills: - Level 2.1 Dodging - Level 2.4 Stealth * Level 2.5 Spellcasting + Level 4.7 Necromancy You have 5 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Your spell library contains the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 30% 4 #####.. Animate Skeleton Necr N/A 3% 1 #...... Vampiric Draining Necr ###....... 10% 3 ###.... Regeneration Chrm/Necr #......... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History d - 4 chunks of flesh (gained 1) You see here a frilled lizard skeleton. x2 A giant cockroach comes into view. Casting: Pain (safe; 3% risk of failure) Unknown command. Your magical contamination has completely faded away. There is a stone staircase leading down here. Casting: Pain (safe; 3% risk of failure) Aiming: Pain (safe; 3% risk of failure) Aim: a giant cockroach (resting, chance to defeat MR: 85%) The giant cockroach writhes in agony! Casting: Pain (safe; 3% risk of failure) Aiming: Pain (safe; 3% risk of failure) Aim: a giant cockroach (almost dead, chance to defeat MR: 85%) The giant cockroach writhes in agony! You kill the giant cockroach! You start resting. Magic restored. Found a hand axe. Found a green potion. You see here a hand axe. p - a hand axe A bat comes into view. Some of the chunks of flesh in your inventory have rotted away. You see here a green potion. Casting: Pain (safe; 3% risk of failure) Aiming: Pain (safe; 3% risk of failure) Aim: a bat (resting, chance to defeat MR: 85%) The bat writhes in agony! Casting: Pain (safe; 3% risk of failure) Aiming: Pain (safe; 3% risk of failure) Aim: a bat (moderately wounded, chance to defeat MR: 85%) The bat writhes in agony! You kill the bat! Casting: Pain (safe; 3% risk of failure) Unknown command. q - a green potion You butcher the bat corpse. d - 4 chunks of flesh (gained 1) A rat comes into view. Casting: Pain (safe; 3% risk of failure) Aiming: Pain (safe; 3% risk of failure) Aim: a rat (resting, chance to defeat MR: 85%) The rat writhes in agony! You kill the rat! You start resting. Magic restored. You see here a dagger. Partly explored, can't reach some places. Save game and exit? .>...........#P÷PP..#........#.#. ######....#..#PP..P.##.....#.#.#. ...#.#....##.##.P....#.....#..... ##.#......#...#....######.##.#.## #.#.#........######............. #.#.#.#....#.#.#....####.##...#. ##.#.#.######.#.#.........##...#. ...#.#........#.############...#. ...#.#...######.@.......####.#.## ...#.#...# ####.............#. ####.#...# #.............#. #.#...# #######............... ####.#...# #....##............... .....#...# #....##............... .#####...# #....##............... .# #...# #....##.............#. .# #######....##.............#. There are no monsters in sight! Vanquished Creatures 2 leopard geckos (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 bats (D:1) 7 frilled lizards (D:1) 2 rats (D:1) 20 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) 5 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eveningcorners the Deep Dwarf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 272 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/5 Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.5 Dodging | | 2.1 Stealth | | 2.4 Necromancy | | 4.7 Action || total -------------------------++------- Melee: Club || 18 Hand axe || 25 Cast: Pain || 24 Armor: Robe || 16 Dodge: Dodged || 37