Dungeon Crawl Stone Soup version 0.19-a0-1773-gaa448fe (webtiles) character file. 21 estick the Slasher (level 2, 21/21 HPs) Began as an Octopode Monk on Oct 27, 2016. Got out of the dungeon alive. The game lasted 00:02:11 (741 turns). estick the Slasher (Octopode Monk) Turns: 741, Time: 00:02:11 Health: 21/21 AC: 1 Str: 10 XL: 2 Next: 83% Magic: 2/2 EV: 15 Int: 12 God: Gold: 26 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . g - +1 ring of evasion rCorr . Reflect . (no ring) MR ..... Harm . (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Jewellery g - a +1 ring of evasion (left tentacle) Scrolls c - a scroll of remove curse {unknown} e - 2 scrolls of teleportation f - a scroll of fog {unknown} j - a scroll of recharging {unknown} Potions h - a potion of curing {unknown} i - a potion of resistance {unknown} Comestibles b - a bread ration Skills: + Level 3.1 Fighting * Level 3.5 Long Blades + Level 3.3 Dodging - Level 2.6 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a whip. (D) Dungeon Where to? (? - help) Okay, then. There is an open door here. All of the chunks of flesh in your inventory have rotted away. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #....# #.# #....# #.# #....# #.# #....# #.# #....# #.# #....# #.###....### ### #........... ######@#######.######## #...........##.## #+####+####'#...# #...#.# #####.# #..# #.## #.# #.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) A bat (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 3 kobolds (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | estick the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 250 | D:1 | Reached XP level 2. HP: 20/21 MP: 2/2 741 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: minmay_arrival_three_doors Action || total -------------------------++------- Melee: Falchion || 25 Constrict || 8 Tentacles || 3 Use: Scroll || 1 Stab: Sleeping || 6 Armor: Skin || 1 Dodge: Dodged || 8