Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 474438 erskine the Severer (level 23, -3/171 HPs) Began as a Demonspawn Berserker on Oct 22, 2016. Was a High Priest of Trog. Slain by an orc knight ... wielding the +8 trident of Yredelemnul's Reproof {pain, rElec rF- Str+5 Dex+4} (8 damage) ... on level 5 of the Vaults on Oct 30, 2016. The game lasted 04:09:55 (70634 turns). erskine the Severer (Demonspawn Berserker) Turns: 70634, Time: 04:09:58 Health: -3/171 AC: 45 Str: 25 XL: 23 Next: 59% Magic: 18/18 EV: 20 Int: 9 God: Trog [*****.] Gold: 2739 SH: 4 Dex: 21 Spells: 0 memorised, 22 levels left rFire . . . SeeInvis . b - +8 triple crossbow "Hebabeil" {penet, *Corrode rC+ rN+} rCold + + . Gourm . L - +10 plate armour "Hiennise" {Str+5 Stlth-} rNeg + . . Faith . (shield currently unavailable) rPois . Spirit . H - +1 hat rElec . Dismiss . P - +2 cloak {rC+} rCorr . Reflect + (gloves unavailable) SustAt . Harm . m - +2 pair of boots {Fly} MR +.... x - +4 amulet of reflection Stlth .......... D - +4 ring of protection K - +5 ring of dexterity @: about to teleport, marked, flying, studying Maces & Flails, drained, somewhat resistant to hostile enchantments, extremely unstealthy A: claws 3, iridescent scales 2, blurry vision 3, clumsy 1, demonic guardian 2, frail 1, low mp 2, powered by pain 3, screaming 1, weak 1, augmentation 2, no device heal 1, subdued magic 1 a: Berserk, Trog's Hand, Brothers in Arms, Burn Spellbooks, Renounce Religion, Stop Flying }: 2/15 runes: decaying, gossamer You were on level 5 of the Vaults. You worshipped Trog. Trog was extremely pleased with you. You were not hungry. You visited 8 branches of the dungeon, and saw 47 of its levels. You also visited: Bailey, Ice Cave and Volcano. You collected 5540 gold pieces. You spent 2801 gold pieces at shops. Inventory: Hand Weapons a - a +9 executioner's axe of freezing b - the +8 triple crossbow "Hebabeil" (weapon) {penet, *Corrode rC+ rN+} (Trog gifted it to you on level 3 of the Swamp) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from cold. It protects you from negative energy. It may corrode you when you take damage. f - the +7 morningstar of a bazaar {vamp, rPois, unknown} (You took it off a vault guard on level 5 of the Vaults) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from poison. E - a +2 triple crossbow of flaming I - the +8 mace "Febb" {freeze, SInv} (You found it on level 2 of the Lair of Beasts) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. T - the +8 hand crossbow "Joan Narph" {flame, rPois rC+ Dex+7} (You found it on level 3 of the Elven Halls) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+7). It protects you from cold. It protects you from poison. Missiles s - 1093 bolts (quivered) Armour m - a +2 pair of boots of flying (worn) w - a +0 cloak of poison resistance B - a +1 large shield of cold resistance H - a +1 hat (worn) L - the +10 plate armour "Hiennise" (worn) {Str+5 Stlth-} (You bought it in a shop on level 2 of the Orcish Mines) It affects your strength (+5). It makes you less stealthy. P - a +2 cloak of cold resistance (worn) Jewellery l - an uncursed ring of protection from fire o - an uncursed ring of resist corrosion x - a +4 amulet of reflection (around neck) D - a +4 ring of protection (right claw) K - a +5 ring of dexterity (left claw) Wands g - a wand of digging (13/24) V - a wand of heal wounds (0/9) Scrolls h - 12 scrolls of remove curse i - 23 scrolls of identify j - 7 scrolls of teleportation n - 2 scrolls of enchant weapon v - 5 scrolls of recharging y - 12 scrolls of magic mapping z - 3 scrolls of summoning A - 5 scrolls of fog C - 5 scrolls of blinking N - 6 scrolls of enchant armour W - 5 scrolls of fear Potions e - 6 potions of agility k - a potion of brilliance p - 7 potions of haste q - 4 potions of flight r - 8 potions of curing t - 6 potions of beneficial mutation F - 3 potions of invisibility M - a potion of heal wounds O - 2 potions of cancellation S - 3 potions of resistance U - 4 potions of lignification X - 5 potions of might Y - 3 potions of ambrosia Books d - a book of Dreams Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Silence Hexes/Air 5 c - Darkness Hexes 6 d - Shadow Creatures Summoning 6 Trog disapproves of the use of such an item. u - a manual of Maces & Flails Miscellaneous J - a phantom mirror R - a lamp of fire Z - a legendary deck of wonders {Wild Magic} Comestibles c - 18 bread rations G - 18 meat rations Skills: + Level 18.0(17.3) Fighting + Level 18.9(18.2) Axes + Level 17.0(16.2) Crossbows + Level 16.9(16.2) Armour + Level 16.8(16.1) Dodging - Level 9.6(9.0) Stealth You had 22 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (8/8) D:9 Swamp (4/4) Lair:5 Spider (4/4) Lair:6 Slime (6/6) Lair:7 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (0/5) D:15 Altars: Elyvilon Gozag Makhleb Nemelex Xobeh Okawaru Pakellas Trog Vehumet Xom Beogh Jiyva Shops: D:6 % D:13 } Orc:1 ( Orc:2 :*([ Elf:1 : Elf:2 ? Vaults:1 ! Vaults:2 * Annotations: D:9 exclusion: ice statue Slime:6 Royal Jelly Innate Abilities, Weirdness & Mutations You have claws for hands. You are mostly covered in iridescent scales (AC +6). A demonic guardian rushes to your aid. You are powered by pain. Your magical and physical power is enhanced at high health. Scrolls take you much longer to read. You are clumsy. (Dex -2) You are frail (-10% HP). Your magical capacity is very low (-20% MP). You occasionally shout uncontrollably at your foes. You are weak. (Str -2) Potions and wands are less effective at restoring your health. Your spells are a little easier to cast, but a little less powerful. Message History You continue reading the scroll. You block the vault guard's attack. The orc knight barely misses you. The shadow dragon breathes negative energy at you. The bolt of negative energy hits you! You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. A phantasmal warrior comes into view. The orc knight hits you but does no damage. The phantasmal warrior blinks! The orc priest casts a cantrip, but nothing happens. The vault guard hits you but does no damage. A yaktaur, a titan and an ironheart preserver come into view. A deep troll shaman comes into view. The titan waves its arms in wide circles. The air twists around and violently strikes you in flight! * * * LOW HITPOINT WARNING * * * The orc barely misses you. The phantasmal warrior blinks! The orc knight hits you from afar with a warped trident {pain}! You die... (()...))..................