Dungeon Crawl Stone Soup version 0.24-a0-525-g9231cdc (webtiles) character file. Game seed: 1214036855369352216 31 electricnarwhal the Magician (level 3, 24/25 HPs) Began as a Gnoll Wanderer on July 31, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:07:20 (1035 turns). electricnarwhal the Magician (Gnoll Wanderer) Turns: 1035, Time: 00:07:20 Health: 24/25 AC: 5 Str: 15 XL: 3 Next: 22% Magic: 9/9 EV: 11 Int: 14 God: Gold: 63 SH: 0 Dex: 14 Spells: 11/12 levels left rFire + . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +2 leather armour {rF+} rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles c - 17 bolts (quivered) Armour e - a +0 robe g - a +2 leather armour of fire resistance (worn) Wands b - a wand of paralysis (15) Scrolls d - 4 scrolls of identify {unknown} h - a scroll of remove curse {unknown} j - a scroll of fear {unknown} k - a scroll of teleportation {unknown} Potions i - a potion of might {unknown} Comestibles f - 5 rations Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 2.5 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 4.5 Armour + Level 0.6 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 3.7 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 2.1 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 4.5 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 6% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Firing (i - inventory) c - 13 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (heavily wounded) You shoot a bolt. The bolt hits the ooze. The ooze is almost dead. The ooze hits you. Firing (i - inventory) c - 12 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (almost dead) You shoot a bolt. The bolt hits the ooze! You kill the ooze! c - 13 bolts (gained 2) There is a stone staircase leading up here. c - 14 bolts (gained 1) c - 15 bolts (gained 1) There is a stone staircase leading up here. c - 17 bolts (gained 2) You see here a goblin corpse. A rat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..†.....# #.######## #.# #.# #.# #.# #.# # #.#.##... #@....... #...#.###.. #.#.#.# #.#.# # # #.# #.# #r# ... You could see a rat. Vanquished Creatures An ooze (D:2) 2 leopard geckos (D:1) A ball python (D:1) 2 bats (D:1) 6 goblins 6 hobgoblins (D:1) 3 kobolds (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | electricnarwhal the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | electricnarwhal set off with the following items: a +0 hand | crossbow, a wand of paralysis (15), 26 bolts, a +0 robe, a | ration; and the following spell memorised: Flame Tongue; | and the following spells available to memorise: Inner Flame 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 133 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 701 | D:1 | Reached XP level 3. HP: 24/25 MP: 9/9 1010 | D:2 | Reached skill level 5 in Spellcasting 1035 | D:2 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_loops_corners, minmay_misc_feat_hallway D:2: layout_basic, chequers_ecumenical_altar_simple Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 2 | 2.1 Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 2.5 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 4.5 Dodging | | 0.6 Stealth | | 0.6 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 3.7 Hexes | | 0.4 Charms | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 4.5 Action || total -------------------------++------- Fire: Hand crossbow || 50 Armor: Leather armour || 7 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 45 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 9 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------