Version: Dungeon Crawl Stone Soup 0.21.1-1-g345015f Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.21 -name eduren -rc /dgldir/rcfiles/crawl-0.21/eduren.rc -macro /dgldir/rcfiles/crawl-0.21/eduren.macro -morgue /dgldir/morgue/eduren/ -webtiles-socket /crawl-master/webserver/sockets/eduren:2018-02-26.05:18:21.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-0.21(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5d62e3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.21(_Z13do_crash_dumpv+0x311) [0x5dd491]: do_crash_dump() /usr/games/crawl-0.21(_Z20crash_signal_handleri+0x9c) [0x5d657c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f6538d224c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f6538dd1100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f6538d65313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f6538d651da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f6538d65c8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f6538d39016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f6538d33c1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f6538df38cb]: /usr/games/crawl-0.21(_Z3endibPKcz+0x219) [0x676939]: end(int, bool, char const*, ...) /usr/games/crawl-0.21(_Z9save_gamebPKc+0x150) [0x6949d0]: save_game(bool, char const*) /usr/games/crawl-0.21() [0xbc1d68] /usr/games/crawl-0.21() [0xbc2a2d] /usr/games/crawl-0.21(main+0x2eb) [0xbc612b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f6538d0d76d]: /usr/games/crawl-0.21() [0x5391e9] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Feb 5 2018 at 03:10:31 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-tautological-unsigned-enum-zero-compare -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.21/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.21/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.21/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = corridors, absdepth0 = 1 Level vaults: layout_loops_ring uniq_sigmund Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, eduren the Deep Dwarf Hunter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Found an escape hatch in the floor. As you open the door, it creaks loudly! You hear a shout! There is an open door here. A kobold comes into view. A kobold is nearby! The kobold throws a stone. The stone hits you but does no damage. You see here a stone. Firing (i - inventory): d - 20 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold throws a stone. The stone barely misses you. Firing (i - inventory): d - 19 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! e - a stone e - 2 stones (gained 1) g - a scroll labeled EMIUFIROEH d - 19 sling bullets (gained 1); e - 4 stones (gained 2) h - a scroll labeled NAOTWO YMONN You see here a kobold corpse. d - 20 sling bullets (gained 1) You open the door. A rat comes into view. Found a stone staircase leading down. There is an open door here. Firing (i - inventory. (,) - cycle): d - 20 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! A giant cockroach comes into view. Things that are here: a sling bullet; a rat corpse A giant cockroach is nearby! Firing (i - inventory. (,) - cycle): d - 19 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (resting) You shoot a sling bullet. The sling bullet hits the giant cockroach! You kill the giant cockroach! d - 19 sling bullets (gained 1) You see here a rat corpse. d - 20 sling bullets (gained 1) You see here a giant cockroach corpse. You now have 6 gold pieces. i - a scroll labeled WESEUGROAWA You now have 21 gold pieces (gained 15). A leopard gecko, a bat and a rat come into view. Firing (i - inventory. (,) - cycle): d - 20 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! Firing (i - inventory. (,) - cycle): d - 19 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) You shoot a sling bullet. The sling bullet completely misses the rat. The leopard gecko hisses angrily. Firing (i - inventory. (,) - cycle): d - 18 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! Firing (i - inventory. (,) - cycle): d - 17 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko You shoot a sling bullet. The sling bullet closely misses the leopard gecko. Firing (i - inventory. (,) - cycle): d - 16 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko You shoot a sling bullet. The sling bullet hits the leopard gecko. The leopard gecko is almost dead. Firing (i - inventory. (,) - cycle): d - 15 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (almost dead) You shoot a sling bullet. The sling bullet hits the leopard gecko! You kill the leopard gecko! d - 15 sling bullets (gained 1) d - 16 sling bullets (gained 1) You see here a rat corpse. d - 17 sling bullets (gained 1) You see here a bat corpse. d - 18 sling bullets (gained 1) d - 19 sling bullets (gained 1) j - a scroll labeled XARHEM GEPTUPU k - a brown potion Found 11 arrows. l - a scroll labeled LEDAIXK IWOTH As you read the scroll labeled EMIUFIROEH, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. As you read the scroll labeled NAOTWO YMONN, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labeled WESEUGROAWA, it crumbles to dust. It is a scroll of identify. k - a potion of invisibility As you read the scroll labeled XARHEM GEPTUPU, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. Your surroundings seem slightly different. Found 20 stones. As you read the scroll labeled LEDAIXK IWOTH, it crumbles to dust. It is a scroll of enchant weapon. Your +1 hunting sling glows red for a moment. e - 24 stones (gained 20) You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. You open the door. A bat and 2 goblins come into view. The goblin shouts! The bat misses you. There are monsters nearby! There are monsters nearby! The bat barely misses you. Really attack while wielding your +2 hunting sling? [Y]es or [N]o only, please. Really attack while wielding your +2 hunting sling? [Y]es or [N]o only, please. Really attack while wielding your +2 hunting sling? Okay, then. Firing (i - inventory. (,) - cycle): d - 19 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! Firing (i - inventory. (,) - cycle): d - 18 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You have reached level 2! Firing (i - inventory. (,) - cycle): d - 17 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! d - 17 sling bullets (gained 1) Found 7 gold pieces. There is an open door here. Found 11 gold pieces. d - 19 sling bullets (gained 2) Things that are here: a club; a dagger; a goblin corpse You now have 28 gold pieces (gained 7). Found a stone staircase leading down. You now have 39 gold pieces (gained 11). g - a scroll labeled ORPHOP TASOEGI h - a scroll of identify Found a club. As you read the scroll of identify, it crumbles to dust. g - a scroll of enchant armour As you read the scroll of enchant armour, it crumbles to dust. Your +0 leather armour glows green for a moment. Found a spear. A goblin comes into view. It is wielding a dagger. You see here a spear. g - a spear Found a short sword. Found 11 bolts. 2 bats come into view. The goblin shouts! Firing (i - inventory. (,) - cycle): d - 19 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You shoot a sling bullet. The sling bullet closely misses the bat. The bat closely misses you. Firing (i - inventory. (,) - cycle): d - 18 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! Firing (i - inventory. (,) - cycle): d - 17 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Firing (i - inventory. (,) - cycle): d - 16 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! d - 16 sling bullets (gained 1) You see here a bat corpse. d - 17 sling bullets (gained 1) d - 18 sling bullets (gained 1) You see here 11 bolts. e - 46 stones (gained 22) h - a scroll of amnesia You see here a short sword. You see here a bat corpse. d - 19 sling bullets (gained 1) Things that are here: a dagger; a goblin corpse You now have 40 gold pieces (gained 1). You open the door. There is an open door here. i - a scroll of identify j - a white potion You now have 50 gold pieces (gained 10). An ooze comes into view. The ooze quivers. Really attack while wielding your +2 hunting sling? [Y]es or [N]o only, please. Really attack while wielding your +2 hunting sling? [Y]es or [N]o only, please. Really attack while wielding your +2 hunting sling? [Y]es or [N]o only, please. Really attack while wielding your +2 hunting sling? Okay, then. Firing (i - inventory. (,) - cycle): d - 19 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze You shoot a sling bullet. The sling bullet hits the ooze. The ooze is heavily wounded. The ooze hits you but does no damage. Firing (i - inventory. (,) - cycle): d - 18 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (heavily wounded) You shoot a sling bullet. The sling bullet hits the ooze. The ooze is almost dead. The ooze hits you but does no damage. Firing (i - inventory. (,) - cycle): d - 17 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (almost dead) You shoot a sling bullet. The sling bullet hits the ooze! You kill the ooze! d - 19 sling bullets (gained 3) You now have 59 gold pieces (gained 9). l - a scroll labeled WYSSUEBLIUS A goblin comes into view. It is wielding a dagger. The goblin shouts! Found a ration. Firing (i - inventory. (,) - cycle): d - 19 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Your Slings skill increases to level 5! l - 2 scrolls labeled WYSSUEBLIUS (gained 1) A dart slug comes into view. Firing (i - inventory. (,) - cycle): d - 18 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (clinging, hasn't noticed you) You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is moderately wounded. Firing (i - inventory. (,) - cycle): d - 17 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, clinging) You shoot a sling bullet. The sling bullet barely misses the dart slug. Firing (i - inventory. (,) - cycle): d - 16 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, clinging) You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! Found a stone staircase leading down. d - 16 sling bullets (gained 1) Things that are here: a dagger; a goblin corpse f - 2 rations (gained 1) d - 17 sling bullets (gained 1) d - 19 sling bullets (gained 2) A frilled lizard comes into view. Firing (i - inventory. (,) - cycle): d - 19 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (resting) You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! d - 19 sling bullets (gained 1) You see here a frilled lizard corpse. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. You open the large door. There is a large open door here. There is a large open door here. As you open the door, it creaks loudly! There is an open door here. A bat comes into view. Firing (i - inventory. (,) - cycle): d - 19 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! A bat comes into view. Things that are here: a sling bullet; a bat corpse Firing (i - inventory. (,) - cycle): d - 18 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! d - 18 sling bullets (gained 1) You see here a bat corpse. A goblin comes into view. It is wielding a club. A goblin is nearby! Firing (i - inventory. (,) - cycle): d - 18 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! d - 18 sling bullets (gained 1) d - 19 sling bullets (gained 1) Things that are here: a club; a goblin corpse You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. m - a scroll labeled RILYKY SETEAVU As you read the scroll of identify, it crumbles to dust. l - 2 scrolls of remove curse As you read the scroll labeled RILYKY SETEAVU, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. There is an open door here. You now have 74 gold pieces (gained 15). You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. There is a stone staircase leading down here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. Found a pair of boots, 12 gold pieces and a scroll of enchant armour. There is a stone staircase leading up here. You see here a pair of boots. You now have 86 gold pieces (gained 12). You see here a pair of boots. An adder comes into view. Firing (i - inventory. (,) - cycle): d - 19 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) You shoot a sling bullet. The sling bullet hits the adder! The adder hisses angrily. The adder is severely wounded. Firing (i - inventory. (,) - cycle): d - 18 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. A rat comes into view. You see here a scroll of enchant armour. A rat is nearby! Firing (i - inventory. (,) - cycle): d - 17 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (hasn't noticed you) You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [eduren] Species: Deep Dwarf Job: Hunter HP: 32/32; mods: 0/0 MP: 3/3; mod: 0 Stats: 15 (15) 11 (11) 14 (14) Position: (26, 47), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 9 | 1 | 154 | 95/119 Short Blades | X | 1 | 0 | 0 | 0 | 0/59 Long Blades | | 1 | 0 | 0 | 0 | 0/50 Axes | | 1 | 0 | 0 | 0 | 0/42 Maces & Flails | | 1 | 0 | 0 | 0 | 0/50 Polearms | X | 1 | 0 | 0 | 0 | 0/59 Staves | | 1 | 0 | 0 | 0 | 0/59 Slings | X | 1 | 77 | 5 | 731 | 101/252 Bows | | 1 | 0 | 0 | 0 | 0/84 Crossbows | | 1 | 0 | 0 | 0 | 0/42 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 7 | 0 | 7 | 7/42 Dodging | X | 1 | 4 | 2 | 198 | 72/126 Stealth | X | 1 | 3 | 1 | 44 | 15/60 Shields | | 1 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 0 | 0 | 0 | 0/70 Conjurations | | 1 | 0 | 0 | 0 | 0/59 Hexes | | 1 | 0 | 0 | 0 | 0/70 Charms | | 1 | 0 | 0 | 0 | 0/59 Summonings | | 1 | 0 | 0 | 0 | 0/59 Necromancy | | 1 | 0 | 0 | 0 | 0/42 Translocations | | 1 | 0 | 0 | 0 | 0/42 Transmutations | | 1 | 0 | 0 | 0 | 0/59 Fire Magic | | 1 | 0 | 0 | 0 | 0/59 Ice Magic | | 1 | 0 | 0 | 0 | 0/59 Air Magic | | 1 | 0 | 0 | 0 | 0/84 Earth Magic | | 1 | 0 | 0 | 0 | 0/29 Poison Magic | | 1 | 0 | 0 | 0 | 0/70 Invocations | | 1 | 0 | 0 | 0 | 0/29 Evocations | | 1 | 0 | 0 | 0 | 0/29 Spell bugs: Durations: Attributes: #12: 86 #27: 50 #49: 108 #59: 1 Mutations: sense surroundings: 1 (innate) no regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +2 hunting sling eq slot #6, inv slot #2: +1 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: * * * #.# ##.## * ,...# * , , * #..# , #..# ** #. #.?# * #..#####..######.. #.........@....((. #.###.....######(. * #.###.# , , #.# #.# , , # #.# #.# , * #.###.###.# *,* #...[.....## * #####....<.# *, ######.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>