Dungeon Crawl Stone Soup version 0.24-a0-769-g368c164 (webtiles) character file. Game seed: 1799816866234901081, levelgen mode: deterministic 7 edgefigaro the Skirmisher (level 1, 0/18 HPs) Began as a Mummy Monk on Oct 5, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (295 turns). edgefigaro the Skirmisher (Mummy Monk) Turns: 295, Time: 00:00:39 Health: 0/18 AC: 0 Str: 14 XL: 1 Next: 91% Magic: 1/1 EV: 13 Int: 9 God: Gold: 18 SH: 0 Dex: 14 Spells: 0/0 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (quivered) Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of identify {unknown} Skills: - Level 3.1 Fighting - Level 2.5 Dodging + Level 1.8 Stealth * Level 2.6 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal bites you. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal misses you. You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. You miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. The jackal barks! You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. You closely miss the jackal. The jackal completely misses you. You closely miss the jackal. The jackal bites you. x2 You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... ..h.#####........... # #...#...#####.#### .##. #>#!### ##...## .....####...# #.....## #........## #......) #.###h#### #.....## #h# ##....## #h# #...... #@# #..!(## #.# #.#.## #(# ##.#.### #.# #....... #.# #...#.##. #.. #..##.##. ### #........ ##### ##.##.##. #...# #.##.##. You could see 3 jackals. Vanquished Creatures An ooze (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edgefigaro the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 295 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 33 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------