Dungeon Crawl Stone Soup version 0.26-a0-597-gb535b09 (webtiles) character file. Game seed: 11637795363594378268 522 dudeneo the Spear-Bearer (level 7, -1/50 HPs) Began as a Merfolk Gladiator on Aug 26, 2020. Slain by an ogre ... wielding a +0 giant spiked club (29 damage) ... on level 4 of the Dungeon. The game lasted 00:09:12 (3732 turns). dudeneo the Spear-Bearer (Merfolk Gladiator) Turns: 3732, Time: 00:09:12 Health: -1/50 AC: 8 Str: 16 XL: 7 Next: 22% Magic: 7/7 EV: 9 Int: 7 God: Gold: 258 SH: 0 Dex: 16 Spells: 6/6 levels left rFire . . . SeeInvis . a - +1 trident rCold + . . Faith . (no shield) rNeg . . . Spirit . s - +0 chain mail rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.16/turn x - ring of protection from cold MPRegen 0.10/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim, horns 1, poison resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 258 gold pieces. Inventory: Hand Weapons a - a +1 trident (weapon) Missiles d - 2 throwing nets (quivered) l - 26 poisoned darts Armour s - a +0 chain mail (worn) Jewellery x - a ring of protection from cold (left hand) Wands p - a wand of polymorph (2) Scrolls e - a scroll of remove curse f - a scroll of teleportation g - a scroll of identify i - 3 scrolls of immolation j - 2 scrolls of enchant weapon q - a scroll of amnesia {unknown} t - a scroll of magic mapping {unknown} u - a scroll of enchant armour {unknown} v - a scroll of noise {unknown} w - a scroll of fear {unknown} Potions b - 3 potions of flight {unknown} c - a potion of invisibility {unknown} h - a potion of curing k - a potion of haste {unknown} m - a potion of mutation n - a potion of magic {unknown} o - a potion of heal wounds {unknown} r - a potion of degeneration {unknown} Skills: - Level 2.1 Fighting * Level 10.3 Polearms - Level 2.0 Throwing * Level 5.9 Dodging + Level 0.4 Stealth + Level 0.4 Unarmed Combat You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Animate Skeleton Necr #..... 100% 1 Apportation Tloc #..... 100% 1 Corona Hex #...... 100% 1 Summon Small Mammal Summ #... 100% 1 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Qazlal Shops: D:4 = Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of small horns on your head. Your system is resistant to poisons. (rPois) Message History An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! You reach to attack! You hit the ogre. The ogre is lightly wounded. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! You hit the ogre. The ogre is lightly wounded. You closely miss the ogre. You headbutt the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club. You hit the ogre. You headbutt the ogre, but do no damage. The ogre is heavily wounded. You hit the ogre. You headbutt the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ##..#....# ##.... #.#####).# #.... #.# #..# #...[ #.# ##.# #...# #.# #.# #>.## #.## #.## #.## ##.# #.)####### #.# #..# ##.......# #.# #### #@.!.....# #.# #.O......## #.# #........## ###.# ...######## #...# ...# ##.### ....# #.## #### #.# #.# . #.## You could see an ogre. Vanquished Creatures Sigmund (D:2) 2 ogres 4 gnolls 4 adders An ooze (D:2) An adder skeleton (D:4) A worm (D:2) 2 dart slugs 5 leopard geckos 11 orcs 8 bats 5 giant cockroaches 10 goblins 11 hobgoblins 6 jackals 10 kobolds A quokka (D:3) A ball python (D:3) 7 frilled lizards 4 rats (D:2) 95 creatures vanquished. Vanquished Creatures (others) A rat (D:2) 1 creature vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dudeneo the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 115 | D:1 | Reached skill level 5 in Polearms 115 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 352 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 923 | D:2 | Reached skill level 6 in Polearms 923 | D:2 | Reached XP level 4. HP: 31/33 MP: 4/4 1120 | D:2 | Reached skill level 5 in Dodging 1351 | D:2 | Found a stormy altar of Qazlal. 1779 | D:2 | Noticed Sigmund 1809 | D:2 | Killed Sigmund 1809 | D:2 | Reached skill level 8 in Polearms 1809 | D:2 | Reached XP level 5. HP: 21/38 MP: 5/5 1809 | D:2 | Reached XP level 6. HP: 24/44 MP: 6/6 2055 | D:2 | Found an iron altar of Okawaru. 2792 | D:3 | Reached skill level 9 in Polearms 3307 | D:3 | Reached XP level 7. HP: 50/50 MP: 7/7 3457 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 3457 | D:3 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 3566 | D:4 | Found Tijur's Jewellery Shop. 3581 | D:4 | Reached skill level 10 in Polearms 3732 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, minmay_three_crescents D:2: layout_basic, overflow_temple_1_default, grunt_qazlal_clouds, uniq_sigmund D:3: minmay_door_path, layout_loops_ring D:4: layout_layer_cave, marbit_many_paths, serial_shops, shop, minmay_increasing_density Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Polearms | 5 6 8 9 10 | 10.3 Dodging | 5 | 5.9 Fighting | | 2.1 Throwing | | 2.0 Stealth | | 0.4 Unarmed Combat | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Trident | 107 | 202 | 24 || 333 Unarmed | | 11 | || 11 Headbutt | | | 6 || 6 Throw: Throwing net | | 1 | || 1 Use: Scroll | | | 4 || 4 Potion | | | 2 || 2 Armor: Scale mail | 28 | 22 | || 50 Chain mail | | 20 | 2 || 22 Dodge: Dodged | 36 | 100 | 2 || 138 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3703 | 3631 | 72 | 603 | 2396 | 4 | 925.8 | Dungeon | 3703 | 3631 | 72 | 603 | 2396 | 4 | 925.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1515 daAuts D:3: 1197 daAuts D:1: 729 daAuts D:4: 260 daAuts