Version: Dungeon Crawl Stone Soup 0.17-a0-2231-gd80ca38 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-d80ca38ea2 -name dualclasshuman -rc /dgldir/rcfiles/crawl-git/dualclasshuman.rc -macro /dgldir/rcfiles/crawl-git/dualclasshuman.macro -morgue /dgldir/morgue/dualclasshuman/ -webtiles-socket /crawl-master/webserver/sockets/dualclasshuman:2015-10-30.04:07:59.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-git-d80ca38ea2(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5a9823]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-d80ca38ea2(_Z13do_crash_dumpv+0x2f2) [0x5b0e12]: do_crash_dump() /usr/games/crawl-git-d80ca38ea2(_Z20crash_signal_handleri+0x9c) [0x5a9abc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f3f769ba4c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f3f76a69100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f3f769fd313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f3f769fd1da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f3f769fdc8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f3f769d1016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f3f769cbc1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f3f76a8b8cb]: /usr/games/crawl-git-d80ca38ea2(_Z3endibPKcz+0x219) [0x6457e9]: end(int, bool, char const*, ...) /usr/games/crawl-git-d80ca38ea2(_Z9save_gamebPKc+0x162) [0x667e12]: save_game(bool, char const*) /usr/games/crawl-git-d80ca38ea2() [0x7b0d45] /usr/games/crawl-git-d80ca38ea2() [0x7b1b35] /usr/games/crawl-git-d80ca38ea2(main+0x2eb) [0x7b587b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f3f769a576d]: /usr/games/crawl-git-d80ca38ea2() [0x50e5a9] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Oct 29 2015 at 03:11:35 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-d80ca38ea2/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-d80ca38ea2/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-d80ca38ea2/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: minmay_arrival_stone_box layout_basic grunt_decor_clamped Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (49, 33): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, dualclasshuman the Halfling Fighter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A goblin comes into view. It is wielding a dagger of venom. The goblin shouts! Found 17 stones. Found a scroll labeled XUVUFA MYLIB. You block the goblin's attack. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a dagger of venom; a goblin corpse f - a scroll labeled XUVUFA MYLIB A goblin comes into view. It is wielding a club. The goblin shouts! A goblin is nearby! The goblin barely misses you. Your shield and scale mail prevent you from hitting the goblin. You block the goblin's attack. You closely miss the goblin. The goblin hits you but does no damage. Your shield and scale mail prevent you from hitting the goblin. The goblin hits you but does no damage. You barely miss the goblin. You block the goblin's attack. You hit the goblin. The goblin is lightly wounded. The goblin hits you with a club. You barely miss the goblin. The goblin is lightly wounded. You block the goblin's attack. You barely miss the goblin. The goblin is lightly wounded. The goblin closely misses you. Your shield and scale mail prevent you from hitting the goblin. The goblin is lightly wounded. You block the goblin's attack. You barely miss the goblin. The goblin is lightly wounded. The goblin hits you with a club. You puncture the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a club; a goblin corpse You butcher the goblin corpse. g - a chunk of flesh Things that are here: a club; a goblin skeleton Things that are here: a dagger of venom; a goblin corpse h - a dagger of venom Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It begins to drip with poison! h - a +2 dagger of venom (weapon) You open the door. Found a whip and a hunting sling. No target in view! A kobold comes into view. It is wielding a dagger. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. Things that are here: a stone; a whip A hobgoblin comes into view. It is wielding a club. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. You block the kobold's attack. You hit the kobold. The kobold is poisoned. The kobold is severely wounded. You kill the kobold! You hit the hobgoblin but do no damage. The hobgoblin is poisoned. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is heavily wounded. You block the hobgoblin's attack. Your shield and scale mail prevent you from hitting the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. You kill the hobgoblin! Things that are here: a club; a dagger; a hobgoblin corpse You butcher the hobgoblin corpse. g - 3 chunks of flesh (gained 2) Things that are here: a club; a dagger; a hobgoblin skeleton You see here a hunting sling. i - a hunting sling Things that are here: a stone; a whip You see here a stone. j - a stone j - 2 stones (gained 1) You see here a whip. You start resting. HP restored. j - 19 stones (gained 17) A giant gecko comes into view. The giant gecko moves out of view. Found 9 gold pieces. No target in view! Found a ring mail. Found a stone staircase leading down. A giant gecko comes into view. You see here a scroll labeled WOEQOD XESUFIN. You hit the giant gecko but do no damage. The giant gecko is poisoned. You block the giant gecko's attack. You hit the giant gecko. The giant gecko looks even sicker. The giant gecko is severely wounded. The giant gecko barely misses you. You hit the giant gecko. You kill the giant gecko! You have reached level 2! k - a scroll labeled WOEQOD XESUFIN Your shield and scale mail prevent you from hitting the giant gecko. You block the giant gecko's attack. You hit the giant gecko. The giant gecko is poisoned. The giant gecko is severely wounded. You block the giant gecko's attack. You hit the giant gecko. The giant gecko is severely wounded. The giant gecko bites you but does no damage. You hit the giant gecko. You kill the giant gecko! A rat comes into view. Found a stone staircase leading down. The rat bites you. You closely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! No target in view! You now have 9 gold pieces. Found an escape hatch in the floor. A bat comes into view. A bat is nearby! The bat hits you but does no damage. You hit the bat. You kill the bat! As you open the door, it creaks loudly! A giant gecko comes into view. Found a scroll labeled VIXUCH VIETT. The giant gecko barely misses you. There is an open door here. You closely miss the giant gecko. You block the giant gecko's attack. You miss the giant gecko. The giant gecko barely misses you. You hit the giant gecko. The giant gecko is moderately wounded. The giant gecko bites you. You block the giant gecko's attack. You closely miss the giant gecko. The giant gecko is moderately wounded. You block the giant gecko's attack. You hit the giant gecko. The giant gecko is almost dead. The giant gecko bites you but does no damage. You miss the giant gecko. The giant gecko is almost dead. The giant gecko barely misses you. You hit the giant gecko. You kill the giant gecko! No target in view! You see here a giant gecko corpse. l - a scroll labeled VIXUCH VIETT There isn't anything here! You open the door. A kobold comes into view. The kobold shouts! The kobold moves out of view. There is an open door here. The kobold is too close now for your liking. A kobold is nearby! You block the kobold's attack. You hit the kobold. The kobold is moderately wounded. You block the kobold's attack. You closely miss the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. You barely miss the kobold. The kobold is moderately wounded. You block the kobold's attack. You hit the kobold but do no damage. The kobold is poisoned. The kobold is moderately wounded. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! You see here a kobold corpse. You open the door. There is an open door here. You open the door. You open the door. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. There is a fountain of clear blue water here. You open the door. 2 rats and a goblin come into view. The goblin shouts! The rat bites you but does no damage. There is an open door here. You hit the rat. You kill the rat! The rat bites you but does no damage. You hit the rat but do no damage. The rat is poisoned. You kill the rat! Your Short Blades skill increases to level 3! You hit the goblin. You kill the goblin! No target in view! Things that are here: a club; a rat corpse You butcher the rat corpse. g - 3 chunks of flesh (gained 1) You see here a club. Some of the chunks of flesh in your inventory have rotted away. m - a bubbling amethyst potion n - an inky potion A bat comes into view. The bat hits you but does no damage. You hit the bat. You kill the bat! A giant newt comes into view. A giant newt is nearby! There are no items here. A giant newt is nearby! A kobold comes into view. The kobold shouts! You see here a scroll labeled IBLO ELOTUASAT. o - a scroll labeled IBLO ELOTUASAT You closely miss the giant newt. You block the giant newt's attack. You closely miss the giant newt. The giant newt bites you but does no damage. You closely miss the giant newt. You block the giant newt's attack. You miss the giant newt. You block the giant newt's attack. You hit the giant newt. You kill the giant newt! You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a kobold corpse. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. A rat comes into view. A rat is nearby! You closely miss the rat. The rat bites you but does no damage. You closely miss the rat. You block the rat's attack. You hit the rat. The rat is moderately wounded. The rat bites you but does no damage. You hit the rat but do no damage. The rat is moderately wounded. The rat bites you. You hit the rat but do no damage. The rat is poisoned. The rat is moderately wounded. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! p - a scroll labeled KAUMITIABU A kobold comes into view. The kobold shouts! You hit the kobold but do no damage. The kobold is poisoned. You block the kobold's attack. You hit the kobold but do no damage. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You now have 17 gold pieces (gained 8). Things that are here: a leather armour; a kobold corpse You butcher the kobold corpse. Things that are here: a leather armour; 3 inedible chunks of flesh All of the chunks of flesh in your inventory have rotted away. k - 2 scrolls labeled WOEQOD XESUFIN (gained 1) Found 20 arrows. No target in view! You open the door. As you open the door, it creaks loudly! There is an open door here. Found a pair of gloves. You see here a pair of gloves. g - a pair of gloves Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of gloves. x4 You finish putting on your +0 pair of gloves. Found 12 steel bolts. Found a stone staircase leading down. You now have 31 gold pieces (gained 14). You open the door. There is an open door here. You open the door. There is an open door here. A rat comes into view. The rat bites you but does no damage. Your scale mail prevents you from hitting the rat. The rat barely misses you. You hit the rat. The rat is poisoned. The rat is severely wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! You open the door. There is an open door here. You open the door. A goblin comes into view. It is wielding a dagger. There is an open door here. A goblin is nearby! You open the door. The goblin shouts! The goblin is too close now for your liking. There is an open door here. The goblin hits you but does no damage. You miss the goblin. The goblin closely misses you. You closely miss the goblin. The goblin closely misses you. Your shield and scale mail prevent you from hitting the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! No target in view! q - a glowing beryl amulet You now have 55 gold pieces (gained 24). Things that are here: a dagger; a goblin corpse You butcher the goblin corpse. r - 2 chunks of flesh You see here a dagger. There is an open door here. Found a hunting sling. You now have 60 gold pieces (gained 5). You see here a hunting sling. You open the door. There is an open door here. There is an open door here. A giant newt comes into view. The giant newt moves out of view. You barely miss the giant newt. The giant newt bites you but does no damage. You hit the giant newt. The giant newt is poisoned. The giant newt is heavily wounded. You kill the giant newt! No target in view! You see here a giant newt corpse. There is an open door here. You open the door. A goblin comes into view. It is wielding a club. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. A goblin is nearby! The goblin shouts! The goblin unwields an uncursed club. The goblin wields a hunting sling. The goblin shoots a stone. You block the stone. You see here a stone. The goblin shoots a stone. The stone barely misses you. The goblin shoots a stone. The stone hits you. You see here a stone. The goblin shoots a stone. You block the stone. You see here a stone. The goblin unwields an uncursed hunting sling. The goblin wields an uncursed club. You block the goblin's attack. You hit the goblin but do no damage. The goblin is poisoned. The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! j - 25 stones (gained 6) Things that are here: an uncursed club; an uncursed hunting sling j - 26 stones (gained 1) j - 27 stones (gained 1) j - 28 stones (gained 1) There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. An ooze comes into view. The ooze quivers. An ooze is nearby! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EXPLORE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [dualclasshuman] Species: Halfling Job: Fighter HP: 25/25; mods: 0/0 MP: 3/3; mod: 0 Stats: 16 (16) 7 (7) 14 (14) Position: (46, 33), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 2 | 20 | 2 | 331 | 153/178 Short Blades | X | 2 | 9 | 3 | 191 | 13/119 Long Blades | | 1 | 0 | 0 | 0 | 0/50 Axes | | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | | 1 | 0 | 0 | 0 | 0/70 Polearms | | 1 | 0 | 0 | 0 | 0/84 Staves | | 1 | 0 | 0 | 0 | 0/70 Slings | X | 2 | 11 | 0 | 20 | 20/25 Bows | | 1 | 0 | 0 | 0 | 0/35 Crossbows | | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 0 | 0 | 0 | 0/42 Armour | X | 2 | 22 | 3 | 361 | 109/168 Dodging | X | 2 | 9 | 0 | 20 | 20/42 Stealth | X | 0 | 0 | 0 | 0 | 0/35 Shields | X | 2 | 29 | 3 | 361 | 109/168 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 0 | 0 | 0 | 0/84 Conjurations | | 1 | 0 | 0 | 0 | 0/70 Hexes | | 1 | 0 | 0 | 0 | 0/59 Charms | | 1 | 0 | 0 | 0 | 0/42 Summonings | | 1 | 0 | 0 | 0 | 0/59 Necromancy | | 1 | 0 | 0 | 0 | 0/70 Translocations | | 1 | 0 | 0 | 0 | 0/42 Transmutations | | 1 | 0 | 0 | 0 | 0/100 Fire Magic | | 1 | 0 | 0 | 0 | 0/50 Ice Magic | | 1 | 0 | 0 | 0 | 0/50 Air Magic | | 1 | 0 | 0 | 0 | 0/42 Earth Magic | | 1 | 0 | 0 | 0 | 0/50 Poison Magic | | 1 | 0 | 0 | 0 | 0/59 Invocations | | 1 | 0 | 0 | 0 | 0/42 Evocations | | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 60 #27: 35 #49: 60 #59: 1 Mutations: mutation resistance: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #7: +2 dagger of venom eq slot #3, inv slot #6: +0 pair of gloves eq slot #5, inv slot #2: +0 shield eq slot #6, inv slot #1: +0 scale mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.....#.......#.##....#.#.#..#### #(....#.#)................#..#### #..>..#.#.....#.##.#..#.###...... #.....#.........##.#..J......#### #########........#.#.##......# #.......[...................#### #.##........................'... ##.#####.>...........##......#### ................@..<.##......#### ##.###.#....#'#####..##..†....... ##'##.......##...##.............. #......##...#.###.#...####....... #......##...#.#⌠#.#...# #....... #......##...#.'##.#...# #....... ##'##..##...##...##..## ######## ...##.>##...#######..# ##### # ...##..##............# #...# # clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>