Dungeon Crawl Stone Soup version 0.25-a0-781-gc44aebf (webtiles) character file. Game seed: 1486272995113331204, levelgen mode: deterministic 0 drunkbafoobis the Skirmisher (level 1, 12/12 HPs) Began as a Gargoyle Wanderer on Apr 16, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). drunkbafoobis the Skirmisher (Gargoyle Wanderer) Turns: 0, Time: 00:00:12 Health: 12/12 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 7 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg + . . Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Comestibles f - a ration Skills: + Level 2.1 Fighting Level 1.0 Bows + Level 1.1 Stealth Level 1.1 Shields + Level 2.0 Spellcasting Level 1.1 Conjurations Level 2.0 Poison Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 14% 1 #...... Sandblast Erth #..... 22% 1 #...... Summon Butterflies Summ #....... 22% 1 #...... Searing Ray Conj #..... 22% 2 ###.... Dazzling Flash Conj/Hex #..... 47% 3 ###.... Stone Arrow Conj/Erth #..... 47% 3 ###.... Call Canine Familiar Summ #....... 54% 3 ###.... Fulminant Prism Conj/Hex #......... 87% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 87% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, drunkbafoobis the Gargoyle Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a ration; and the following spells available to memorise: Magic Dart, Sandblast, Summon Butterflies, Searing Ray, Dazzling Flash, Stone Arrow, Call Canine Familiar, Fulminant Prism, Iskenderun's Mystic Blast. ##..# #...# ##...## #...# ###...### Z#...#Z #...# #@# ### You could see a dwarf zombie (dormant) and a centaur zombie (dormant). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drunkbafoobis the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | drunkbafoobis set off with the following items: a +0 club, | a +0 robe, a ration; and the following spells available to | memorise: Magic Dart, Sandblast, Summon Butterflies, | Searing Ray, Dazzling Flash, Stone Arrow, Call Canine | Familiar, Fulminant Prism, Iskenderun's Mystic Blast 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_rooms, skrybe_limestone_x, minmay_gold_behind_fungi Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_rooms, skrybe_limestone_x, minmay_gold_behind_fungi Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | N/A | N/A | N/A | N/A | N/A | 0.0 Dungeon | N/A | N/A | N/A | N/A | N/A | 0.0 +-------+-------+-------+-------+-------+----------------------