Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971 (webtiles) character file. Game seed: 10611335799730112283, levelgen mode: deterministic 0 drunkbafoobis the Chopper (level 1, -1/13 HPs) Began as a Demonspawn Wanderer on Aug 29, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (14 turns). drunkbafoobis the Chopper (Demonspawn Wanderer) Turns: 14, Time: 00:00:10 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour e - a +0 robe (worn) Potions b - a potion of berserk rage {!q} Comestibles f - a ration Skills: + Level 0.0 Fighting Level 2.6 Axes - Level 1.7 Armour - Level 1.0 Stealth - Level 1.0 Spellcasting Level 1.7 Charms Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 28% 1 ##..... Magic Dart Conj #... 28% 1 ##..... Regeneration Chrm/Necr #......... 52% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 63% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, drunkbafoobis the Demonspawn Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found two staircases leading out of the dungeon. You begin with the following items: a +2 dagger, a potion of berserk rage {!q}, a +0 robe, a ration; and the following spells available to memorise: Animate Skeleton, Magic Dart, Regeneration, Mephitic Cloud. There is a staircase leading out of the dungeon here. You open the door. A jackal comes into view. The jackal barks! A jackal comes into view. There are monsters nearby! You closely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal bites you. You take 1 damage, and have 12/13 hp. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 11/13 hp. You closely miss the jackal. The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 10/13 hp. You hit the jackal. The jackal misses you. The jackal bites you. The jackal closely misses you. x2 You take 2 damage, and have 8/13 hp. You closely miss the jackal. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 7/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal bites you but does no damage. The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ############## ....P..≈≈≈≈≈≈### ..≈≈≈≈≈≈≈..@h'.# ≈≈≈PPP≈≈....h#.# ≈PPP≈≈≈.<...♣# .. ≈PP≈≈.....<♣♣ ## ≈≈≈≈.P..♣♣♣♣ ######### You could see 2 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drunkbafoobis the Demonspawn Wanderer began the quest for | the Orb. 0 | D:1 | drunkbafoobis set off with the following items: a +2 | dagger, a potion of berserk rage {!q}, a +0 robe, a ration; | and the following spells available to memorise: Animate | Skeleton, Magic Dart, Regeneration, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 13 | D:1 | HP: 2/13 [jackal (2)] 14 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic Action || total -------------------------++------- Melee: Dagger || 7 Armor: Robe || 2 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 42.9 | 14.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 42.9 | 14.0 +-------+-------+-------+-------+-------+----------------------