Dungeon Crawl Stone Soup version 0.23-a0-143-g1adec7b (webtiles) character file. 32 drunkbafoobis the Skirmisher (level 3, 28/28 HPs) Began as a Demonspawn Fire Elementalist on Sept 1, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:02:53 (2358 turns). drunkbafoobis the Skirmisher (DsFE) Turns: 2358, Time: 00:02:54 Health: 28/28 AC: 3 Str: 9 XL: 3 Next: 10% Magic: 5/6 EV: 12 Int: 16 God: Gold: 55 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . c - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn l - +2 ring of dexterity MPRegen 0.10/turn (no ring) @: no status effects A: claws 1, magic shield a: no special abilities You were on level 2 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery l - a +2 ring of dexterity (left hand) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of teleportation {unknown} d - 2 scrolls of enchant armour {unknown} f - a scroll of noise {unknown} j - a scroll of blinking {unknown} k - a scroll of remove curse {unknown} Potions e - a potion of degeneration {unknown} h - a potion of curing {unknown} i - 3 potions of brilliance {unknown} Skills: + Level 2.8 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 2.6 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 14% 2 ###.... Conjure Flame Conj/Fire #....... 28% 3 ###.... Inner Flame Hex/Fire #....... 34% 3 ###.... Sticky Flame Conj/Fire #....... 67% 4 #####.. Fireball Conj/Fire #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. When hurt, damage is shared between your health and your magic reserves. Message History A leopard gecko comes into view. A leopard gecko is nearby! The leopard gecko hisses angrily. A bat comes into view. The bat moves out of view. The leopard gecko closely misses you. Health restored: 28 You completely miss the leopard gecko. The leopard gecko bites you. You take 3 damage, and have 25/28 hp. You now have 5/6 mp. You closely miss the leopard gecko. The leopard gecko misses you. You hit the leopard gecko but do no damage. The leopard gecko barely misses you. The leopard gecko bites you. You take 3 damage, and have 22/28 hp. You now have 4/6 mp. You barely miss the leopard gecko. The leopard gecko bites you but does no damage. You miss the leopard gecko. The leopard gecko closely misses you. You miss the leopard gecko. The leopard gecko misses you. You closely miss the leopard gecko. The leopard gecko bites you. You take 4 damage, and have 18/28 hp. You now have 3/6 mp. You hit the leopard gecko. The leopard gecko completely misses you. The leopard gecko closely misses you. You completely miss the leopard gecko. The leopard gecko bites you. You take 3 damage, and have 15/28 hp. You hit the leopard gecko. The leopard gecko closely misses you. Aim: a leopard gecko (severely wounded, clinging) The flame tongue misses the leopard gecko. You are feeling hungry. The leopard gecko closely misses you. Aim: a leopard gecko (severely wounded, clinging) The flame tongue misses the leopard gecko. The flame tongue misses the bat. The bat closely misses you. The leopard gecko closely misses you. You now have 2/6 mp. Aim: a leopard gecko (severely wounded, clinging) The flame tongue hits the leopard gecko. The bat barely misses you. The leopard gecko bites you. The bat hits you. The leopard gecko bites you but does no damage. You take 4 damage, and have 12/28 hp. You now have 1/6 mp. Aim: a leopard gecko (almost dead, clinging) The flame tongue hits the leopard gecko. You kill the leopard gecko! The bat hits you but does no damage. You now have 0/6 mp. You don't have enough magic to cast that spell. The bat misses you. You hit the bat but do no damage. The bat misses you. The bat hits you but does no damage. The bat barely misses you. You don't have enough magic to cast that spell. Unknown command. The bat closely misses you. The bat barely misses you. Okay, then. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. You hit the bat. The bat hits you. You take 1 damage, and have 12/28 hp. The bat hits you but does no damage. The bat closely misses you. You hit the bat but do no damage. The bat closely misses you. The bat hits you. You take 1 damage, and have 11/28 hp. The bat misses you. The bat hits you. The bat hits you but does no damage. The bat misses you. You take 1 damage, and have 10/28 hp. You miss the bat. The bat closely misses you. The bat barely misses you. The bat barely misses you. You hit the bat. You kill the bat! You start resting. You are feeling very hungry. You regained 11 hp, and now have 22/28 hp. MP restored: 6 You start resting. Health restored: 28 There is a stone staircase leading down here. k - a scroll labeled VYTHUH CIMONTU You see here a whip. i - 3 viscous silvery potions (gained 1) Found a stone staircase leading down. l - an encrusted granite ring You are near starving! Put on which piece of jewellery? (? for menu, Esc to quit) You feel agile. l - a +2 ring of dexterity (left hand) Found a stone staircase leading down. You now have 55 gold pieces (gained 3). A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard closely misses you. You barely miss the frilled lizard. The frilled lizard bites you. You take 1 damage, and have 27/28 hp. You now have 5/6 mp. You miss the frilled lizard. The frilled lizard closely misses you. Health restored: 28 You hit the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! #.#### #.# #.# #.# #############.# #.............# #.############# #.# #@# #.# #.# ..# ### There were no monsters in sight! Vanquished Creatures An ooze (D:1) 2 leopard geckos A ball python (D:1) 5 bats 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 5 kobolds (D:1) 2 frilled lizards (D:2) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drunkbafoobis the Demonspawn Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 91 | D:1 | Reached skill level 1 in Fighting 369 | D:1 | HP: 3/15 [leopard gecko (1)] 381 | D:1 | HP: 3/15 [leopard gecko (1)] 385 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 385 | D:1 | Reached XP level 2. HP: 4/22 MP: 0/5 773 | D:1 | Reached skill level 2 in Fighting 1939 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 1939 | D:2 | Reached XP level 3. HP: 25/28 MP: 6/6 2358 | D:2 | Quit the game Vault maps used: D:1: arrival_zaba_pyramid Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 1.0 Fire Magic | | 2.6 Action || total -------------------------++------- Melee: Club || 51 Dagger || 52 Cast: Flame Tongue || 25 Stab: Sleeping || 1 Eat: Ration || 1 Armor: Robe || 31 Dodge: Dodged || 105 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 47 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: arrival_zaba_pyramid Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.1 | 53.3 | 34.0 | 1166.0 Dungeon | 100.0 | 100.0 | 1.1 | 53.3 | 34.0 | 1166.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.5 +-------+-------+-------+-------+-------+----------------------