ASSERT(xp >= 0) in 'player.cc' at line 2702 failed. Version: Dungeon Crawl Stone Soup 0.21-a0-317-gd0d0d88 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-d0d0d88cf0 -name drock42 -rc /dgldir/rcfiles/crawl-git/drock42.rc -macro /dgldir/rcfiles/crawl-git/drock42.macro -morgue /dgldir/morgue/drock42/ -webtiles-socket /crawl-master/webserver/sockets/drock42:2017-09-29.13:50:45.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 19 stack frames. /usr/games/crawl-git-d0d0d88cf0(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5d2153]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-d0d0d88cf0(_Z13do_crash_dumpv+0x2f2) [0x5d92e2]: do_crash_dump() /usr/games/crawl-git-d0d0d88cf0(_Z20crash_signal_handleri+0x9c) [0x5d23ec]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f5d95cce4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f5d96064b7b]: /usr/games/crawl-git-d0d0d88cf0() [0x5d8a99] /usr/games/crawl-git-d0d0d88cf0() [0x5d8d61] /usr/games/crawl-git-d0d0d88cf0(_Z16get_exp_progressv+0) [0x985cc0]: get_exp_progress() /usr/games/crawl-git-d0d0d88cf0() [0x5f441d] /usr/games/crawl-git-d0d0d88cf0() [0x5f666e] /usr/games/crawl-git-d0d0d88cf0(_Z20get_item_descriptionRK8item_defbbb+0x2525) [0x604e15]: get_item_description(item_def const&, bool, bool, bool) /usr/games/crawl-git-d0d0d88cf0(_Z13describe_itemR8item_defSt8functionIFvRSsEE+0xc3) [0x605c43]: describe_item(item_def&, std::function) /usr/games/crawl-git-d0d0d88cf0(_Z17display_inventoryv+0xb7) [0x74f8b7]: display_inventory() /usr/games/crawl-git-d0d0d88cf0(_Z15process_command12command_type+0x1175) [0xbba515]: process_command(command_type) /usr/games/crawl-git-d0d0d88cf0() [0xbbc499] /usr/games/crawl-git-d0d0d88cf0() [0xbbcf8d] /usr/games/crawl-git-d0d0d88cf0(main+0x2eb) [0xbc073b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f5d95cb976d]: /usr/games/crawl-git-d0d0d88cf0() [0x537799] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f5d9606484e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f5d9606484e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005d285b in call_gdb (file=0x7f5d9604f180) at crash.cc:433 gdb = attach_cmd = "attach 1898\000\000\000\000\000\000\000\000" #2 0x00000000005d9302 in do_crash_dump () at dbg-asrt.cc:671 t = 1506693961 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1fcc4d8 "/dgldir/morgue/drock42/"}} name = "/dgldir/morgue/drock42/crash-drock42-20170929-140601.txt", '\000' file = 0x7f5d9604f180 #3 0x00000000005d23ec in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f5d96064b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005d8a99 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffd984a1330 "ASSERT(xp >= 0) in 'player.cc' at line 2702 failed.", assert=) at dbg-asrt.cc:795 No locals. #7 0x00000000005d8d61 in AssertFailed (expr=0xbed86b "xp >= 0", file=0xbed762 "player.cc", line=2702, text=0x0) at dbg-asrt.cc:833 mesg = "ASSERT(xp >= 0) in 'player.cc' at line 2702 failed.\000\000\000\000\000Q\000\000\000D\000\000\000]\000\000\000n\000\000\000w\000\000\000|", '\000' , " \347\004\226]\177\000\000\000\005\000\000\000\000\000\000\070\024J\230\375\177\000\000\066\000\000\000\000\000\000\000PcP\001\000\000\000\000\002\000\000\000\000\000\000\000E\252ѕ]\177\000\000\000\005\000\000\000\000\000\000\370\004\000\000\000\000\000\000\370\004\000\000\000\000\000\000\070\024J\230\375\177\000\000\066\000\000\000\000\000\000\000\037\227\065\227]\177\000\000\000\000\000\000\000\000\000\000\370\004\000\000\000\000\000\000\370\004\000\000\000\000\000\000"... args = {{gp_offset = 2516903712, fp_offset = 32605, overflow_arg_area = 0x510, reg_save_area = 0x7f5d9604e778}} fileName = #8 0x0000000000985cc0 in xp_to_level_diff (xp=, scale=) at player.cc:2702 adjusted_xp = level = #9 0x00000000005f441d in _skill_target_desc (skill=skill@entry=SK_SHIELDS, target=2, target@entry=, training=training@entry=100) at describe.cc:884 hypothetical = true level_diff = description = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x128c918 ""}} max_training = true diffs = #10 0x00000000005f666e in _append_skill_target_desc (description=..., skill=skill@entry=SK_SHIELDS, target=2, target@entry=) at describe.cc:914 No locals. #11 0x0000000000604e15 in _describe_armour (verbose=true, item=...) at describe.cc:1467 target_command_desc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x19b0658 "; press (s) to set 2.4 as a training target."}} skill = 24 could_set_target = true ego = enchanted = #12 get_item_description (item=..., verbose=verbose@entry=true, dump=dump@entry=false, lookup=lookup@entry=false) at describe.cc:1951 description = need_extra_line = true desc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x128c918 ""}} #13 0x0000000000605c43 in describe_item(item_def&, std::function) (item=..., fixup_desc=...) at describe.cc:2510 show_as_menu = {m_old_mode = CRT_NORMAL} desc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1aef6f0 "\300\260\252\001"}} quote = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1a56c08 "/crawl-master/crawl-git-d0d0d88cf0/saves/drock42.cs"}} #14 0x000000000074f8b7 in display_inventory () at invent.cc:1194 invidx = select = flags = 2 #15 0x0000000000bba515 in process_command (cmd=cmd@entry=CMD_DISPLAY_INVENTORY) at main.cc:1878 No locals. #16 0x0000000000bbc499 in _input () at main.cc:1143 cmd = CMD_DISPLAY_INVENTORY player_disabled = {was_disabled = false} #17 0x0000000000bbcf8d in _launch_game () at main.cc:475 game_start = true ccon = {cstate = false, smartcstate = false} #18 0x0000000000bc073b in _launch_game_loop () at main.cc:376 game_ended = false #19 main (argc=, argv=0x7ffd984a30f8) at main.cc:332 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Sep 29 2017 at 03:22:05 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-d0d0d88cf0/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-d0d0d88cf0/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-d0d0d88cf0/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = passages, absdepth0 = 3 Level vaults: layout_gridville minivault_4 uniq_natasha Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< A jackal comes into view. A goblin comes into view. The goblin shouts! You hit the jackal but do no damage. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. x2 The jackal barks! You hit the jackal. The jackal is moderately wounded. You hear a shout! The jackal closely misses you. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. The jackal bites you. A jackal comes into view. You extend your mandibles. You dig through the rock wall. You dig through the rock wall. You hear a bark! The jackal misses you. You retract your mandibles. You are feeling hungry. You hit the jackal. You kill the jackal! Your Stealth skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal misses you. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal barks! You hit the jackal. You kill the jackal! Throwing (i - inventory. (,) - cycle): c - 6 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin You throw a javelin. The javelin completely misses the goblin. The javelin closely misses the jackal. The goblin hits you. You hit the goblin. You kill the goblin! The jackal bites you. You miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. You completely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. A worm comes into view. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. Throwing (i - inventory. (,) - cycle): c - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm You throw a javelin. The javelin hits the jackal. You kill the jackal! Throwing (i - inventory. (,) - cycle): c - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm You throw a javelin. The javelin barely misses the worm. Throwing (i - inventory. (,) - cycle): c - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm You throw a javelin. The javelin hits the worm! The worm is severely wounded. Throwing (i - inventory. (,) - cycle): c - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You throw a javelin. The javelin hits the worm! You kill the worm! c - 2 javelins (gained 1) Things that are here: a jackal corpse x2 Butcher a jackal corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] You butcher the jackal corpse. x2 i - 2 chunks of flesh (gained 1); i - 5 chunks of flesh (gained 3) You see here a jackal skeleton. Eat one of 5 chunks of flesh? (ye/n/q) You eat one of the 5 chunks of flesh. This raw flesh tastes terrible. You start resting. You sense a monster nearby. You start resting. You sense a monster nearby. You see here a jackal skeleton. You extend your mandibles. You dig through the rock wall. A rat comes into view. You retract your mandibles. The rat barely misses you. You see here a jackal skeleton. You closely miss the rat. The rat barely misses you. You hit the rat but do no damage. The rat closely misses you. You hit the rat but do no damage. The rat bites you but does no damage. You hit the rat. You kill the rat! A hobgoblin comes into view. It is wielding a mace. The hobgoblin shouts! Things that are here: a javelin; a worm corpse You see here a javelin. The hobgoblin hits you with a mace. You barely miss the hobgoblin. The hobgoblin hits you with a mace. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. A bat comes into view. You hit the hobgoblin. You kill the hobgoblin! You hit the bat. You kill the bat! Things that are here: a mace; a hobgoblin corpse You butcher the hobgoblin corpse. i - 6 chunks of flesh (gained 2) You see here a mace. A hobgoblin comes into view. It is wielding a club. The hobgoblin moves out of view. c - 3 javelins (gained 1) c - 4 javelins (gained 1) c - 5 javelins (gained 1) c - 6 javelins (gained 1) You see here a worm corpse. You see here a jackal skeleton. You start resting. HP restored. The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Some of the chunks of flesh in your inventory have rotted away. l - 31 stones (gained 16) You see here a club. Found a club. Found a stone staircase leading down. n - a viscous orange potion Found a short sword. You see here a hunting sling. o - a hunting sling You see here 13 arrows. p - 13 arrows Wield which item (- for none, * to show all)? (? for menu, Esc to quit) o - a +0 hunting sling (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +0 short sword (weapon) Some of the chunks of flesh in your inventory have rotted away. Found a white marble altar of Elyvilon and a hide-covered altar of Uskayaw. Found a hunting sling. Found a shattered altar of Ashenzari. Found a blossoming altar of Fedhas and a snail-covered altar of Cheibriados. Found a pair of boots and 9 gold pieces. Found a bloodstained altar of Trog. There is a hide-covered altar of Uskayaw here. You now have 13 gold pieces (gained 9). There is a snail-covered altar of Cheibriados here. Found a bread ration. There is a bloodstained altar of Trog here. You kneel at the altar of Trog. Found a stone staircase leading up. Found a runed buckler. f - 2 bread rations (gained 1) You see here a pair of boots. q - a pair of boots Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of boots. x4 You are feeling hungry. You finish putting on your +0 pair of boots. Found a stone staircase leading up. You see here a runed buckler. r - a runed buckler Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your runed buckler. x4 You finish putting on your cursed +0 buckler. Oops, that feels deathly cold. Unknown command. Drop what? 18/52 slots (_ for help) (? for menu, Esc to quit) You drop a shield. A goblin comes into view. It is wielding a club. The goblin shouts! Found 3 large rocks. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin barely misses you. You hit the goblin. The goblin is moderately wounded. The goblin barely misses you. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! You see here a club. Unknown command. Found 18 stones. l - 49 stones (gained 18) All of the chunks of flesh in your inventory have rotted away. Found a leather armour. Found 16 bolts. A kobold comes into view. It is wielding a whip. The kobold shouts! The kobold hits you with a whip. You hit the kobold. You kill the kobold! Things that are here: a whip; a kobold corpse You butcher the kobold corpse. Things that are here: a whip; 3 inedible chunks of flesh Found a scroll labeled MISUER CERHADE. g - 32 bolts (gained 16) Found a leather armour. Found a stone staircase leading down. An adder comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) o - a +0 hunting sling (weapon) Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Firing (i - inventory. (,) - cycle): l - 49 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You shoot a stone. The stone hits the adder! The adder is heavily wounded. Firing (i - inventory. (,) - cycle): l - 48 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot a stone. The stone hits the adder. The adder is almost dead. Firing (i - inventory. (,) - cycle): l - 47 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot a stone. The stone closely misses the adder. Firing (i - inventory. (,) - cycle): l - 46 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot a stone. The stone closely misses the adder. Firing (i - inventory. (,) - cycle): l - 45 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot a stone. The stone barely misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +0 short sword (weapon) You feel sick. You closely miss the adder. The adder is almost dead. The adder bites you but does no damage. The adder misses you. You barely miss the adder. The adder is almost dead. You feel sick. The adder bites you. You barely miss the adder. The adder is almost dead. The adder barely misses you. The adder bites you but does no damage. You hit the adder. You kill the adder! Your Shields skill increases to level 1! You feel sick. j - 3 scrolls labeled MISUER CERHADE (gained 1) Found an escape hatch in the ceiling. You feel sick. l - 45 stones (gained 1) You feel sick. l - 46 stones (gained 1) l - 49 stones (gained 3) You feel sick. You start resting. You feel sick. You are no longer poisoned. You start resting. You are feeling very hungry. Okay, then. Found a purple potion. An adder comes into view. Found a scroll labeled OSSONA ZIOMUNK. Found a stormy altar of Qazlal. You start resting. HP restored. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) o - a +0 hunting sling (weapon) Firing (i - inventory. (,) - cycle): l - 49 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) You shoot a stone. The stone hits the adder but does no damage. The adder hisses angrily. Firing (i - inventory. (,) - cycle): l - 48 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a stone. The stone hits the adder but does no damage. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +0 short sword (weapon) Throwing (i - inventory. (,) - cycle): c - 6 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You throw a javelin. The javelin barely misses the adder. You barely miss the adder. The adder closely misses you. You completely miss the adder. The adder bites you. x2 You miss the adder. You block the adder's attack. You closely miss the adder. The adder bites you. The adder completely misses you. You hit the adder. The adder is moderately wounded. The adder barely misses you. You miss the adder. The adder is moderately wounded. The adder closely misses you. Throwing (i - inventory. (,) - cycle): c - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You throw a javelin. The javelin hits the adder! The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. Throwing (i - inventory. (,) - cycle): c - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You throw a javelin. The javelin closely misses the adder. You feel sick. The adder closely misses you. The adder bites you but does no damage. You hit the adder. You kill the adder! Your Armour skill increases to level 1! You have reached level 4! You feel stronger. c - 4 javelins (gained 1) You see here an adder corpse. You feel sick. You butcher the adder corpse. i - a chunk of flesh Eat a chunk of flesh? (ye/n/q) You eat the chunk of flesh. This raw flesh tastes terrible. You are feeling hungry. You start resting. You feel sick. x2 You are no longer poisoned. You start resting. HP restored. i - a scroll labeled OSSONA ZIOMUNK l - 48 stones (gained 1); m - a purple potion c - 5 javelins (gained 1) c - 6 javelins (gained 1); l - 49 stones (gained 1) You extend your mandibles. You dig through the translucent rock wall. You are feeling very hungry. You retract your mandibles. Found an opulent altar of Gozag and an ornate altar of the Wu Jian Council. There is a stormy altar of Qazlal here. Found a stone staircase leading down. There is a stone staircase leading down here. You extend your mandibles. You dig through the translucent rock wall. You retract your mandibles. There is a stone staircase leading down here. There is an ornate altar of the Wu Jian Council here. You kneel at the altar of Wu Jian. The Council welcomes you! There is a stone staircase leading down here. s - a meat ration A giant cockroach comes into view. The giant cockroach bites you. You closely miss the giant cockroach. The giant cockroach misses you. You hit the giant cockroach. The giant cockroach is severely wounded. The giant cockroach waves its antennae. The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach is almost dead. The giant cockroach barely misses you. The giant cockroach bites you. You hit the giant cockroach. You kill the giant cockroach! The Council accepts your kill. You see here a giant cockroach corpse. You butcher the giant cockroach corpse. t - 2 chunks of flesh Eat one of 2 chunks of flesh? (ye/n/q) You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Found a plate armour. You see here a plate armour. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. Found an escape hatch in the floor. An adder comes into view. Found 13 stones. Throwing (i - inventory. (,) - cycle): c - 6 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) You throw a javelin. The javelin hits the adder!! You kill the adder! The Council accepts your kill. l - 59 stones (gained 10) c - 6 javelins (gained 1) l - 72 stones (gained 13) Found 10 gold pieces. You now have 23 gold pieces (gained 10). Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Found 3 gold pieces. There is a stone staircase leading up here. Found a scroll labeled MIMEISS MOAB. You now have 26 gold pieces (gained 3). Found a meat ration. A quokka comes into view. Found a stone staircase leading down. You hit the quokka. The quokka is severely wounded. The quokka bites you. You miss the quokka. The quokka is severely wounded. The quokka bites you. You hit the quokka. You kill the quokka! The Council accepts your kill. t - a scroll labeled MIMEISS MOAB s - 2 meat rations (gained 1) Found a scroll labeled GACWUU PAMPU. Found a stone staircase leading down. An ooze comes into view. The ooze quivers. You see here a scroll labeled GACWUU PAMPU. The ooze hits you but does no damage. You hit the ooze. The ooze is heavily wounded. The ooze hits you. You hit the ooze. The ooze is severely wounded. The ooze hits you. You hit the ooze but do no damage. The ooze is severely wounded. The ooze closely misses you. You hit the ooze. The ooze is severely wounded. The ooze hits you. You hit the ooze. You kill the ooze! The Council accepts your kill. u - a scroll labeled GACWUU PAMPU You found a teleport trap! You found a teleport trap! You enter a teleport trap! The teleport trap disappears. Found a scroll labeled OSSONA ZIOMUNK. i - 2 scrolls labeled OSSONA ZIOMUNK (gained 1) 2 jackals come into view. The helpless jackal fails to defend itself. You puncture the jackal! You kill the jackal! The Council accepts your kill. A jackal comes into view. The jackal barks! x2 The jackal closely misses you. You closely miss the jackal. The jackal bites you. The jackal completely misses you. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. You block the jackal's attack. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal misses you. You block the jackal's attack. You hit the jackal. You kill the jackal! The Council accepts your kill. You hit the jackal. You kill the jackal! The Council accepts your kill. Things that are here: a jackal corpse x2 Butcher a jackal corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] You butcher the jackal corpse. x2 v - 3 chunks of flesh; v - 4 chunks of flesh (gained 1) Found a scale mail. Found 13 gold pieces. An adder comes into view. The adder moves out of view. A goblin comes into view. The goblin shouts! You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! The Council accepts your kill. Found 11 gold pieces. You now have 37 gold pieces (gained 11). Found 3 large rocks. A goblin comes into view. It is wielding a dagger. The goblin unwields an uncursed dagger. The goblin wields a hunting sling. The goblin shoots a stone. You block the stone. The goblin unwields an uncursed hunting sling. The goblin wields an uncursed dagger. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! The Council accepts your kill. You are feeling hungry. l - 89 stones (gained 17) Things that are here: an uncursed dagger; an uncursed hunting sling l - 90 stones (gained 1) Throwing (i - inventory. (,) - cycle): c - 6 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (hasn't noticed you) You throw a javelin. The javelin barely misses the adder. The adder hisses angrily. Throwing (i - inventory. (,) - cycle): c - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You throw a javelin. The javelin barely misses the adder. Throwing (i - inventory. (,) - cycle): c - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You throw a javelin. The javelin closely misses the adder. You block the adder's attack. You hit the adder. The adder is heavily wounded. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. The adder closely misses you. The adder barely misses you. You closely miss the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder. The adder is almost dead. The adder closely misses you. You hit the adder. You kill the adder! The Council accepts your kill. You see here an adder corpse. You butcher the adder corpse. v - 5 chunks of flesh (gained 1) Eat one of 5 chunks of flesh? (ye/n/q) You eat one of the 5 chunks of flesh. This raw flesh tastes terrible. c - 4 javelins (gained 1) c - 6 javelins (gained 2) You now have 50 gold pieces (gained 13). You see here 3 large rocks. You see here 3 large rocks. Found a bread ration. f - 3 bread rations (gained 1) Zwverind's ghost (amateur Merfolk Hunter) comes into view. A leopard gecko comes into view. The leopard gecko hisses angrily. Zwverind's ghost turns its malevolent gaze towards you. Press: ? - help, v - describe, . - travel Here: zwverind's ghost The floor. You closely miss the leopard gecko. The leopard gecko barely misses you. The leopard gecko bites you. You hit the leopard gecko but do no damage. The leopard gecko bites you but does no damage. You miss the leopard gecko. The leopard gecko bites you. You hit the leopard gecko. The leopard gecko is severely wounded. The leopard gecko closely misses you. The leopard gecko misses you. You hit the leopard gecko but do no damage. The leopard gecko is severely wounded. The leopard gecko barely misses you. You hit the leopard gecko. You kill the leopard gecko! The Council accepts your kill. You closely miss zwverind's ghost. Zwverind's ghost hits you! You miss zwverind's ghost. Zwverind's ghost closely misses you. You hit zwverind's ghost. Zwverind's ghost is lightly damaged. Zwverind's ghost hits you. You miss zwverind's ghost. Zwverind's ghost is lightly damaged. Zwverind's ghost hits you but does no damage. You hit zwverind's ghost. Zwverind's ghost is lightly damaged. Zwverind's ghost closely misses you. You miss zwverind's ghost. Zwverind's ghost is lightly damaged. Zwverind's ghost closely misses you. You hit zwverind's ghost but do no damage. Zwverind's ghost is lightly damaged. Zwverind's ghost hits you. You hit zwverind's ghost but do no damage. Zwverind's ghost is lightly damaged. Zwverind's ghost closely misses you. There is a stone staircase leading up here. Zwverind's ghost closely misses you. You climb upwards. There is a stone staircase leading down here. You start resting. Some of the chunks of flesh in your inventory have rotted away. HP restored. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. There is a stormy altar of Qazlal here. There is a stone staircase leading down here. You climb downwards. Level annotation: zwverind's ghost, amateur MfHu Found a scroll labeled MISUER CERHADE. Found a stone staircase leading down. There is a stone staircase leading up here. There is a stone staircase leading down here. j - 4 scrolls labeled MISUER CERHADE (gained 1) Found a stone staircase leading up. Found 20 stones. You are feeling hungry. Found 17 stones. l - 110 stones (gained 20) l - 127 stones (gained 17) Found a bread ration. Found 8 gold pieces. f - 4 bread rations (gained 1) You now have 58 gold pieces (gained 8). Found a blue potion. v - a blue potion There is a stone staircase leading up here. There is a stone staircase leading down here. You extend your mandibles. You dig through the rock wall. You dig through the rock wall. You dig through the rock wall. You retract your mandibles. Found a runed robe. You see here a runed robe. w - a runed robe Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your runed robe. x5 You finish putting on your +2 robe of magic resistance. You feel resistant to hostile enchantments. Drop what? 23/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 leather armour. You are feeling very hungry. Found 23 arrows. A bat and a giant cockroach come into view. A goblin comes into view. The helpless giant cockroach fails to defend itself. You puncture the giant cockroach! You kill the giant cockroach! The Council accepts your kill. The goblin shouts! The bat completely misses you. The bat hits you but does no damage. The bat barely misses you. You puncture the bat! You kill the bat! The Council accepts your kill. You see here 23 arrows. You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! The Council accepts your kill. You see here a giant cockroach corpse. You butcher the giant cockroach corpse. b - a chunk of flesh p - 36 arrows (gained 23) Throwing (i - inventory. (,) - cycle): c - 6 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - zwverind's ghost Aim: zwverind's ghost You throw a javelin. The javelin hits zwverind's ghost! Zwverind's ghost is moderately damaged. Throwing (i - inventory. (,) - cycle): c - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - zwverind's ghost Aim: zwverind's ghost (moderately damaged) You throw a javelin. The javelin closely misses zwverind's ghost. You closely miss zwverind's ghost. Zwverind's ghost is moderately damaged. Zwverind's ghost hits you. You miss zwverind's ghost. Zwverind's ghost is moderately damaged. Zwverind's ghost hits you but does no damage. You hit zwverind's ghost. Zwverind's ghost is heavily damaged. Zwverind's ghost hits you but does no damage. You closely miss zwverind's ghost. Zwverind's ghost is heavily damaged. Zwverind's ghost hits you! You closely miss zwverind's ghost. Zwverind's ghost is heavily damaged. Zwverind's ghost hits you. You hit zwverind's ghost. Zwverind's ghost is heavily damaged. Zwverind's ghost closely misses you. You closely miss zwverind's ghost. Zwverind's ghost is heavily damaged. Zwverind's ghost hits you. You closely miss zwverind's ghost. Zwverind's ghost is heavily damaged. Zwverind's ghost hits you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory. (,) - cycle): c - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - zwverind's ghost Aim: zwverind's ghost (heavily damaged) You throw a javelin. The javelin barely misses zwverind's ghost. Zwverind's ghost hits you but does no damage. Zwverind's ghost hits you. * * * LOW HITPOINT WARNING * * * You see here a javelin. You see here a javelin. An orc comes into view. It is wielding a flail of protection. You feel something passing dangerously close to your head. The orc shouts! Zwverind's ghost shouts, "You will never get the ORB!" Zwverind's ghost struggles to reload its weapon. Zwverind's ghost hits you. * * * LOW HITPOINT WARNING * * * You extend your mandibles. You dig through the rock wall. The teleport trap disappears. Zwverind's ghost disappears! You retract your mandibles. Throwing (i - inventory. (,) - cycle): c - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a flail of protection You throw a javelin. The javelin barely misses the orc. You hit the orc. The orc is almost dead. The orc misses you. You barely miss the orc. The orc is almost dead. You block the orc's attack. You hit the orc. You kill the orc! The Council accepts your kill. You see here a flail of protection. c - 3 javelins (gained 1) You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. You are feeling hungry. You are feeling very hungry. You start resting. HP restored. You see here a flail of protection. There is a stone staircase leading up here. Found a ring mail. You extend your mandibles. You dig through the rock wall. You retract your mandibles. c - 4 javelins (gained 1) c - 5 javelins (gained 1) You are near starving! Done exploring. You barely miss zwverind's ghost. Zwverind's ghost barely misses you. Throwing (i - inventory. (,) - cycle): c - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - zwverind's ghost Aim: zwverind's ghost You throw a javelin. The javelin closely misses zwverind's ghost. Zwverind's ghost says very slowly, "There's no hope." Zwverind's ghost barely misses you. Throwing (i - inventory. (,) - cycle): c - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - zwverind's ghost Aim: zwverind's ghost You throw a javelin. The javelin hits zwverind's ghost. Zwverind's ghost is lightly damaged. Zwverind's ghost hits you. Throwing (i - inventory. (,) - cycle): c - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - zwverind's ghost Aim: zwverind's ghost (lightly damaged) You throw a javelin. The javelin hits zwverind's ghost but does no damage. Zwverind's ghost is lightly damaged. Zwverind's ghost closely misses you. Throwing (i - inventory. (,) - cycle): c - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - zwverind's ghost Aim: zwverind's ghost (lightly damaged) You throw a javelin. The javelin hits zwverind's ghost! Zwverind's ghost is moderately damaged. Zwverind's ghost barely misses you. Throwing (i - inventory. (,) - cycle): c - a javelin (quivered) Press: ? - help, Shift-Dir - straight line, f/p - zwverind's ghost Aim: zwverind's ghost (moderately damaged) You throw a javelin. The javelin completely misses zwverind's ghost. Zwverind's ghost hits you but does no damage. Zwverind's ghost hits you. Throwing (i - inventory. (,) - cycle): d - 2 throwing nets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - zwverind's ghost Aim: zwverind's ghost (moderately damaged, immune to nets) You throw a throwing net. The throwing net hits zwverind's ghost. The net passes right through zwverind's ghost! Zwverind's ghost is moderately damaged. Zwverind's ghost completely misses you. Throwing (i - inventory. (,) - cycle): d - a throwing net (quivered) Press: ? - help, Shift-Dir - straight line, f/p - zwverind's ghost Aim: zwverind's ghost (moderately damaged, immune to nets) You throw a throwing net. The throwing net hits zwverind's ghost. The net passes right through zwverind's ghost! Zwverind's ghost is moderately damaged. Throwing (i - inventory): l - 127 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - zwverind's ghost Aim: zwverind's ghost (moderately damaged) You throw a stone. The stone closely misses zwverind's ghost. Zwverind's ghost hits you but does no damage. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. You hit zwverind's ghost. Zwverind's ghost is heavily damaged. Zwverind's ghost barely misses you. You hit zwverind's ghost but do no damage. Zwverind's ghost is heavily damaged. Zwverind's ghost hits you. You hit zwverind's ghost. Zwverind's ghost is heavily damaged. Zwverind's ghost hits you! You miss zwverind's ghost. Zwverind's ghost is heavily damaged. Zwverind's ghost hits you. You closely miss zwverind's ghost. Zwverind's ghost is heavily damaged. Zwverind's ghost misses you. You hit zwverind's ghost but do no damage. Zwverind's ghost is heavily damaged. Zwverind's ghost hits you but does no damage. Zwverind's ghost misses you. You barely miss zwverind's ghost. Zwverind's ghost is heavily damaged. Zwverind's ghost hits you. You closely miss zwverind's ghost. Zwverind's ghost is heavily damaged. Zwverind's ghost hits you. * * * LOW HITPOINT WARNING * * * You hit zwverind's ghost but do no damage. Zwverind's ghost is heavily damaged. Zwverind's ghost misses you. It was a potion of haste. Your stasis prevents you from being hasted. Zwverind's ghost hits you. * * * LOW HITPOINT WARNING * * * Zwverind's ghost effortlessly reloads its weapon. There is a stone staircase leading up here. Zwverind's ghost hits you. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. There is a stormy altar of Qazlal here. There is a stone staircase leading down here. You climb downwards. Level annotation: zwverind's ghost, amateur MfHu There is a stone staircase leading up here. There is a stone staircase leading down here. d - 2 throwing nets; c - 3 javelins l - 127 stones (gained 1); c - 4 javelins (gained 1) You start resting. You are starving! You're too hungry to rest. You eat one of the 4 bread rations. That bread ration really hit the spot! You start resting. HP restored. (D) Dungeon Where to? (Enter - D:3 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Found 16 stones. There is a stone staircase leading up here. l - 143 stones (gained 16) Found a scale mail. You open the door. A leopard gecko comes into view. The leopard gecko hisses angrily. There are no items here. An adder comes into view. The adder hisses angrily. The adder moves out of view. The leopard gecko closely misses you. You closely miss the leopard gecko. You block the leopard gecko's attack. You closely miss the leopard gecko. You block the leopard gecko's attack. You hit the leopard gecko but do no damage. The leopard gecko bites you but does no damage. You block the leopard gecko's attack. You barely miss the leopard gecko. You block the leopard gecko's attack. You hit the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko completely misses you. Throwing (i - inventory. (,) - cycle): c - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (heavily wounded, clinging) Okay, then. You miss the leopard gecko. The leopard gecko is heavily wounded. You block the leopard gecko's attack. Throwing (i - inventory. (,) - cycle): c - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You throw a javelin. The javelin misses the leopard gecko. The javelin closely misses the adder. The leopard gecko bites you. The leopard gecko closely misses you. Throwing (i - inventory. (,) - cycle): c - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You throw a javelin. The javelin hits the leopard gecko! You kill the leopard gecko! The Council accepts your kill. You have reached level 5! You closely miss the adder. The adder bites you but does no damage. x2 You hit the adder but do no damage. The adder bites you but does no damage. You barely miss the adder. The adder misses you. You barely miss the adder. The adder bites you. x2 You are poisoned. The adder poisons you! You miss the adder. You feel sick. The adder bites you. You hit the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. You miss the adder. The adder is lightly wounded. The adder closely misses you. The adder misses you. You hit the adder but do no damage. The adder is lightly wounded. You feel sick. The adder bites you. You miss the adder. The adder is lightly wounded. You block the adder's attack. Throwing (i - inventory. (,) - cycle): c - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) You throw a javelin. The javelin hits the adder! You kill the adder! The Council accepts your kill. You feel sick. c - 3 javelins (gained 2) There is an open door, spattered with blood here. c - 4 javelins (gained 1) You feel sick. There is an open door, spattered with blood here. You see here a scale mail. You start resting. You feel sick. x3 You are no longer poisoned. There is an open door, spattered with blood here. You start resting. HP restored. You open the door. There is an open door here. Found a stone staircase leading down. An adder comes into view. The adder hisses angrily. You barely miss the adder. The adder barely misses you. You miss the adder. The adder closely misses you. You hit the adder. The adder is heavily wounded. The adder barely misses you. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. The adder bites you. You hit the adder. The adder is almost dead. You block the adder's attack. You miss the adder. The adder is almost dead. You block the adder's attack. The adder barely misses you. You hit the adder but do no damage. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! You hit the adder but do no damage. The adder is almost dead. You feel sick. You block the adder's attack. The adder closely misses you. You hit the adder. You kill the adder! The Council accepts your kill. Your Shields skill increases to level 2! You feel sick. You see here an adder corpse. You butcher the adder corpse. b - a chunk of flesh You feel sick. You feel sick. There is an open door here. There is a stone staircase leading up here. Unknown command. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_INVENTORY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [drock42] Species: Formicid Job: Hunter HP: 32/39; mods: 0/0 MP: 5/5; mod: 0 Stats: 17 (17) 10 (10) 12 (12) Position: (53, 23), god: Wu Jian (26), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 9 | 2 | 201 | 75/126 Short Blades | X | 1 | 18 | 1 | 90 | 40/100 Long Blades | | 1 | 0 | 0 | 0 | 0/50 Axes | | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | | 1 | 0 | 0 | 0 | 0/50 Polearms | | 1 | 0 | 0 | 0 | 0/50 Staves | | 1 | 0 | 0 | 0 | 0/50 Slings | X | 1 | 0 | 0 | 40 | 40/42 Bows | | 1 | 0 | 0 | 0 | 0/70 Crossbows | | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 13 | 4 | 591 | 91/250 Armour | X | 1 | 5 | 1 | 100 | 58/84 Dodging | X | 1 | 14 | 1 | 161 | 102/119 Stealth | X | 2 | 23 | 2 | 163 | 74/89 Shields | X | 2 | 18 | 2 | 110 | 4/106 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 0 | 0 | 0 | 0/50 Conjurations | | 1 | 0 | 0 | 0 | 0/59 Hexes | | 1 | 0 | 0 | 0 | 0/35 Charms | | 1 | 0 | 0 | 0 | 0/50 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/50 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 1 | 0 | 0 | 0 | 0/42 Fire Magic | | 1 | 0 | 0 | 0 | 0/50 Ice Magic | | 1 | 0 | 0 | 0 | 0/50 Air Magic | | 1 | 0 | 0 | 0 | 0/70 Earth Magic | | 1 | 0 | 0 | 0 | 0/35 Poison Magic | | 1 | 0 | 0 | 0 | 0/29 Invocations | | 1 | 0 | 0 | 0 | 0/35 Evocations | | 1 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: #11: 3434 Attributes: #12: 58 #27: 168 #49: 63 #59: 1 Mutations: antennae: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 short sword eq slot #4, inv slot #16: +0 pair of boots eq slot #5, inv slot #17: cursed +0 buckler eq slot #6, inv slot #22: +2 robe of magic resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: { #....##......# ##....##......# #.....##......# #.............# .. #.............# ... #.............#.... #.....#########.... #.....#............ #...@.#.....>...... ..#####'#........# .................# .................# .........######### .........# .........+ ##.......# #.......# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>