Dungeon Crawl Stone Soup version 0.25-a0-513-ge77a692 (webtiles) character file. Game seed: 11550893900374819774, levelgen mode: deterministic 40 dreadwin the Firebug (level 3, -7/19 HPs) Began as a Deep Elf Fire Elementalist on Feb 15, 2020. Mangled by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:50 (1215 turns). dreadwin the Firebug (Deep Elf Fire Elementalist) Turns: 1215, Time: 00:03:50 Health: -7/19 AC: 3 Str: 5 XL: 3 Next: 30% Magic: 15/19 EV: 13 Int: 20 God: Gold: 24 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . j - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +1 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn l - ring of magical power MPRegen 0.16/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons j - a +0 club (weapon) Missiles f - 22 arrows Armour a - a +1 robe (worn) Jewellery d - an uncursed amulet of harm {unknown} l - a ring of magical power (left hand) Scrolls g - a scroll of teleportation Potions b - a potion of magic {unknown} e - a potion of brilliance {unknown} h - a potion of mutation {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.9 Spellcasting + Level 1.3 Conjurations + Level 3.9 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire ##.. 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ##...... 13% 3 ###.... Inner Flame Hex/Fire ##...... 17% 3 ###.... Sticky Flame Conj/Fire ##...... 38% 4 ####... Fireball Conj/Fire ##........ 75% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You conjure some foxfire! The worm bites you. * * * LOW HITPOINT WARNING * * * The foxfire hits the worm. The worm is moderately wounded. The foxfire hits the worm. The worm is heavily wounded. The worm barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the worm. The worm is heavily wounded. The foxfire hits the worm. The worm is severely wounded. The worm closely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The worm bites you! Ouch! That really hurt! You die... ###.....r. .# #....).... ..# ##.#....... #..######..#....... #...#............. ##.....#)....## # #.!.....<†....#.# ........w†......# .......@v.......# ...†...§v.......... ....?†............. .$................. ................... ..†................ ....%..#.....#..... ......##.###.#..!.. You could see a worm. Vanquished Creatures A worm (D:2) 2 dart slugs 2 leopard geckos (D:1) A bat (D:1) 7 hobgoblins 4 jackals (D:1) A quokka (D:2) A ball python (D:1) 2 frilled lizards (D:2) 4 goblins 4 rats (D:1) 29 creatures vanquished. Vanquished Creatures (others) 82 foxfires 82 creatures vanquished. Grand Total: 111 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dreadwin the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 365 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1055 | D:2 | Reached XP level 3. HP: 17/19 MP: 6/10 1215 | D:2 | Mangled by a worm Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, fountainhead D:2: layout_rooms, corexii_shack, nicolae_gozag_cash_rules_everything_around_me Action || total -------------------------++------- Cast: Foxfire || 51 Use: Scroll || 3 Eat: Ration || 1 Armor: Robe || 6 Dodge: Dodged || 42 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 58 | 0 | 0.0 | 29 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 18 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------