Dungeon Crawl Stone Soup version 0.24-a0-789-g35933f4 (webtiles) character file. Game seed: 16109316981458763251, levelgen mode: deterministic 30 dreadwin the Shooter (level 3, -2/29 HPs) Began as a Centaur Hunter on Oct 10, 2019. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:50 (947 turns). dreadwin the Shooter (Centaur Hunter) Turns: 947, Time: 00:03:50 Health: -2/29 AC: 4 Str: 14 XL: 3 Next: 3% Magic: 3/3 EV: 9 Int: 10 God: Gold: 50 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +1 shortbow b - a +0 short sword (weapon) Missiles d - 5 arrows k - 30 sling bullets l - 16 bolts m - 25 poisoned darts (quivered) o - 25 stones Armour c - a +0 leather armour (worn) Scrolls e - a scroll of fog {unknown} i - a scroll of teleportation {unknown} j - a scroll of identify {unknown} Potions g - a potion of heal wounds {unknown} h - 2 potions of curing {unknown} n - a potion of lignification {unknown} Comestibles f - 5 rations Skills: + Level 2.1 Fighting + Level 0.3 Short Blades + Level 6.1 Bows + Level 0.2 Armour + Level 1.5 Dodging + Level 0.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You closely miss Sigmund. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe! You hit Sigmund. Sigmund is lightly wounded. You puncture Sigmund! Sigmund is heavily wounded. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You hit Sigmund. Your kick misses Sigmund. Sigmund is heavily wounded. Sigmund casts a spell at you. You resist with significant effort. You completely miss Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. You hit Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! You die... ############### #.............# #.#####.#####. ## #.#####.# .(. #.##....# ..## #.##.##.# ..(.# #.......#####...... ####.##....@@@...(# #.#########..... #...# ... #####.# $ ...#.# ####.#.# #......# # #.##.### #.##.##.# You could see Sigmund and Terence. Vanquished Creatures 2 leopard geckos (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) 3 hobgoblins 3 jackals (D:1) 4 bats 3 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dreadwin the Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 287 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 362 | D:1 | Reached skill level 6 in Bows 868 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 931 | D:2 | Noticed Sigmund 935 | D:2 | Noticed Terence 947 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: giann_bridges, layout_basic, minmay_misc_feat_enclosed D:2: layout_loops_cross, first_ration, feat_on_display, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Bows | 6 | 6.1 Fighting | | 2.1 Short Blades | | 0.3 Armour | | 0.2 Dodging | | 1.5 Stealth | | 0.5 Action || total -------------------------++------- Melee: Short sword || 34 Kick || 6 Fire: Shortbow || 44 Armor: Leather armour || 14 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 43 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------