Dungeon Crawl Stone Soup version 0.24-a0-368-g0e0cebd (webtiles) character file. Game seed: 1710002854000301002 28 dreadwin the Skirmisher (level 3, -1/30 HPs) Began as a Formicid Fighter on May 29, 2019. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (756 turns). dreadwin the Skirmisher (Formicid Fighter) Turns: 756, Time: 00:01:52 Health: -1/30 AC: 6 Str: 21 XL: 3 Next: 27% Magic: 3/3 EV: 8 Int: 7 God: Gold: 35 SH: 9 Dex: 10 Spells: 2/2 levels left rFire + . . SeeInvis + a - +0 long sword rCold x . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn p - ring of fire @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles h - 8 sling bullets m - 19 stones (quivered) o - 44 bolts Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery k - an uncursed ring of attention p - a ring of fire (right hand) Scrolls e - 3 scrolls of remove curse j - 2 scrolls of identify {unknown} l - a scroll of fear {unknown} n - a scroll of magic mapping {unknown} Potions d - 2 potions of might g - 2 potions of invisibility i - a potion of berserk rage {unknown} q - a potion of magic {unknown} Comestibles f - a ration Skills: + Level 4.0 Fighting + Level 2.2 Long Blades + Level 3.5 Armour + Level 3.9 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You retract your mandibles. You hit the jackal. You kill the jackal! Your Fighting skill increases to level 4! The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. You miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The adder bites you. * * * LOW HITPOINT WARNING * * * Your scale mail prevents you from hitting the adder. The adder bites you. You die... #....†.....(. #.[......... #####..<..#.?.. ............w.. ....###w####... ?#..###.#### .. ##...rgr!.# . ...####S##..... #@# .### ..............# .....###....... .... ....... ### { ....... ?.?.... ....... ....... You could see an adder, a dart slug, a goblin (invisible) and 2 rats. Vanquished Creatures A worm (D:1) 4 leopard geckos (D:1) 2 bats (D:1) A hobgoblin (D:1) 4 jackals 3 kobolds (D:1) 2 ball pythons A goblin (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dreadwin the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 133 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 720 | D:1 | Reached XP level 3. HP: 16/30 MP: 3/3 752 | D:2 | Reached skill level 4 in Fighting 756 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring D:2: layout_rooms, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.0 Long Blades | | 2.2 Armour | | 3.5 Shields | | 3.9 Action || total -------------------------++------- Melee: Long sword || 66 Abil: Dig || 2 Use: Scroll || 1 Armor: Scale mail || 41 Dodge: Dodged || 24 Block: Shield || 39 Rpst.: Long sword || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 40 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------