Dungeon Crawl Stone Soup version 0.22-a0-456-g11ed031 (webtiles) character file. 2 dreadwin the Grave Robber (level 1, 0/9 HPs) Began as a Vine Stalker Necromancer on June 7, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (26 turns). dreadwin the Grave Robber (Vine Stalker Necromancer) Turns: 26, Time: 00:00:15 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very slow A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of invisibility {unknown} Comestibles c - a ration Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 36% 4 #####.. Animate Skeleton Necr N/A 4% 1 #...... Vampiric Draining Necr ##........ 12% 3 ###.... Regeneration Chrm/Necr #......... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Your unstable footing causes you to fumble your attack. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 83%) The jackal writhes in agony! You kill the jackal! The jackal bites you. The jackal barely misses you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You die... # #. #.########## #..hh......# #..†@≈≈..8.# #..........# #####.###### ####'##### #........# #........# #......<.# #........# #........# You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dreadwin the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 26 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_rooms_c Action || total -------------------------++------- Melee: Unarmed || 7 Bite || 1 Cast: Pain || 5 Armor: Robe || 3 Dodge: Dodged || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 26 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 26 +---------+---------+-------+---------+---------+-------+---------