Dungeon Crawl Stone Soup version 0.23-a0-137-gef0ad6d (webtiles) character file. 6 drazt1k the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Aug 30, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:15 (306 turns). drazt1k the Vexing (Felid Enchanter) Turns: 306, Time: 00:02:15 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 75% Magic: 2/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of identify {unknown} Comestibles b - a ration Skills: - Level 2.6 Dodging + Level 4.2 Stealth + Level 1.3 Unarmed Combat - Level 2.0 Spellcasting + Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, chance to defeat MR: 71%) The jackal barely resists. The jackal closely misses you. The jackal misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal closely misses you. You see here a hand axe. The jackal completely misses you. The jackal closely misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, chance to defeat MR: 71%) The jackal is outlined in light. The jackal completely misses you. The jackal bites you. You die... #..................... #.......K...........K. #...######..####.####. #..)# #..# #.# #...# #..# #.# . #...# ####..####.###.. #...# #........#...... #...###............... #...h@.......<.#####.. #...###........# # #...# #####..### #...#######..######### #..................... #............÷........ ..#################.##### #.......#....††...h...# ..####.#...#########.### You could see a jackal. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drazt1k the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 306 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_boxes_within_box Action || total -------------------------++------- Melee: Unarmed || 42 Bite || 3 Cast: Corona || 4 Use: Scroll || 1 Armor: Skin || 3 Dodge: Dodged || 49 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------