Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 16672664206134976873, levelgen mode: deterministic 9 draugr the Vexing (level 2, 0/15 HPs) Began as a Deep Elf Enchanter on Apr 19, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:05:04 (356 turns). draugr the Vexing (Deep Elf Enchanter) Turns: 356, Time: 00:05:04 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 6% Magic: 5/8 EV: 13 Int: 19 God: Gold: 3 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of flight {unknown} Comestibles d - a ration Skills: + Level 0.2 Fighting - Level 1.0 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth + Level 3.9 Spellcasting - Level 4.0 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 ###.... Tukima's Dance Hex ###..... 8% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the jackal but do no damage. The jackal is almost dead. The jackal stops glowing. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 73%) The jackal barely resists. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal is almost dead. The jackal completely misses you. You barely miss the jackal. The jackal is almost dead. The jackal misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. You die... #≈##...# #.# .. #.###.## #.# #...####.###.# #.# #...........# #.# ######.###### #.# #.###### #.# ##### #......# #.# #...# ######.# #.###...# #@# #.......# #h# ##....... #.# #....... #.# #.....†. #.# #.##>..# #.# #.##...# #.# #.##...# ..# #.###### #.# You could see a jackal. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 3 jackals (D:1) A bat (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | draugr the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 338 | D:1 | Reached XP level 2. HP: 10/15 MP: 6/8 356 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring, corexii_corridor_pit Action || total -------------------------++------- Melee: Dagger || 36 Cast: Corona || 8 Use: Scroll || 1 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 31