Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad (webtiles) character file. Game seed: 2212728204110456129 95 dragoon the Caller (level 4, -3/30 HPs) Began as a Merfolk Summoner on July 28, 2019. Slain by a worker ant (7 damage) ... on level 3 of the Dungeon. The game lasted 00:07:45 (3286 turns). dragoon the Caller (Merfolk Summoner) Turns: 3286, Time: 00:07:46 Health: -3/30 AC: 2 Str: 8 XL: 4 Next: 65% Magic: 0/8 EV: 14 Int: 17 God: Gold: 119 SH: 0 Dex: 14 Spells: 0/9 levels left rFire . . . SeeInvis . j - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn k - +1 ring of evasion MPRegen 0.11/turn n - +2 ring of intelligence @: lethally poisoned (-3 -> -8), very slightly contaminated A: change form in water, swift swim, stealthy swim, magic resistance 1, sense surroundings 1, poison resistance a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons j - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery k - a +1 ring of evasion (left hand) n - a +2 ring of intelligence (right hand) Scrolls d - 3 scrolls of immolation {unknown} e - 3 scrolls of identify {unknown} f - 2 scrolls of noise {unknown} g - 3 scrolls of enchant weapon {unknown} h - 2 scrolls of magic mapping {unknown} i - a scroll of enchant armour {unknown} m - a scroll of remove curse {unknown} o - a scroll of amnesia {unknown} Comestibles c - 5 rations Skills: + Level 0.6 Polearms - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.2 Spellcasting + Level 0.2 Hexes + Level 5.0 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 2% 1 None b - Call Imp Summ ###..... 3% 2 ##..... c - Call Canine Familiar Summ ###..... 6% 3 ###.... d - Summon Guardian Gole Hex/Summ ##...... 17% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Beastly Appendage Tmut #..... 17% 1 None Sticks to Snakes Tmut #....... 26% 2 ##..... Spider Form Tmut/Pois #......... 45% 3 ###.... Summon Ice Beast Ice/Summ ##...... 52% 4 ####... Summon Lightning Spire Summ/Air ##...... 52% 4 ####... Ice Form Ice/Tmut #....... 86% 4 ####... Blade Hands Tmut #......... 99% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Annotations: D:2 exclusion: downstairs Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You are resistant to hostile enchantments. (MR+) You passively map a small area around you. Your system is resistant to poisons. (rPois) Message History Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. The worker ant bites you! * * * LOW HITPOINT WARNING * * * Unknown command. Your crimson imp barely misses the worker ant. Unknown command. You swap places. * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Unknown command. Unknown command. It was a potion of mutation. You feel extremely strange. You feel a strange attunement to the structure of the dungeons. You feel resistant to poisons. You feel resistant to hostile enchantments. The worker ant bites you! You die... ########## #........####### ##.####...@a5...# ##...#*#.#.#####.# ##.....##.#.##.##.# ........#.#.#...#.# #.................# #.......#....###..# #....).†....## ##.. , ...........## ##. , * *#..........# .# You could see a worker ant and a friendly crimson imp. Vanquished Creatures An ooze (D:2) A dart slug (D:2) An orc (D:3) A giant cockroach (D:3) 2 goblins A hobgoblin (D:3) A jackal (D:2) 2 bats A frilled lizard (D:1) 2 kobolds A rat (D:3) 14 creatures vanquished. Vanquished Creatures (collateral kills) 4 gnolls (D:3) 6 adders A leopard gecko (D:2) A ball python (D:3) 2 giant cockroaches (D:1) 10 goblins 6 hobgoblins 3 jackals (D:3) 6 kobolds 5 bats 2 frilled lizards A rat (D:3) 47 creatures vanquished. Grand Total: 61 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dragoon the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D:1 | Noticed a water moccasin 10 | D:1 | Noticed a polar bear 11 | D:1 | Noticed a six-headed hydra 582 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 816 | D:1 | Learned a level 2 spell: Call Imp 1725 | D:2 | Found an ornate altar of the Wu Jian Council. 1734 | D:2 | Reached XP level 3. HP: 22/24 MP: 3/6 2745 | D:3 | Reached XP level 4. HP: 23/30 MP: 1/8 2950 | D:3 | Reached skill level 5 in Summonings 3011 | D:3 | Learned a level 3 spell: Call Canine Familiar 3015 | D:3 | Learned a level 3 spell: Summon Guardian Golem 3286 | D:3 | Gained mutation: You passively map a small area around you. | [potion of mutation] 3286 | D:3 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 3286 | D:3 | Gained mutation: You are resistant to hostile enchantments. | (MR+) [potion of mutation] 3286 | D:3 | Slain by a worker ant Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic D:2: minmay_door_path, layout_basic, lemuel_doored_altar, first_ration D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.2 Summonings | 5 | 5.0 Polearms | | 0.6 Dodging | | 2.6 Stealth | | 2.1 Hexes | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 81 | 12 || 93 Spear | | 27 || 27 Cast: Summon Small Mamm | 35 | 7 || 42 Call Imp | 18 | 11 || 29 Use: Potion | 2 | 1 || 3 Stab: Sleeping | | 1 || 1 Eat: Chunk | 7 | 2 || 9 Armor: Robe | 16 | 5 || 21 Dodge: Dodged | 63 | 33 || 96 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 130 | 6 | 4.4 | 58 | 3 | 4.9 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 42 | 6 | 12.5 | 19 | 3 | 13.6 D:3 | 73 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+-------