Dungeon Crawl Stone Soup version 0.22-a0-570-g58866f5 (webtiles) character file. 42 dracfodder the Twirler (level 3, -3/31 HPs) Began as a Gnoll Wanderer on June 30, 2018. Shot with an arrow by a centaur (13 damage) ... on level 2 of the Dungeon. The game lasted 00:05:28 (1084 turns). dracfodder the Twirler (Gnoll Wanderer) Turns: 1084, Time: 00:05:29 Health: -3/31 AC: 3 Str: 13 XL: 3 Next: 54% Magic: 2/7 EV: 13 Int: 14 God: Gold: 30 SH: 0 Dex: 16 Spells: 6/7 levels left rFire . . . SeeInvis . a - +2 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . i - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) m - a +0 spear Missiles e - 25 stones (quivered) Armour d - a +0 robe (worn) i - a +0 pair of gloves (worn) Scrolls g - a scroll of fog {unknown} k - a scroll of identify {unknown} n - a scroll of remove curse {unknown} Potions b - a potion of curing c - a potion of haste {unknown} j - a potion of heal wounds {unknown} l - a potion of brilliance {unknown} Comestibles f - 2 rations h - a chunk of flesh Skills: + Level 4.5 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 4.5 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 2.6 Throwing + Level 0.8 Armour + Level 2.6 Dodging + Level 2.4 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 2.8 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 3.7 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 17% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Static Discharge Conj/Air #....... 45% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The zap hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a shortbow (moderately wounded) You miscast Shock. You are very lightly contaminated with residual magic. Your hair stands on end. The centaur shoots an arrow. The arrow barely misses you. Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a shortbow (moderately wounded) You miscast Shock. You are blasted with air! The centaur shoots an arrow. The arrow hits you! You die... # ... ###..################### .c.....@................ ####..#######.########## ## #.# #.# #.# #.# #.# #.# You could see a centaur. Vanquished Creatures An adder (D:2) An ooze (D:1) 2 leopard geckos (D:1) A ball python (D:1) A giant cockroach (D:1) 3 goblins (D:1) 5 hobgoblins 3 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:2) 5 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dracfodder the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | dracfodder set off with: a +2 quarterstaff, a potion of curing, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 23 | D:1 | Learned a level 1 spell: Shock 142 | D:1 | Reached XP level 2. HP: 21/26 MP: 5/5 434 | D:1 | Reached XP level 3. HP: 21/31 MP: 7/7 825 | D:2 | Reached skill level 1 in Invocations 1079 | D:2 | Noticed a centaur 1084 | D:2 | Shot with an arrow by a centaur Vault maps used: D:1: dpeg_arrival_water_temple_mockup D:2: makhleb_heckhound_becter, overflow_temple_1_default, uniq_terence D:3: old_standard_altar, hangedman_abyss_or_decor_stabs, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 4.5 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 4.5 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 2.6 Armour | | 0.8 Dodging | | 2.6 Stealth | | 2.4 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 2.8 Conjurations | | 0.5 Hexes | | 0.5 Charms | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 3.7 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Quarterstaff || 53 Bite || 1 Cast: Shock || 12 Stab: Sleeping || 3 Armor: Robe || 10 Dodge: Dodged || 39 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 60 | 0.0 | 0 | 25 | 0.0 | 1084 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 43 | 0.0 | 0 | 21 | 0.0 | 778 D:2 | 0 | 17 | 0.0 | 0 | 4 | 0.0 | 304 +---------+---------+-------+---------+---------+-------+---------