Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 6 dossus the Charmwright (level 1, 0/17 HPs) Began as a Merfolk Skald on May 26, 2016. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:38 (71 turns). dossus the Charmwright (Merfolk Skald) Turns: 71, Time: 00:00:38 Health: 0/17 AC: 3 Str: 12 XL: 1 Next: 90% Magic: 3/3 EV: 11 Int: 11 God: Gold: 19 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: lethally poisoned (0 -> -14), not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of remove curse {unknown} g - 2 scrolls of identify {unknown} Potions f - a potion of might {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: + Level 2.9 Fighting - Level 1.5 Axes - Level 0.6 Armour - Level 1.3 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You closely miss the jackal. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal but do no damage. You die... )...........# )...........# ............# ...........## >...#.......# ##########..# ##.### ####..[########## #.........)@hg..... ###..##...###...... ##. #....# ..... # ........ .... ######.##[ ... .. . .. #.. # .. You could see a jackal and a hobgoblin. Vanquished Creatures A bat (D:1) 2 hobgoblins (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dossus the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 71 | D:1 | Succumbed to a goblin's poison Action || total -------------------------++------- Melee: Hand axe || 18 Armor: Leather armour || 5 Dodge: Dodged || 12