Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 0 doolittle the Shield-Bearer (level 1, 16/16 HPs) Began as a Troll Wanderer on Nov 17, 2016. Got out of the dungeon alive. The game lasted 00:00:06 (7 turns). doolittle the Shield-Bearer (Troll Wanderer) Turns: 7, Time: 00:00:06 Health: 16/16 AC: 5 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 9 God: Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . d - +0 club rCold + . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm + (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) f - ring of protection from cold @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, shaggy fur 1, tough skin 2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour c - a +0 robe (worn) Jewellery f - a ring of protection from cold (left claw) Potions b - a potion of lignification Books a - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles e - 2 bread rations Skills: Level 1.5 Shields + Level 1.2 Spellcasting Level 1.2 Hexes Level 1.3 Transmutations Level 1.3 Poison Magic You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History Welcome, doolittle the Troll Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a wooden ring and a blue potion. Found a staircase leading out of the dungeon. Found a stone staircase leading down. f - a wooden ring Put on which piece of jewellery? (? for menu, Esc to quit) f - a ring of protection from cold (left claw) There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## #.#♣♣♣♣♣# ......... ♣..♣.♣.. ♣..≈..♣♣# #P♣!≈≈≈.♣P# #>..≈8≈..@# P♣.≈≈≈.♣P# ♣..≈..♣♣# ♣..♣.♣.. .......... #.#♣♣ ♣♣#.# ## There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | doolittle the Troll Wanderer began the quest for the Orb. 0 | D:1 | doolittle set off with: a book of Maledictions, a potion of lignification, a +0 robe, a +0 club, 2 bread rations 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 7 | D:$ | Got out of the dungeon alive.