Dungeon Sprint DCSS version 0.25-a0-719-gde951dc (webtiles) character file. Game seed: 17879317923467949694, levelgen mode: deterministic 7 donath the Vexing (level 2, 24/24 HPs) Began as a Gnoll Arcane Marksman on Apr 7, 2020. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:28 (72 turns). donath the Vexing (Gnoll Arcane Marksman) Turns: 72, Time: 00:02:28 Health: 24/24 AC: 26 Str: 24 XL: 2 Next: 0% Magic: 4/6 EV: 1 Int: 15 God: Gold: 0 SH: 27 Dex: 15 Spells: 7/8 levels left rFire . . . SeeInvis . a - +5 quick blade rCold . . . Gourm . P - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . O - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.08/turn I - +6 ring of strength MPRegen 0.10/turn J - +6 ring of strength @: hasted, very quick A: distributed training, fangs 1, strong nose a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +5 quick blade (weapon) b - a +5 broad axe M - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). N - the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. Q - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. R - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. Missiles c - 5 javelins (quivered) d - 2 throwing nets n - 1000 sling bullets Armour l - +5 gold dragon scales m - a +0 robe O - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. P - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves K - an uncursed staff of energy Jewellery D - an uncursed ring of flight E - a +6 ring of dexterity F - a +6 ring of dexterity G - a +6 ring of intelligence H - a +6 ring of intelligence I - a +6 ring of strength (left hand) J - a +6 ring of strength (right hand) Wands y - a wand of disintegration (7) B - a wand of iceblast (7) C - a wand of acid (7) Scrolls k - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 5 scrolls of remove curse t - 2 scrolls of fear Potions e - 10 potions of curing g - 10 potions of heal wounds h - 5 potions of haste i - 7 potions of magic j - 3 potions of berserk rage u - 2 potions of brilliance v - 2 potions of invisibility w - 4 potions of resistance z - 5 potions of stabbing A - 5 potions of might Miscellaneous L - a lightning rod (4/4) Comestibles f - 7 rations Skills: + Level 3.5 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Slings + Level 2.3 Bows + Level 2.3 Crossbows + Level 5.1 Throwing + Level 2.3 Armour + Level 5.1 Dodging + Level 2.3 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 3.6 Spellcasting + Level 1.8 Conjurations + Level 5.8 Hexes + Level 1.8 Charms + Level 1.8 Summonings + Level 1.8 Necromancy + Level 1.8 Translocations + Level 1.8 Transmutations + Level 1.8 Fire Magic + Level 1.8 Ice Magic + Level 1.8 Air Magic + Level 1.8 Earth Magic + Level 1.8 Poison Magic + Level 2.5 Invocations + Level 2.3 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 86% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ###..... 95% 2 ##..... Inner Flame Hex/Fire ##...... 100% 3 ###.... Portal Projectile Hex/Tloc ##.... 100% 3 ###.... Cause Fear Hex ###....... 100% 4 ####... Leda's Liquefaction Hex/Erth ##........ 100% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Your Evocations skill gained 2 levels and is now at level 2! You have reached level 2! Okay, then. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A dancing weapon and a deep elf knight come into view. There is a +0 dire flail of protection. The deep elf knight shouts! The deep elf knight gestures at you while chanting. You block the shard of ice. SHROANNG! Found two items. Found a transporter. You feel yourself speed up. You block the +0 dire flail of protection's attack. GONNNNG! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓ ▓.8©8.▓ ∆∆∆ ▓.....▓ ▓.".:.▓ ▓..e..▓ ▓..(..▓ ▓..@..▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆ ∆ You could see a deep elf knight and a +0 dire flail of protection. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | donath the Gnoll Arcane Marksman began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 4/4 3 | D | Found a blossoming altar of Fedhas. 4 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 4 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found a transporter. 4 | D | Found an opulent altar of Gozag. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a corrupted altar of Lugonu. 17 | D | Found a burning altar of Makhleb. 18 | D | Found a stormy altar of Qazlal. 18 | D | Found a sacrificial altar of Ru. 18 | D | Found an iron altar of Okawaru. 18 | D | Found a shimmering blue altar of Sif Muna. 18 | D | Found a sparkling altar of Nemelex Xobeh. 18 | D | Found a bloodstained altar of Trog. 43 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 43 | D | Found the +10 dark maul {vorpal} 43 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 43 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 43 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 45 | D | Found the +6 shillelagh "Devastator" {shatter} 45 | D | Found the +11 plutonium sword {*Contam Stlth-} 45 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 45 | D | Found the +9 sword of Zonguldrok {reap} 45 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 45 | D | Found the +0 sword of Power 45 | D | Found the +7 mace of Variability {chain chaos} 45 | D | Found the +7 Singing Sword {vorpal, sonic wave} 45 | D | Found the +8 storm bow {elec, penet} 68 | D | Reached skill level 5 in Throwing 68 | D | Reached skill level 5 in Dodging 68 | D | Reached skill level 1 in Conjurations 68 | D | Reached skill level 1 in Charms 68 | D | Reached skill level 1 in Summonings 68 | D | Reached skill level 1 in Necromancy 68 | D | Reached skill level 1 in Translocations 68 | D | Reached skill level 1 in Transmutations 68 | D | Reached skill level 1 in Fire Magic 68 | D | Reached skill level 1 in Ice Magic 68 | D | Reached skill level 1 in Air Magic 68 | D | Reached skill level 1 in Earth Magic 68 | D | Reached skill level 1 in Poison Magic 68 | D | Reached XP level 2. HP: 24/24 MP: 4/6 70 | D | Entered arena 2. 70 | D | Noticed a +0 dire flail of protection 70 | D | Noticed a deep elf knight 70 | D | Found a transporter. 72 | D | Quit the game Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.5 Short Blades | 2 | 2.3 Long Blades | 2 | 2.3 Axes | 2 | 2.3 Maces & Flails | 2 | 2.3 Polearms | 2 | 2.3 Staves | 2 | 2.3 Slings | 2 | 2.3 Bows | 2 | 2.3 Crossbows | 2 | 2.3 Throwing | 5 | 5.1 Armour | 2 | 2.3 Dodging | 5 | 5.1 Stealth | 2 | 2.3 Shields | 2 | 2.3 Unarmed Combat | 2 | 2.3 Spellcasting | 3 | 3.6 Conjurations | 1 | 1.8 Charms | 1 | 1.8 Summonings | 1 | 1.8 Necromancy | 1 | 1.8 Translocations | 1 | 1.8 Transmutations | 1 | 1.8 Fire Magic | 1 | 1.8 Ice Magic | 1 | 1.8 Air Magic | 1 | 1.8 Earth Magic | 1 | 1.8 Poison Magic | 1 | 1.8 Invocations | 2 | 2.5 Evocations | 2 | 2.3 Hexes | | 5.8 Action || total -------------------------++------- Use: Potion || 2 Block: Kite shield || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------