Dungeon Crawl Stone Soup version 0.25.0-9-g26727b6 (webtiles) character file. Game seed: 9410219263901907648 37 domi the Magician (level 3, -6/24 HPs) Began as a Mummy Wizard on June 20, 2020. Killed from afar by a white imp (7 damage) ... with a puff of frost ... summoned by the player character ... on level 3 of the Dungeon on June 21, 2020. The game lasted 00:04:18 (1262 turns). domi the Magician (Mummy Wizard) Turns: 1262, Time: 00:04:19 Health: -6/24 AC: 3 Str: 10 XL: 3 Next: 21% Magic: 4/8 EV: 12 Int: 18 God: Gold: 45 SH: 0 Dex: 10 Spells: 2/10 levels left rFire x . . SeeInvis . e - +0 dagger (protect) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . f - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons e - a +0 dagger of protection (weapon) (You took it off a goblin on level 1 of the Dungeon) g - a +0 hunting sling of flaming (You found it on level 2 of the Dungeon) Armour a - a +0 robe (worn) b - a +0 hat f - a +0 helmet (worn) (You found it on level 2 of the Dungeon) Scrolls c - 4 scrolls of identify {@r1} d - a scroll of magic mapping {!r} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting + Level 2.6 Conjurations - Level 0.7 Summonings - Level 0.7 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger b - Blink Tloc N/A 17% 2 N/A c - Mephitic Cloud Conj/Pois/Air #....... 30% 3 N/A x - Call Imp Summ #....... 17% 2 N/A z - Magic Dart Conj ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 22% 2 N/A Conjure Flame Conj/Fire #....... 26% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The phantom blinks! You take 10 damage, and have 1/24 hp. MASSIVE DAMAGE!! You now have 0/8 mp. You aren't carrying any items that you can evoke. As you read the scroll labeled WEUWNU KANE, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. As you read the scroll labeled XIKHICSEYSS, it crumbles to dust. It is a scroll of identify. d - a scroll of magic mapping The phantom blinks! The phantom blinks! You see here a ration. There is a stone staircase leading down here. You climb downwards. An adder comes into view. The adder hisses angrily. Found a stone staircase leading down. There is a stone staircase leading up here. A beastly little devil appears in a puff of flame. You now have 1/8 mp. A rat comes into view. You swap places. Your crimson imp blinks! A beastly little devil appears in a puff of flame. You now have 0/8 mp. The rat barely misses your crimson imp. Your crimson imp closely misses the rat. The rat bites your crimson imp but does no damage. The adder barely misses you. Your crimson imp hits the rat. The rat dies! You swap places. The adder bites you but does no damage. Your crimson imp closely misses the adder. You swap places. The adder misses your crimson imp. Your crimson imp hits the adder. x2 The adder barely misses your crimson imp. Your crimson imp hits the adder. x2 The adder misses your crimson imp. The adder bites your crimson imp. Your crimson imp closely misses the adder. Your crimson imp blinks! The adder barely misses your crimson imp. Your crimson imp closely misses the adder. Your crimson imp closely misses the adder. The adder barely misses your crimson imp. The adder bites your crimson imp. Your crimson imp barely misses the adder. Your crimson imp hits the adder. The adder dies! You swap places. You see here an adder corpse. You swap places. You see here a rat corpse. Your crimson imp disappears in a puff of smoke! Your crimson imp disappears in a puff of smoke! A bat comes into view. A beastly little devil appears in a puff of flame. The bat misses you. x2 You now have 2/8 mp. A beastly little devil appears in a puff of flame. The bat hits you but does no damage. Your crimson imp blinks! You now have 0/8 mp. You barely miss the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/24 hp. You swap places. The bat misses your crimson imp. You see here a ration. The bat misses your crimson imp. Your crimson imp closely misses the bat. The bat barely misses your crimson imp. Your crimson imp hits the bat. The bat hits your crimson imp. Your crimson imp hits the bat. The bat dies! You start resting. Your crimson imp blinks! Your crimson imp disappears in a puff of smoke! x2 A quokka comes into view. You regained 4 hp, and now have 10/24 hp. You regained 5 mp, and now have 6/8 mp. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/8 mp. A beastly little devil appears in a puff of frigid air. You now have 2/8 mp. Your white imp gestures at the quokka. The puff of frost hits the quokka! The quokka dies! You start resting. An orc comes into view. It is wielding a +1 vorpal flail. Unknown command. The orc closely misses you. Your white imp hits the orc. Your white imp freezes the orc. You see here a quokka corpse. The orc hits you with a +1 vorpal flail! * * * LOW HITPOINT WARNING * * * x2 Your white imp gestures at the orc. The puff of frost misses the orc. The puff of frost hits you! You resist. You die... ##...### #.# #<# #..#...### ###.###.# ##.####...######.....†.# #..#..###.....##....†### ##.##....##.##........# #..#.....#..##.##.....# ##.##... ##.###.##.....# #...#.# #..# #.###.#### ###%.†####@# #.# #.# ###...#o.# #.# #.# ###.5.## #.# #.# ###.# #.# #.# #.# ..# .## ?. .# You could see an orc and a friendly white imp (summoned). Vanquished Creatures An adder (D:2) A leopard gecko (D:2) 5 goblins 2 hobgoblins A ball python (D:2) 3 bats A frilled lizard (D:2) 2 kobolds 4 rats 20 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:3) A quokka (D:3) A bat (D:3) A rat (D:3) 4 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 45 | D:1 | Reached skill level 1 in Conjurations 330 | D:1 | Reached XP level 2. HP: 9/19 MP: 4/7 508 | D:1 | You fall into a shaft and drop 1 floor! 768 | D:2 | Reached skill level 2 in Conjurations 943 | D:2 | Reached XP level 3. HP: 16/24 MP: 1/8 1045 | D:2 | Learned a level 2 spell: Blink 1048 | D:2 | Learned a level 2 spell: Call Imp 1052 | D:2 | Learned a level 3 spell: Mephitic Cloud 1100 | D:2 | Noticed a phantom 1115 | D:2 | HP: 1/24 [phantom (10)] 1191 | D:3 | HP: 6/24 [bat (1)] 1262 | D:3 | HP: 3/24 [orc/+1 vorpal flail (8)] 1262 | D:3 | HP: 1/24 [orc/+1 vorpal flail (2)] 1262 | D:3 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_rooms D:2: layout_basic D:3: minmay_skewed_foursquare, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 2 | 2.6 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 4.0 Summonings | | 0.7 Translocations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 4 Dagger || 11 Fire: Hunting sling || 3 Cast: Magic Dart || 59 Call Imp || 5 Use: Scroll || 2 Armor: Robe || 8 Dodge: Dodged || 21 Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_rooms D:2: layout_basic D:3: minmay_skewed_foursquare, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 39.2 | 38.1 | 420.7 Dungeon | 100.0 | 100.0 | 0.0 | 39.2 | 38.1 | 420.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 17.7 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 17.7 +-------+-------+-------+-------+-------+----------------------