Dungeon Crawl Stone Soup version 0.25-a0-435-g4b9beb1 (webtiles) character file. Game seed: 8975366996797470871, levelgen mode: deterministic 81 domi the Magician (level 4, -10/32 HPs) Began as a Mummy Wizard on Jan 28, 2020. Mangled by an orc priest ... wielding a +0 trident (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:13 (2175 turns). domi the Magician (Mummy Wizard) Turns: 2175, Time: 00:04:14 Health: -10/32 AC: 2 Str: 10 XL: 4 Next: 19% Magic: 1/10 EV: 12 Int: 18 God: Gold: 44 SH: 0 Dex: 10 Spells: 0/11 levels left rFire x . . SeeInvis . k - -1 trident (curse) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons i - a +0 hunting sling (You found it on level 2 of the Dungeon) k - a cursed -1 trident (weapon) (You found it on level 2 of the Dungeon) Missiles j - 69 stones (quivered) Armour a - a +0 robe (worn) b - a +0 hat (worn) h - a +0 leather armour (You found it on level 2 of the Dungeon) Jewellery e - an uncursed ring of poison resistance {unknown} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of random uselessness {unknown} d - 2 scrolls of teleportation {unknown} f - 2 scrolls of blinking {unknown} g - a scroll of enchant weapon {unknown} Skills: + Level 1.4 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting * Level 2.1 Conjurations * Level 1.1 Summonings - Level 0.7 Translocations * Level 0.6 Air Magic * Level 0.5 Poison Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger b - Blink Tloc N/A 16% 2 N/A c - Mephitic Cloud Conj/Pois/Air #....... 26% 3 N/A x - Call Imp Summ #....... 13% 2 N/A z - Magic Dart Conj ##.. 6% 1 N/A Z - Conjure Flame Conj/Fire #....... 26% 3 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 22% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You climb downwards. The orc throws a boomerang. The boomerang hits you but does no damage. The weapon returns to the orc! The orc throws a boomerang. The boomerang hits you. The weapon returns to the orc! There is a stone staircase leading up here. You take 5 damage, and have 27/32 hp. Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour The ball explodes into a vile cloud! The stinking cloud engulfs the orc priest but does no damage. The orc throws a boomerang. The boomerang barely misses you. The weapon returns to the orc! The orc priest is engulfed in noxious fumes. The orc priest appears confused. You now have 6/10 mp. The ball explodes into a vile cloud! The stinking cloud engulfs the orc but does no damage. The stinking cloud engulfs the worm but does no damage. The orc priest is engulfed in noxious fumes. The orc priest grins madly. You now have 3/10 mp. The orc priest is engulfed in noxious fumes. The orc priest appears confused. Attack whom? Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (lightly wounded, confused) You reach to attack! You hit the orc priest but do no damage. The orc priest barely misses the worm. Attack whom? Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (lightly wounded, confused) You reach to attack! You hit the orc priest. The worm is engulfed in noxious fumes. The worm appears confused. You hit the orc priest. The orc priest closely misses the orc. The orc hits you with a +0 flail. The orc priest closely misses you. You take 4 damage, and have 24/32 hp. The orc throws a boomerang. The boomerang barely misses you. The weapon returns to the orc! There is a stone staircase leading up here. Unknown command. The orc throws a boomerang. The boomerang misses you. The weapon returns to the orc! The orc throws a boomerang. The boomerang hits you. The weapon returns to the orc! You take 3 damage, and have 21/32 hp. The orc throws a boomerang. The boomerang hits you. The weapon returns to the orc! You take 1 damage, and have 20/32 hp. Aim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering 5 boomerangs The ball explodes into a vile cloud! The stinking cloud engulfs the orc but does no damage. Something bites the orc. The orc is engulfed in noxious fumes. The orc appears confused. You now have 1/10 mp. The orc is engulfed in noxious fumes. The orc appears confused. The orc hits you with a +0 flail. You take 2 damage, and have 19/32 hp. You barely miss the orc. The orc is engulfed in noxious fumes. The orc appears confused. The orc misses you. There is a stone staircase leading up here. You are too injured to fight recklessly! You are too injured to fight recklessly! You catch the helpless orc completely off-guard! You hit the orc. The orc hits the worm with a +0 flail! You hit the orc. You kill the orc! You don't have enough magic to cast that spell. A beastly little devil appears in a puff of flame. The worm closely misses your crimson imp. You now have 0/10 mp. The orc priest seems less confused. The worm bites your crimson imp. Your crimson imp hits the worm. The orc priest hits you but does no damage. Your crimson imp hits the worm. The orc priest hits you from afar with a +0 trident! The worm closely misses your crimson imp. Your crimson imp hits the worm. You take 6 damage, and have 13/32 hp. The orc priest looks braver for a moment. Your crimson imp hits the worm. The orc priest hits you from afar with a +0 trident. The worm misses your crimson imp. Your crimson imp hits the worm but does no damage. You take 3 damage, and have 10/32 hp. The orc priest hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The worm barely misses your crimson imp. Your crimson imp hits the worm. You take 3 damage, and have 7/32 hp. The orc priest hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Your crimson imp hits the worm. You take 5 damage, and have 2/32 hp. The orc priest barely misses you. The worm bites your crimson imp but does no damage. Your crimson imp hits the worm. The orc priest misses you. Your crimson imp hits the worm but does no damage. The worm closely misses your crimson imp. The orc priest hits you from afar with a +0 trident! You die... ### #.# #.######## # ###........#### ##.# #...######....###...# #†### ##.....w5@..# ##.# ##......o##### ...####..#.....# #.....#.##.!..<# ...............### ######..##.......# ## #.###...)##.# .# #.# ###### %# .### #÷# .## You could see a worm, an orc priest and a friendly crimson imp. Vanquished Creatures An orc wizard (D:2) 2 adders (D:2) A dart slug (D:1) A leopard gecko (D:2) 3 orcs (D:2) 2 giant cockroaches 4 goblins (D:1) 4 hobgoblins (D:1) 2 ball pythons 2 bats (D:1) 6 frilled lizards 6 kobolds 6 rats (D:1) 40 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 122 | D:1 | Reached skill level 1 in Conjurations 355 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 820 | D:1 | Reached skill level 1 in Fighting 1260 | D:2 | Learned a level 2 spell: Call Imp 1263 | D:2 | Learned a level 2 spell: Blink 1264 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1305 | D:2 | Learned a level 3 spell: Mephitic Cloud 1654 | D:2 | Reached skill level 1 in Summonings 1824 | D:2 | Reached skill level 2 in Conjurations 1834 | D:2 | Reached XP level 4. HP: 20/32 MP: 2/10 2096 | D:1 | Learned a level 3 spell: Conjure Flame 2171 | D:2 | HP: 7/32 [orc priest/+0 trident (3)] 2172 | D:2 | HP: 2/32 [orc priest/+0 trident (5)] 2175 | D:2 | Mangled by an orc priest Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_cross D:2: layout_rooms, chequers_serial_rivers_marsh Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.1 Fighting | 1 | 1.4 Summonings | 1 | 1.1 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 4.4 Translocations | | 0.7 Air Magic | | 0.6 Poison Magic | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Trident | 7 | 10 || 17 Fire: Hunting sling | 1 | || 1 Cast: Magic Dart | 79 | || 79 Mephitic Cloud | 1 | 5 || 6 Call Imp | | 3 || 3 Stab: Confused | | 1 || 1 Armor: Robe | 4 | 1 || 5 Dodge: Dodged | 13 | 17 || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 116 | 0 | 0.0 | 41 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 77 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_cross D:2: layout_rooms, chequers_serial_rivers_marsh Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.6 | 41.4 | 40.2 | 1004.5 Dungeon | 100.0 | 100.0 | 7.6 | 41.4 | 40.2 | 1004.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 58.0 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 58.0 +-------+-------+-------+-------+-------+----------------------