Dungeon Crawl Stone Soup version 0.25-a0-410-g53dbb63 (webtiles) character file. Game seed: 3362854243376019664, levelgen mode: deterministic 13 domi the Magician (level 2, 0/20 HPs) Began as a Mummy Wizard on Jan 13, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (445 turns). domi the Magician (Mummy Wizard) Turns: 445, Time: 00:01:17 Health: 0/20 AC: 2 Str: 10 XL: 2 Next: 24% Magic: 1/7 EV: 11 Int: 17 God: Gold: 6 SH: 3 Dex: 10 Spells: 8/9 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . d - +0 buckler rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Missiles c - 17 stones (quivered) e - 4 poisoned darts Armour a - a +0 robe (worn) b - a +0 hat (worn) d - a +0 buckler (worn) (You found it on level 1 of the Dungeon) Scrolls f - a scroll of remove curse {unknown} Skills: + Level 0.6 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 0.3 Shields + Level 4.2 Spellcasting * Level 1.3 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj #... 14% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 28% 2 N/A Call Imp Summ #....... 28% 2 N/A Slow Hex #....... 36% 2 N/A Conjure Flame Conj/Fire #....... 50% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 54% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History f - a scroll labeled SODIOR EGGUNA A bat comes into view. A bat is nearby! A bat is nearby! Aim: a bat The magic dart hits the bat. You now have 6/7 mp. Aim: a bat (moderately wounded) The magic dart hits the bat but does no damage. The bat closely misses you. You now have 5/7 mp. Aim: a bat (moderately wounded) The magic dart hits the bat. You kill the bat! A jackal comes into view. You now have 4/7 mp. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal is nearby! Unknown command. Aim: a jackal (hasn't noticed you) The magic dart hits the jackal. The jackal barks! A jackal comes into view. You now have 3/7 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal but does no damage. A jackal comes into view. You now have 2/7 mp. Aim: a jackal (moderately wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barks! You now have 1/7 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. You kill the jackal! You now have 0/7 mp. You don't have enough magic to cast that spell. Aim: a jackal The magic dart hits the jackal but does no damage. You now have 0/7 mp. The jackal bites you. You take 1 damage, and have 19/20 hp. You hit the jackal. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal misses you. You hit the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. You take 3 damage, and have 16/20 hp. You closely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. The jackal misses you. You take 2 damage, and have 14/20 hp. You hit the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you. x2 You take 3 damage, and have 11/20 hp. You closely miss the jackal. The jackal bites you. You take 2 damage, and have 9/20 hp. You closely miss the jackal. You block the jackal's attack. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal misses you. You hit the jackal but do no damage. The jackal misses you. Your magical contamination has completely faded away. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. You block the jackal's attack. You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. You block the jackal's attack. The jackal bites you. You take 1 damage, and have 9/20 hp. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 6/20 hp. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/20 hp. MASSIVE DAMAGE!! Aim: a jackal (heavily wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal completely misses you. You now have 1/7 mp. Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! You now have 0/7 mp. You block the jackal's attack. The jackal misses you. The jackal bites you. You die... #.........>....÷.##......... #.....................##### . #...............#####..### .. #...............# ####...####.# #...............###.......!...## ##...............†..#####..).... ##............######...†.##.... #####..#####.######.##### †.. ####.....@h.....# .. #.############ . #.# #.# #.# #.# #.# #.# #.# You could see a jackal. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 bats (D:1) A kobold (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 63 | D:1 | Reached skill level 1 in Conjurations 320 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 435 | D:1 | HP: 4/20 [jackal (2)] 435 | D:1 | HP: 1/20 [jackal (3)] 445 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: evilmike_arrival_run_for_it, layout_rooms Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.3 Fighting | | 0.6 Dodging | | 1.5 Stealth | | 1.5 Shields | | 0.3 Spellcasting | | 4.2 Summonings | | 0.7 Translocations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 28 Cast: Magic Dart || 25 Armor: Robe || 3 Dodge: Dodged || 21 Block: Buckler || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 19 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: evilmike_arrival_run_for_it, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 58.4 | 10.8 | 445.0 Dungeon | 100.0 | 100.0 | 0.0 | 58.4 | 10.8 | 445.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 +-------+-------+-------+-------+-------+----------------------