Dungeon Crawl Stone Soup version 0.25-a0-388-g41a7e55 (webtiles) character file. Game seed: 11767494632765241078, levelgen mode: deterministic 70 domi the Magician (level 4, -3/32 HPs) Began as a Mummy Wizard on Jan 8, 2020. Was an Initiate of Gozag. Slain by a worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:29 (2567 turns). domi the Magician (Mummy Wizard) Turns: 2567, Time: 00:04:29 Health: -3/32 AC: 11 Str: 10 XL: 4 Next: 3% Magic: 10/10 EV: 4 Int: 18 God: Gozag Gold: 98 SH: 0 Dex: 10 Spells: 1/12 levels left rFire x . . SeeInvis . d - -2 hunting sling (curse) rCold + . . Gourm . (no shield) rNeg + + + Faith . n - +0 chain mail rPois ∞ Spirit . h - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Tele + c - +1 pair of boots Stlth .......... (no amulet) HPRegen 0.10/turn j - ring of teleportation (curse) {+/*tele, !d} MPRegen 0.12/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Potion Petition, Call Merchant, Bribe Branch, Renounce Religion You were on level 2 of the Dungeon. You worshipped Gozag. Gozag was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 124 gold pieces. You paid 26 gold pieces to Gozag. Inventory: Hand Weapons d - a cursed -2 hunting sling (weapon) (You found it on level 1 of the Dungeon) i - a +0 dagger of freezing (You found it on level 1 of the Dungeon) k - a +0 hunting sling (You found it on level 1 of the Dungeon) Missiles e - 51 stones (quivered) l - 3 boomerangs Armour c - a +1 pair of boots (worn) (You found it on level 1 of the Dungeon) h - a +0 helmet (worn) (You found it on level 1 of the Dungeon) n - a +0 chain mail (worn) (You found it on level 2 of the Dungeon) Jewellery j - a cursed ring of teleportation (left hand) {+/*tele, !d} (You found it on level 2 of the Dungeon) Scrolls f - a scroll of amnesia Skills: + Level 1.2 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting * Level 2.0 Conjurations * Level 1.1 Summonings - Level 0.7 Translocations * Level 0.4 Air Magic * Level 0.5 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger b - Blink Tloc N/A 100% 2 N/A c - Mephitic Cloud Conj/Pois/Air #....... 100% 3 N/A x - Call Imp Summ #....... 100% 2 N/A z - Magic Dart Conj ##.. 99% 1 N/A Z - Conjure Flame Conj/Fire #....... 100% 3 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 100% 1 N/A Ensorcelled Hibernation Hex/Ice #..... 100% 2 N/A Slow Hex #....... 100% 2 N/A Confuse Hex #....... 100% 3 N/A Dazzling Flash Conj/Hex #..... 100% 3 N/A Tukima's Dance Hex #....... 100% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You shoot a stone. The stone hits the worm. Firing (i - inventory) e - 70 stones (quivered) Aim: a worm (moderately wounded) You shoot a stone. The stone barely misses the worm. The worm bites you. You take 1 damage, and have 25/32 hp. Firing (i - inventory) e - 69 stones (quivered) Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm. The worm bites you but does no damage. Firing (i - inventory) e - 68 stones (quivered) Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm. The worm barely misses you. Firing (i - inventory) e - 67 stones (quivered) Aim: a worm (moderately wounded) You shoot a stone. The stone barely misses the worm. Firing (i - inventory) e - 66 stones (quivered) Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm. The worm bites you but does no damage. Firing (i - inventory) e - 65 stones (quivered) Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm but does no damage. The worm bites you but does no damage. Firing (i - inventory) e - 64 stones (quivered) Aim: a worm (moderately wounded) You shoot a stone. The stone barely misses the worm. Firing (i - inventory) e - 63 stones (quivered) Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm. The worm bites you. You take 5 damage, and have 21/32 hp. Firing (i - inventory) e - 62 stones (quivered) Aim: a worm (moderately wounded) You shoot a stone. The stone barely misses the worm. You feel strangely unstable. You are suddenly yanked towards a nearby monster! Your surroundings suddenly seem different. The worm bites you. A worm comes into view. You take 6 damage, and have 15/32 hp. Really attack while wielding your cursed -2 hunting sling? [Y]es or [N]o only, please. Really attack while wielding your cursed -2 hunting sling? [Y]es or [N]o only, please. Really attack while wielding your cursed -2 hunting sling? Okay, then. The worm bites you but does no damage. Okay, then. You aren't carrying any items that you can evoke. Unknown command. It is impossible to cast this spell (100% risk of failure)! Unknown command. Firing (i - inventory) e - 61 stones (quivered) Aim: a worm You shoot a stone. The stone barely misses the worm. The worm bites you but does no damage. Firing (i - inventory) e - 60 stones (quivered) Aim: a worm You shoot a stone. The stone hits the worm. Firing (i - inventory) e - 59 stones (quivered) Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm but does no damage. The worm bites you. You take 1 damage, and have 17/32 hp. Firing (i - inventory) e - 58 stones (quivered) Aim: a worm (lightly wounded) You shoot a stone. The stone hits the worm. The worm bites you! You take 6 damage, and have 11/32 hp. Firing (i - inventory) e - 57 stones (quivered) Aim: a worm (lightly wounded) You shoot a stone. The stone hits the worm but does no damage. Firing (i - inventory) e - 56 stones (quivered) Aim: a worm (lightly wounded) You shoot a stone. The stone hits the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 3/32 hp. MASSIVE DAMAGE!! You can't drink. Okay, then. Firing (i - inventory) e - 55 stones (quivered) Aim: a worm (moderately wounded) You shoot a stone. The stone barely misses the worm. The worm barely misses you. Firing (i - inventory) e - 54 stones (quivered) Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm. The worm bites you but does no damage. Firing (i - inventory) e - 53 stones (quivered) Aim: a worm (heavily wounded) You shoot a stone. The stone barely misses the worm. The worm barely misses you. x2 Firing (i - inventory) e - 52 stones (quivered) Aim: a worm (moderately wounded) You shoot a stone. The stone hits the worm but does no damage. The worm bites you. You die... Your body crumbles into a pile of gold. #####.##......# #.#..# .##........)..# #.#..# .##...........# #.#..# .##....!####'#########.#..# .##.....####...%.......#..# .##.......[!.###########..# .##......................># .##.....####.############## .####'### #.#.w@# .# #.######.#.#w# .# #.#......#.#(# #####.#.######.#.# ....#.#.# #.#.# ###.#.#.# #.#.# #.#.#.# #w#.# #......# ###.#.#.# #.#.# ......# ..#.#.#.# #.#.. ......# You could see 2 worms. Vanquished Creatures An adder (D:2) An ooze (D:2) A worm (D:2) 2 dart slugs 3 leopard geckos (D:1) 3 ball pythons A giant cockroach (D:2) 8 goblins 4 hobgoblins 2 jackals (D:2) 7 kobolds 5 bats 2 frilled lizards (D:1) 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 28 | D:1 | Reached skill level 1 in Conjurations 305 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 647 | D:1 | Reached skill level 1 in Fighting 1007 | D:1 | Reached XP level 3. HP: 26/26 MP: 8/8 1307 | D:2 | Learned a level 2 spell: Call Imp 1310 | D:2 | Learned a level 2 spell: Blink 1314 | D:2 | Learned a level 3 spell: Mephitic Cloud 1765 | D:2 | Reached skill level 1 in Summonings 1805 | D:2 | Reached skill level 2 in Conjurations 2221 | D:2 | Found an opulent altar of Gozag. 2248 | D:2 | Became a worshipper of Gozag Ym Sagoz the Greedy 2315 | D:2 | Reached XP level 4. HP: 30/32 MP: 10/10 2332 | D:2 | Learned a level 3 spell: Conjure Flame 2562 | D:2 | HP: 3/32 [worm (8)] 2567 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, minmay_misc_feat_rows, dk_noncrumbling_4, serial_park_tiny_2, item_on_display_a D:2: layout_basic, nicolae_gozag_seed_capital, eino_curves_03, grunt_decor_clamped Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.0 Fighting | 1 | 1.2 Summonings | 1 | 1.1 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 4.5 Translocations | | 0.7 Air Magic | | 0.4 Poison Magic | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 21 | || 21 Fire: Hunting sling | 155 | 44 || 199 Cast: Magic Dart | 40 | || 40 Mephitic Cloud | 1 | || 1 Use: Scroll | 2 | || 2 Armor: Robe | 4 | || 4 Chain mail | 55 | 14 || 69 Ring mail | 22 | || 22 Dodge: Dodged | 72 | 8 || 80 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 100 | 0 | 0.0 | 45 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 56 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, minmay_misc_feat_rows, dk_noncrumbling_4, serial_park_tiny_2, item_on_display_a D:2: layout_basic, nicolae_gozag_seed_capital, eino_curves_03, grunt_decor_clamped Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 30.3 | 48.1 | 1275.5 Dungeon | 100.0 | 100.0 | 0.6 | 30.3 | 48.1 | 1275.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.0 +-------+-------+-------+-------+-------+----------------------