Dungeon Crawl Stone Soup version 0.25-a0-388-g41a7e55 (webtiles) character file. Game seed: 9448745108522799644, levelgen mode: deterministic 28 domi the Magician (level 3, -2/26 HPs) Began as a Mummy Wizard on Jan 7, 2020. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1816 turns). domi the Magician (Mummy Wizard) Turns: 1816, Time: 00:01:41 Health: -2/26 AC: 5 Str: 10 XL: 3 Next: 0% Magic: 1/8 EV: 10 Int: 18 God: Gold: 60 SH: 0 Dex: 10 Spells: 9/10 levels left rFire x . . SeeInvis . c - +0 club rCold + . . Gourm . (no shield) rNeg + + + Faith . j - +0 ring mail rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe b - a +0 hat (worn) j - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of fog {unknown} e - 3 scrolls of amnesia {unknown} f - a scroll of enchant armour {unknown} g - a scroll of teleportation {unknown} h - a scroll of remove curse {unknown} i - a scroll of random uselessness {unknown} Skills: + Level 1.4 Fighting + Level 1.1 Armour + Level 2.0 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting - Level 0.7 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj #... 28% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 38% 2 N/A Call Imp Summ #....... 38% 2 N/A Slow Hex #....... 50% 2 N/A Conjure Flame Conj/Fire #....... 67% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 71% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History There is a stone staircase leading down here. You climb downwards. A rat comes into view. There is a stone staircase leading up here. A rat is nearby! A rat is nearby! A rat is nearby! The helpless rat fails to defend itself. You hit the rat. The rat bites you. You take 1 damage, and have 20/21 hp. You barely miss the rat. The rat barely misses you. You closely miss the rat. The rat barely misses you. A rat is nearby! You hit the rat. You kill the rat! A bat comes into view. Health restored: 21 A worm comes into view. The bat hits you but does no damage. There are monsters nearby! You barely miss the bat. The bat hits you. You take 1 damage, and have 20/21 hp. There are monsters nearby! Your ring mail prevents you from hitting the worm. The bat hits you but does no damage. The worm barely misses you. Health restored: 21 You hit the worm but do no damage. The bat completely misses you. You hit the worm but do no damage. The bat hits you but does no damage. The worm bites you but does no damage. You hit the worm. The bat closely misses you. The worm bites you but does no damage. The bat closely misses you. The bat completely misses you. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. The bat hits you. You take 1 damage, and have 20/21 hp. Aim: a bat The magic dart hits the bat. The bat barely misses you. The bat closely misses you. You now have 6/7 mp. Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You regained 5 hp, and now have 25/26 hp. You now have 5/8 mp. A worm is nearby! Aim: a worm The magic dart hits the worm. You now have 4/8 mp. Aim: a worm The magic dart hits the worm. You now have 3/8 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. Health restored: 26 You now have 2/8 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 1/8 mp. Aim: a worm (moderately wounded) The magic dart hits the worm. The worm closely misses you. You now have 0/8 mp. You don't have enough magic to cast that spell. You hit the worm. The worm bites you. You take 6 damage, and have 20/26 hp. MASSIVE DAMAGE!! You hit the worm. You hit the worm but do no damage. The worm bites you. You take 4 damage, and have 16/26 hp. You barely miss the worm. The worm closely misses you. You hit the worm but do no damage. The worm bites you. You take 3 damage, and have 13/26 hp. You hit the worm. The worm barely misses you. You hit the worm but do no damage. Your ring mail prevents you from hitting the worm. The worm bites you. You hit the worm. The worm bites you but does no damage. Aim: a worm (heavily wounded) The magic dart hits the worm. The worm bites you. You take 1 damage, and have 12/26 hp. You now have 1/8 mp. You hit the worm but do no damage. You hit the worm. The worm barely misses you. You hit the worm but do no damage. The worm bites you. You take 4 damage, and have 8/26 hp. Aim: a worm (severely wounded) The magic dart hits the worm. The worm bites you but does no damage. You now have 0/8 mp. You hit the worm. You hit the worm but do no damage. The worm bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/26 hp. You hit the worm. The worm closely misses you. You barely miss the worm. The worm bites you! You die... ##.##.# ####.# #..# ## ### #.## . ..# #.# #. #.# #.# ##.##.# #.# #.##...#.########.# #...........w@....# #..#...#..######### ##.##..# .......# ....###.# #... ..# ### ### You could see a worm. Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) 5 bats 4 hobgoblins (D:1) 3 goblins (D:1) 3 kobolds (D:1) 8 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 559 | D:1 | HP: 3/14 [kobold (3)] 565 | D:1 | Reached XP level 2. HP: 5/20 MP: 5/7 567 | D:1 | HP: 2/20 [kobold (3)] 938 | D:1 | Reached skill level 1 in Fighting 1313 | D:1 | Reached skill level 2 in Dodging 1456 | D:1 | Reached skill level 1 in Armour 1793 | D:2 | Reached XP level 3. HP: 25/26 MP: 5/8 1814 | D:2 | HP: 4/26 [worm (4)] 1816 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, st_stairs_11 D:2: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | 2 | 2.0 Armour | 1 | 1.1 Stealth | | 1.5 Spellcasting | | 4.0 Conjurations | | 0.7 Summonings | | 0.7 Translocations | | 0.7 Action || total -------------------------++------- Melee: Club || 64 Cast: Magic Dart || 42 Stab: Sleeping || 1 Armor: Robe || 7 Ring mail || 8 Dodge: Dodged || 53 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 5 | 12.2 | 22 | 3 | 12.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 5 | 12.8 | 20 | 3 | 13.0 D:2 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, st_stairs_11 D:2: layout_loops_corners Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.2 | 62.5 | 27.1 | 897.5 Dungeon | 100.0 | 100.0 | 1.2 | 62.5 | 27.1 | 897.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 +-------+-------+-------+-------+-------+----------------------