Dungeon Crawl Stone Soup version 0.25-a0-366-g516bc45 (webtiles) character file. Game seed: 15643602397977041955, levelgen mode: deterministic 7 domi the Magician (level 1, 0/14 HPs) Began as a Mummy Wizard on Jan 7, 2020. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (220 turns). domi the Magician (Mummy Wizard) Turns: 220, Time: 00:00:50 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 83% Magic: 0/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 7/8 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls c - a scroll of enchant armour {unknown} Skills: + Level 0.5 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting * Level 1.2 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj #... 10% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 17% 2 N/A Call Imp Summ #....... 17% 2 N/A Slow Hex #....... 24% 2 N/A Conjure Flame Conj/Fire #....... 36% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 36% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The magic dart hits the hobgoblin. You now have 2/5 mp. Aim: a hobgoblin (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! Your Conjurations skill increases to level 1! You now have 1/5 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hobgoblin corpse. 2 jackals come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Aim: a jackal (resting) The magic dart hits the jackal. The jackal barks! A jackal comes into view. You now have 0/5 mp. You don't have enough magic to cast that spell. Aim: a jackal The magic dart hits the jackal. You now have 0/5 mp. The jackal misses you. You barely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal barely misses you. The jackal bites you. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! You now have 0/5 mp. You start resting. The jackal is too close now for your liking. You regained 3 mp, and now have 3/5 mp. Aim: a jackal (hasn't noticed you) The magic dart hits the jackal. The jackal barks! You now have 2/5 mp. Aim: a jackal (moderately wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. You are momentarily dazzled by a flash of light! The jackal closely misses you. You now have 1/5 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal closely misses you. You now have 0/5 mp. You don't have enough magic to cast that spell. A hobgoblin comes into view. It is wielding a +0 club. The jackal closely misses you. The jackal closely misses you. Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal barks! The hobgoblin shouts! The jackal barely misses you. x2 You now have 0/5 mp. You closely miss the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal bites you. You take 1 damage, and have 11/13 hp. You closely miss the jackal. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 10/13 hp. You closely miss the jackal. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal misses you. The jackal bites you. You take 2 damage, and have 9/14 hp. You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. Aim: a jackal The magic dart hits the jackal. The jackal bites you. x2 You take 4 damage, and have 5/14 hp. MASSIVE DAMAGE!! You now have 0/5 mp. You hit the jackal. You kill the jackal! You hit the hobgoblin. The hobgoblin misses you. Your magical contamination has completely faded away. The hobgoblin blocks your attack. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/14 hp. Unknown command. There is an open door here. You see here a frilled lizard corpse. You see here a lumpy golden potion. Aim: a hobgoblin, wielding a +0 club and wearing a +0 large shield The magic dart hits the hobgoblin. The hobgoblin barely misses you. Aim: a hobgoblin, wielding a +0 club and wearing a +0 large shield (lightly wounded) The magic dart hits the hobgoblin. The hobgoblin barely misses you. You now have 1/5 mp. Aim: a hobgoblin, wielding a +0 club and wearing a +0 large shield (heavily wounded) The magic dart hits the hobgoblin. The hobgoblin hits you with a +0 club. You die... ######## ######### .......######## #.......# ....##†##.....# #.#####.# ###.##.##.###.# #.# #.# # #.g.....# #.####.#####.# # ####.#..###...@g..†..#.# # #.##.....####.###.#.# ######.###†#### #.# #.#.# .......# #.# #.###.#)# ##########.# #.......# # #....## #####.### # #.#...## #.##### # ###.#+#..## ###.....# . ##.....##..## ##.#.....# You could see a hobgoblin. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 2 frilled lizards (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 111 | D:1 | Reached skill level 1 in Conjurations 220 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.2 Fighting | | 0.5 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 4.1 Summonings | | 0.7 Translocations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 16 Armor: Robe || 1 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_corners Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 24.5 | 38.6 | 220.0 Dungeon | 100.0 | 100.0 | 0.0 | 24.5 | 38.6 | 220.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------