Dungeon Crawl Stone Soup version 0.25-a0-316-gd28d56f (webtiles) character file. Game seed: 2996641643291428058, levelgen mode: deterministic 25 domi the Magician (level 2, 0/19 HPs) Began as a Mummy Wizard on Dec 24, 2019. Slain by a leopard gecko (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (1329 turns). domi the Magician (Mummy Wizard) Turns: 1329, Time: 00:01:52 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 82% Magic: 2/7 EV: 12 Int: 17 God: Gold: 69 SH: 0 Dex: 10 Spells: 4/9 levels left rFire x . . SeeInvis . c - +0 short sword rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Missiles e - 56 stones (quivered) Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery f - an uncursed ring of resist corrosion {unknown} (You found it on level 1 of the Dungeon) Wands h - a wand of disintegration (16) (You found it on level 2 of the Dungeon) Scrolls d - a scroll of fog {unknown} g - a scroll of remove curse {unknown} i - a scroll of blinking {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting + Level 2.3 Conjurations - Level 0.7 Summonings - Level 0.7 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger b - Blink Tloc N/A 19% 2 N/A x - Call Imp Summ #....... 19% 2 N/A z - Magic Dart Conj ##.. 6% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 24% 2 N/A Conjure Flame Conj/Fire #....... 28% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 34% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History A worm is nearby! A worm is nearby! A worm is nearby! Aim: a worm (resting) The magic dart hits the worm. You now have 6/7 mp. Aim: a worm (lightly wounded) The magic dart hits the worm but does no damage. You now have 5/7 mp. Aim: a worm The magic dart hits the worm. You now have 4/7 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 3/7 mp. Aim: a worm (moderately wounded) The magic dart hits the worm. You now have 2/7 mp. Aim: a worm (heavily wounded) The magic dart hits the worm. You now have 1/7 mp. Aim: a worm (severely wounded) The magic dart hits the worm. You now have 0/7 mp. You don't have enough magic to cast that spell. You hit the worm but do no damage. You hit the worm but do no damage. The worm bites you! You take 7 damage, and have 12/19 hp. MASSIVE DAMAGE!! Aim: a worm (heavily wounded) The magic dart hits the worm. You now have 0/7 mp. Aim: a worm (severely wounded, chance to defeat MR: 73%) The worm is blasted! You blow up the worm! You start resting. Health restored: 19; MP restored: 7 There is a faded altar of an unknown god here. You now have 69 gold pieces (gained 9). You see here a ring mail. A worm and a goblin come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Aim: a worm (resting) The magic dart hits the worm. You now have 6/7 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 5/7 mp. Aim: a worm (moderately wounded) The magic dart hits the worm. The goblin shouts! You now have 4/7 mp. Aim: a worm (severely wounded) The magic dart hits the worm. You now have 3/7 mp. Aim: a worm (severely wounded) The magic dart hits the worm. You now have 2/7 mp. Aim: a worm (severely wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Strange energies run through your body. You now have 1/7 mp. Aim: a worm (severely wounded) You miscast Magic Dart. Strange energies run through your body. A leopard gecko comes into view. The goblin hits you with a +0 club. You take 3 damage, and have 16/19 hp. You now have 0/7 mp. You don't have enough magic to cast that spell. You closely miss the goblin. The goblin barely misses you. You barely miss the goblin. The leopard gecko hisses angrily. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You hit the worm. The worm bites you! Ouch! That really hurt! You take 10 damage, and have 6/19 hp. MASSIVE DAMAGE!! Okay, then. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/19 hp. MASSIVE DAMAGE!! You miscast Call Imp. Distant voices call out to you! The leopard gecko barely misses you. You now have 0/7 mp. The leopard gecko barely misses you. The leopard gecko completely misses you. The leopard gecko bites you but does no damage. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/19 hp. The leopard gecko misses you. The leopard gecko bites you. You die... .................# ................## ................## ...........####..# #####...#### ##.# #...# #.# #...# #.# #####...# #l# ....#...# #@# #####...# #.# #...# #.# #...# #.# #...# #.# #...########.# #...#........# #...########.# #...# #.# You could see a leopard gecko. Vanquished Creatures An ooze (D:2) A worm (D:2) A dart slug (D:1) 2 giant cockroaches (D:1) 5 goblins A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 15 | D:1 | Reached skill level 1 in Conjurations 441 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 807 | D:1 | Reached skill level 2 in Conjurations 975 | D:2 | Learned a level 2 spell: Call Imp 978 | D:2 | Learned a level 2 spell: Blink 1032 | D:2 | Found a faded altar of an unknown god. 1297 | D:2 | HP: 1/19 [leopard gecko (5)] 1318 | D:2 | HP: 1/19 [leopard gecko (1)] 1329 | D:2 | Slain by a leopard gecko Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_cross_1, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_broadway_c, co_window_broadway_b, co_window_cross_2, co_window_2corner, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, chequers_ecumenical_altar_simple Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 2 | 2.3 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 4.0 Summonings | | 0.7 Translocations | | 0.7 Action || total -------------------------++------- Melee: Short sword || 12 Throw: Stone || 3 Cast: Magic Dart || 48 Evoke: Wand || 1 Armor: Robe || 4 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 14 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_cross_1, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_broadway_c, co_window_broadway_b, co_window_cross_2, co_window_2corner, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, chequers_ecumenical_altar_simple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.7 | 25.7 | 62.4 | 653.5 Dungeon | 100.0 | 100.0 | 1.7 | 25.7 | 62.4 | 653.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------