Dungeon Crawl Stone Soup version 0.25-a0-294-gea9b1ad (webtiles) character file. Game seed: 15958790848864975507, levelgen mode: deterministic 4 domi the Magician (level 1, -2/13 HPs) Began as a Mummy Wizard on Dec 18, 2019. Slain by a kobold ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (390 turns). domi the Magician (Mummy Wizard) Turns: 390, Time: 00:00:49 Health: -2/13 AC: 2 Str: 10 XL: 1 Next: 58% Magic: 0/5 EV: 12 Int: 17 God: Gold: 12 SH: 0 Dex: 10 Spells: 7/8 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Missiles c - 8 stones (quivered) Armour a - a +0 robe (worn) b - a +0 hat (worn) d - a +1 hat (You found it on level 1 of the Dungeon) Skills: + Level 1.6 Dodging + Level 1.7 Stealth + Level 4.1 Spellcasting + Level 1.0 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj #... 11% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 17% 2 N/A Call Imp Summ #....... 17% 2 N/A Slow Hex #....... 24% 2 N/A Conjure Flame Conj/Fire #....... 36% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 38% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History MP restored: 5 Found a glowing ring mail. d - a runed hat You see here a glowing ring mail. A bat comes into view. Aim: a bat (resting) The magic dart hits the bat. You now have 4/5 mp. Aim: a bat (moderately wounded) The magic dart hits the bat. You kill the bat! You now have 3/5 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a naga barding. You see here a whip. You see here an orange potion. Found a stone staircase leading down. MP restored: 5 A bat, a jackal, a hobgoblin and a kobold come into view. Aim: a hobgoblin, wielding a +0 club (resting) The magic dart hits the hobgoblin. You now have 4/5 mp. Aim: a hobgoblin, wielding a +0 club (heavily wounded) The magic dart hits the hobgoblin. You now have 3/5 mp. Aim: a hobgoblin, wielding a +0 club (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 2/5 mp. Aim: a bat The magic dart hits the bat. You kill the bat! You now have 1/5 mp. Aim: a jackal (resting) You miscast Magic Dart. You are very lightly contaminated with residual magic. The air around you crackles with energy! The kobold shouts! You hear a shout! A hobgoblin comes into view. It is wielding a +0 club. You now have 0/5 mp. You don't have enough magic to cast that spell. The jackal bites you. You take 1 damage, and have 12/13 hp. The jackal bites you. You take 2 damage, and have 10/13 hp. The jackal closely misses you. Your magical contamination has completely faded away. The jackal closely misses you. Aim: a jackal The magic dart hits the jackal. The jackal bites you but does no damage. You now have 1/5 mp. Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal bites you. x2 You take 3 damage, and have 7/13 hp. MASSIVE DAMAGE!! You now have 0/5 mp. Throwing (i - inventory) c - 14 stones (quivered) Aim: a jackal (severely wounded) You throw a stone. The stone barely misses the jackal. The stone closely misses the kobold. The stone closely misses the hobgoblin. The jackal barely misses you. Throwing (i - inventory) c - 13 stones (quivered) Aim: a jackal (severely wounded) You throw a stone. The stone hits the jackal but does no damage. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 6/13 hp. Throwing (i - inventory) c - 12 stones (quivered) Aim: a jackal (severely wounded) You throw a stone. The stone barely misses the jackal. The stone hits the kobold but does no damage. The jackal barely misses you. Throwing (i - inventory) c - 11 stones (quivered) Aim: a jackal (severely wounded) You throw a stone. The stone hits the jackal but does no damage. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 5/13 hp. Throwing (i - inventory) c - 10 stones (quivered) Aim: a jackal (severely wounded) You throw a stone. The stone hits the jackal. You kill the jackal! Your Conjurations skill increases to level 1! Aim: a kobold, wielding a +0 whip The magic dart hits the kobold but does no damage. The kobold barely misses you. You now have 0/5 mp. You don't have enough magic to cast that spell. Throwing (i - inventory) c - 9 stones (quivered) Aim: a kobold, wielding a +0 whip You throw a stone. The stone completely misses the kobold. The stone barely misses the hobgoblin. The kobold barely misses you. The kobold misses you. You see here an orange potion. Aim: a kobold, wielding a +0 whip The magic dart hits the kobold. The kobold hits you with a +0 whip! Ouch! That really hurt! You die... ##########..# #...........# #.#########.# #.# #.# ######.# #.# #......# #.# #.###### #.# #.# #.# ....... #@# #.# .....>. #K# #.# ......? #.# #.# ..h.... #g# #.# .8....g #.# #.# .....K. #.### #.# ..)..# #.#.# #.# # #.#.# #.# # #.#.# #.# You could see a hobgoblin and a kobold. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 bats (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 372 | D:1 | Reached skill level 1 in Conjurations 390 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, st_stairs_1 Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.6 Stealth | | 1.7 Spellcasting | | 4.1 Summonings | | 0.7 Translocations | | 0.7 Action || total -------------------------++------- Throw: Stone || 6 Cast: Magic Dart || 11 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 2 | 28.6 | 4 | 1 | 20.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 2 | 28.6 | 4 | 1 | 20.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, st_stairs_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 83.3 | 390.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 83.3 | 390.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------