Dungeon Crawl Stone Soup version 0.25-a0-294-gea9b1ad (webtiles) character file. Game seed: 8395558493273042808, levelgen mode: deterministic 252 domi the Magician (level 5, -5/37 HPs) Began as a Mummy Wizard on Dec 18, 2019. Slain by a centaur (8 damage) ... on level 3 of the Dungeon. The game lasted 00:07:46 (2453 turns). domi the Magician (Mummy Wizard) Turns: 2453, Time: 00:07:46 Health: -5/37 AC: 2 Str: 10 XL: 5 Next: 89% Magic: 4/13 EV: 12 Int: 18 God: Gold: 120 SH: 0 Dex: 11 Spells: 4/15 levels left rFire x . . SeeInvis . a - +1 dagger (venom) rCold + . . Gourm . (no shield) rNeg + + + Faith . n - +0 robe rPois ∞ Spirit . d - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) (You took it off a kobold on level 2 of the Dungeon) b - a +0 hunting sling (You found it on level 1 of the Dungeon) Missiles e - 126 stones (quivered) f - 2 sling bullets Armour d - a +0 hat (worn) n - a +0 robe (worn) Jewellery c - a +3 ring of dexterity {unknown} (You found it on level 1 of the Dungeon) h - a cursed ring of attention {unknown} (You found it on level 1 of the Dungeon) j - an uncursed ring of ice {unknown} (You found it on level 1 of the Dungeon) Wands k - a wand of digging (2) (You took it off Sigmund on level 2 of the Dungeon) Scrolls g - a scroll of teleportation {@r4} i - 3 scrolls of identify {unknown} l - a scroll of amnesia {unknown} m - a scroll of random uselessness Skills: + Level 1.2 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 5.9 Spellcasting + Level 2.9 Conjurations + Level 1.4 Summonings - Level 0.7 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger b - Blink Tloc N/A 14% 2 N/A c - Mephitic Cloud Conj/Pois/Air #....... 24% 3 N/A x - Call Imp Summ ##...... 11% 2 N/A z - Magic Dart Conj ###. 3% 1 N/A Z - Conjure Flame Conj/Fire ##...... 21% 3 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 19% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) You see here a cursed +0 dagger. Items here: )) [[ ÷ a +2 whip of flaming; a +0 animal skin; a +2 helmet; a +0 dagger the hobgoblin skeleton of Robin You see here a goblin skeleton. You see here a +0 club. You see here a +0 dagger. You see here a +0 club. You see here a dark potion. You see here a +0 club. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! Firing (i - inventory. (/) - cycle) f - 5 sling bullets (quivered) Aim: a water moccasin You shoot a sling bullet. The sling bullet closely misses the water moccasin. Firing (i - inventory. (/) - cycle) f - 4 sling bullets (quivered) Aim: a water moccasin You shoot a sling bullet. The sling bullet barely misses the water moccasin. Firing (i - inventory. (/) - cycle) f - 3 sling bullets (quivered) Aim: a water moccasin You shoot a sling bullet. The sling bullet completely misses the water moccasin. Your +1 dagger of venom begins to drip with poison! a - a +1 dagger of venom (weapon) The water moccasin bites you. You take 1 damage, and have 36/37 hp. You barely miss the water moccasin. The water moccasin bites you. The water moccasin barely misses you. You take 2 damage, and have 34/37 hp. You hit the water moccasin. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin bites you. You take 5 damage, and have 29/37 hp. You closely miss the water moccasin. The water moccasin barely misses you. The water moccasin bites you. You take 5 damage, and have 24/37 hp. You barely miss the water moccasin. The water moccasin barely misses you. Aim: a water moccasin (lightly wounded) The magic dart hits the water moccasin. The water moccasin bites you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 11/37 hp. MASSIVE DAMAGE!! You now have 12/13 mp. You blink. You now have 10/13 mp. You don't know that spell. You blink. A bat comes into view. You now have 8/13 mp. The fire begins to smolder! The bat closely misses you. x2 You now have 5/13 mp. The bat misses you. The bat smothers the flame. You can't drink. You closely miss the bat. The bat barely misses you. The water moccasin barely misses you. You miss the water moccasin. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 10/37 hp. Unknown command. Okay, then. As you read the scroll labeled CEWNER KUOTILI, it crumbles to dust. You experience a momentary feeling of inescapable doom! It was a scroll of random uselessness. The water moccasin closely misses you. x2 As you read the scroll labeled GIB UMIONEYT, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 9/37 hp. Your surroundings suddenly seem different. The centaur wields a shortbow. The centaur shoots an arrow. The arrow barely misses you. A centaur comes into view. It is wielding a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The centaur unwields a +0 shortbow. The centaur barely misses you. The centaur hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 3/37 hp. Aim: a centaur, quivering 22 arrows The ball explodes into a vile cloud! The stinking cloud engulfs the centaur but does no damage. The stinking cloud engulfs you but does no damage. You hear a shout! You hear an angry hiss. The centaur is engulfed in noxious fumes. The centaur appears confused. The centaur hits you! You die... #.##### ##..bS.# .((###.# ##.# #.# #.# #.# #. ... #. (..## #.....####.######### .........(.....@c☼.# .......###.#######.# #....... You could see a centaur (confused). Vanquished Creatures Sigmund (D:2) Robin (D:2) 4 adders (D:2) 2 worms (D:2) 3 dart slugs 3 leopard geckos (D:2) 2 giant cockroaches (D:2) 16 goblins 11 hobgoblins 4 jackals 5 kobolds A quokka (D:2) 2 ball pythons A bat (D:2) 4 frilled lizards (D:2) 5 rats (D:1) 65 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) 1 creature vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 148 | D:1 | Reached skill level 1 in Conjurations 223 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/7 834 | D:2 | Learned a level 2 spell: Call Imp 837 | D:2 | Learned a level 2 spell: Blink 869 | D:2 | Reached skill level 2 in Stealth 894 | D:2 | Reached skill level 2 in Dodging 989 | D:2 | Reached XP level 3. HP: 23/24 MP: 8/8 990 | D:2 | Noticed Sigmund 1006 | D:2 | Killed Sigmund 1006 | D:2 | Reached skill level 5 in Spellcasting 1006 | D:2 | Reached skill level 2 in Conjurations 1006 | D:2 | Reached XP level 4. HP: 15/30 MP: 1/11 1006 | D:2 | Reached XP level 5. HP: 17/35 MP: 1/13 1419 | D:2 | Reached skill level 1 in Summonings 1657 | D:2 | Learned a level 3 spell: Mephitic Cloud 1661 | D:2 | Learned a level 3 spell: Conjure Flame 1800 | D:2 | Reached skill level 1 in Fighting 1950 | D:2 | Noticed Robin 1969 | D:2 | Killed Robin 2428 | D:3 | Noticed a water moccasin 2449 | D:3 | HP: 9/37 [water moccasin (2)] 2451 | D:3 | Noticed a centaur 2452 | D:3 | HP: 3/37 [centaur (6)] 2453 | D:3 | Slain by a centaur Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, st_stairs_11 D:2: layout_basic, minmay_3d_cube, uniq_robin, uniq_sigmund D:3: layout_loops_ring, first_ration, minmay_puff, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 1 2 | 2.9 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 5 | 5.9 Summonings | 1 | 1.4 Fighting | 1 | 1.2 Translocations | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | | 37 || 37 Fire: Hunting sling | 31 | 46 || 77 Cast: Magic Dart | 34 | 55 || 89 Call Imp | 3 | 2 || 5 Mephitic Cloud | | 7 || 7 Blink | | 2 || 2 Conjure Flame | | 1 || 1 Use: Scroll | | 2 || 2 Stab: Confused | | 2 || 2 Armor: Robe | 2 | 8 || 10 Dodge: Dodged | 17 | 44 || 61 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 128 | 232 | 64.4 | 46 | 20 | 30.3 +---------+---------+-------+---------+---------+------- D:1 | 26 | 7 | 21.2 | 15 | 3 | 16.7 D:2 | 102 | 225 | 68.8 | 31 | 17 | 35.4 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, st_stairs_11 D:2: layout_basic, minmay_3d_cube, uniq_robin, uniq_sigmund D:3: layout_loops_ring, first_ration, minmay_puff, uniq_natasha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.2 | 29.0 | 51.1 | 775.0 Dungeon | 100.0 | 100.0 | 5.2 | 29.0 | 51.1 | 775.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 120.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 120.0 +-------+-------+-------+-------+-------+----------------------