Dungeon Crawl Stone Soup version 0.25-a0-258-g6d7e32a (webtiles) character file. Game seed: 11459199435792002256, levelgen mode: deterministic 28 domi the Grave Robber (level 3, -2/19 HPs) Began as a Tengu Necromancer on Dec 6, 2019. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (1797 turns). domi the Grave Robber (Tengu Necromancer) Turns: 1797, Time: 00:03:08 Health: -2/19 AC: 2 Str: 9 XL: 3 Next: 14% Magic: 0/7 EV: 13 Int: 15 God: Gold: 37 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-2 -> -6) A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of remove curse {unknown} Comestibles c - a ration d - 2 chunks of flesh {@w0} Skills: + Level 2.6 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting * Level 5.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Pain Necr ###. 2% 1 #...... Z - Animate Skeleton Necr N/A 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 9% 3 ###.... Regeneration Chrm/Necr #......... 22% 3 ###.... Animate Dead Necr N/A 26% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Aim: a hobgoblin, wielding a +0 club (resting, chance to defeat MR: 87%) The hobgoblin writhes in agony. You take 1 damage, and have 16/19 hp. You now have 4/7 mp. Aim: a hobgoblin, wielding a +0 club (moderately wounded, chance to defeat MR: 87%) The hobgoblin writhes in agony! You kill the hobgoblin! You take 1 damage, and have 15/19 hp. You now have 3/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a hobgoblin corpse You miscast Animate Skeleton. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 2/7 mp. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! d - 3 chunks of flesh {@w0} You now have 1/7 mp. You start resting. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. Your magical contamination has completely faded away. You regained 2 mp, and now have 3/7 mp. You swap places. A bat comes into view. Aim: a bat (chance to defeat MR: 87%) The bat writhes in agony. You kill the bat! Your Necromancy skill increases to level 5! You take 1 damage, and have 16/19 hp. You now have 2/7 mp. Found a stone staircase leading down. You regained 3 mp, and now have 5/7 mp. An adder comes into view. An adder is nearby! A bat comes into view. There is a stone staircase leading down here. Aim: a bat (chance to defeat MR: 87%) The bat writhes in agony. The bat barely misses you. You take 1 damage, and have 17/19 hp. You now have 5/7 mp. Aim: a bat (heavily wounded, chance to defeat MR: 87%) You miscast Pain. You are very lightly contaminated with residual magic. You sense a malignant aura. The bat closely misses you. You now have 4/7 mp. Aim: a bat (heavily wounded, chance to defeat MR: 87%) The bat writhes in agony. You kill the bat! The adder hisses angrily. You take 1 damage, and have 16/19 hp. You now have 3/7 mp. Aim: an adder (chance to defeat MR: 81%) The adder writhes in agony. A kobold comes into view. You take 1 damage, and have 15/19 hp. You now have 2/7 mp. Aim: an adder (heavily wounded, chance to defeat MR: 81%) The adder writhes in agony. The kobold shouts! A bat comes into view. The bat hits your hobgoblin skeleton. x2; The bat moves out of view. You take 1 damage, and have 14/19 hp. You now have 1/7 mp. Aim: an adder (heavily wounded, chance to defeat MR: 81%) The adder barely resists. The bat hits your hobgoblin skeleton. Your hobgoblin skeleton barely misses the bat. You take 1 damage, and have 13/19 hp. Aim: an adder (heavily wounded, chance to defeat MR: 81%) The adder writhes in agony. The bat barely misses your hobgoblin skeleton. The adder completely misses you. Your hobgoblin skeleton closely misses the bat. The adder bites you. You are poisoned. The adder poisons you! You take 3 damage, and have 10/19 hp. You now have 0/7 mp. You swap places. You feel sick. The bat hits you. The adder bites your hobgoblin skeleton. Your hobgoblin skeleton is destroyed! You take 2 damage, and have 8/19 hp. You don't have enough magic to cast that spell. The bat hits you. You take 1 damage, and have 7/19 hp. You feel sick. The bat closely misses you. You take 1 damage, and have 6/19 hp. The bat barely misses you. The bat closely misses you. You feel sick. The bat barely misses you. The bat closely misses you. The adder barely misses you. The bat hits you but does no damage. The bat misses you. You feel sick. The bat closely misses you. x2 You take 1 damage, and have 5/19 hp. The bat misses you. The bat completely misses you. It was a potion of cancellation. You feel magically purged. Your magical contamination has completely faded away. The bat barely misses you. The bat misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! You feel sick. You take 1 damage, and have 4/19 hp. Aim: an adder (severely wounded, chance to defeat MR: 81%) The adder writhes in agony. The adder bites you. You die... #.# .# #. #.# .# #.# ######.###.####.# #># ####........>....... #.# #.......K..##.####.. #.# #.##.#####.# .# #######.# #.##K# #.# .# ........####.##S# #.# .# #..........##@# #.# .. #.##..###..##.# #.# .. .###.##..###..##.#####.# .. ..............#......... ..##.##.<............... ..##.#######.##########. ..........##.# .###.####.##.# #.........# You could see an adder and a kobold. Vanquished Creatures An ooze (D:1) A dart slug (D:1) 6 bats A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins 2 frilled lizards (D:1) 2 kobolds (D:1) 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Tengu Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 359 | D:1 | Reached XP level 2. HP: 10/15 MP: 0/6 484 | D:1 | Learned a level 1 spell: Animate Skeleton 1422 | D:1 | HP: 3/15 [dart slug (2)] 1712 | D:2 | Reached XP level 3. HP: 17/19 MP: 4/7 1747 | D:2 | Reached skill level 5 in Necromancy 1796 | D:2 | HP: 4/19 [poisoned by an adder] 1797 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, solitary_fountain D:2: layout_loops_ring, tso_metal_star, minmay_misc_feat_secret_circle Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.0 Spellcasting | | 2.3 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Pain || 45 Animate Skeleton || 5 Use: Potion || 1 Eat: Chunk || 4 Armor: Robe || 4 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, solitary_fountain D:2: layout_loops_ring, tso_metal_star, minmay_misc_feat_secret_circle Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.1 | 35.7 | 55.1 | 861.5 Dungeon | 100.0 | 100.0 | 4.1 | 35.7 | 55.1 | 861.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 +-------+-------+-------+-------+-------+----------------------