Dungeon Crawl Stone Soup version 0.25-a0-245-gd0e028f (webtiles) character file. Game seed: 3575482223898456413, levelgen mode: deterministic 16 domi the Grave Robber (level 2, 0/15 HPs) Began as a Tengu Necromancer on Dec 3, 2019. Slain by a bat (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (780 turns). domi the Grave Robber (Tengu Necromancer) Turns: 780, Time: 00:01:43 Health: 0/15 AC: 2 Str: 8 XL: 2 Next: 54% Magic: 1/6 EV: 13 Int: 15 God: Gold: 4 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn b - ring of attention (curse) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery b - a cursed ring of attention (left hand) (You found it on level 1 of the Dungeon) Comestibles c - a ration Skills: + Level 2.5 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting * Level 4.8 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Pain Necr ###. 3% 1 #...... Z - Animate Skeleton Necr N/A 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 9% 3 ###.... Regeneration Chrm/Necr #......... 24% 3 ###.... Animate Dead Necr N/A 30% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You kill the jackal! The rat bites you. You take 3 damage, and have 10/15 hp. You now have 4/6 mp. Aim: a rat (chance to defeat MR: 85%) The rat barely resists. The rat closely misses you. You take 1 damage, and have 9/15 hp. You now have 3/6 mp. Aim: a rat (chance to defeat MR: 85%) The rat writhes in agony. You kill the rat! You take 1 damage, and have 8/15 hp. You now have 2/6 mp. You start resting. Health restored: 15; MP restored: 6 You climb upwards. The bat hits you. The bat closely misses you. The jackal bites you. The hobgoblin barely misses you. The jackal bites you. The jackal barely misses you. The bat hits you but does no damage. The hobgoblin hits you with a +0 club. The jackal closely misses you. There is a stone staircase leading down, spattered with blood here. You take 9 damage, and have 6/15 hp. MASSIVE DAMAGE!! The bat barely misses you. The jackal closely misses you. x2 The jackal barely misses you. The jackal bites you. The hobgoblin misses you. The jackal closely misses you. You climb downwards. There is a stone staircase leading up here. You take 1 damage, and have 5/15 hp. Aim: a hobgoblin, wielding a +0 club (chance to defeat MR: 85%) The hobgoblin writhes in agony. You kill the hobgoblin! The bat misses you. The jackal misses you. x2 You take 1 damage, and have 4/15 hp. You now have 5/6 mp. A leopard gecko comes into view. The jackal barely misses you. Things that are here: a +0 club x2 Aim: a jackal (chance to defeat MR: 85%) The jackal writhes in agony. The jackal misses you. You take 1 damage, and have 3/15 hp. You now have 4/6 mp. Aim: a jackal (lightly wounded, chance to defeat MR: 85%) The jackal writhes in agony. You kill the jackal! The bat hits you but does no damage. The bat completely misses you. You take 1 damage, and have 2/15 hp. You now have 3/6 mp. You aren't carrying any potions. As you read the scroll labeled ATUFIDUZEB, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. The bat hits you but does no damage. Aim: a leopard gecko (chance to defeat MR: 85%) You miscast Pain. You are very lightly contaminated with residual magic. Pain shoots through your body. The bat hits you but does no damage. The leopard gecko closely misses you. The bat completely misses you. You now have 2/6 mp. Aim: a leopard gecko (chance to defeat MR: 85%) The leopard gecko barely resists. The bat hits you but does no damage. The bat misses you. The leopard gecko closely misses you. You take 1 damage, and have 1/15 hp. You now have 1/6 mp. Aim: a leopard gecko (chance to defeat MR: 85%) The leopard gecko writhes in agony. The bat hits you but does no damage. The bat closely misses you. The leopard gecko bites you but does no damage. You now have 0/6 mp. You don't have enough magic to cast that spell. Unknown command. You closely miss the leopard gecko. The bat hits you but does no damage. The bat barely misses you. The leopard gecko barely misses you. You hit the leopard gecko but do no damage. Your kick misses the leopard gecko. The bat misses you. The bat closely misses you. The leopard gecko barely misses you. The leopard gecko closely misses you. Aim: a leopard gecko (severely wounded, chance to defeat MR: 85%) The leopard gecko writhes in agony! You kill the leopard gecko! The bat barely misses you. The bat misses you. The bat barely misses you. You now have 0/6 mp. The bat closely misses you. The bat hits you but does no damage. The bat hits you but does no damage. You aren't carrying any potions. You aren't carrying any scrolls. You aren't carrying any items that you can evoke. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. The bat misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/15 hp. The bat hits you but does no damage. Aim: a bat (chance to defeat MR: 87%) Okay, then. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat barely misses you. The bat barely misses you. The bat closely misses you. Your magical contamination has completely faded away. The bat closely misses you. The bat hits you. You die... #### ... ########.# #..h.....# #.#####h.# #.# #..# #.#####h.## #.....b...# #..##@#..## #..##)#.## #..##<#.# #.......# ##.#.#..# #....).# ###.......+ #....#### #.#.## You could see a jackal and a bat. Vanquished Creatures A leopard gecko (D:2) A ball python (D:1) A goblin (D:1) 4 hobgoblins 2 jackals (D:2) A kobold (D:1) 3 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Tengu Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 2 | D:1 | Learned a level 1 spell: Animate Skeleton 389 | D:1 | You fall into a shaft and drop 1 floor! 393 | D:2 | Reached XP level 2. HP: 7/15 MP: 3/6 771 | D:2 | HP: 1/15 [bat (1)] 780 | D:2 | Slain by a bat Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_corners, st_stairs_5 D:2: layout_loops_corners, kiku_gazebo_garden_becter, okawaru_trees_2, nicolae_gozag_zags_fifth_avenue, first_ration, uniq_robin Action || total -------------------------++------- Melee: Dagger || 9 Cast: Pain || 21 Animate Skeleton || 1 Use: Scroll || 1 Armor: Robe || 14 Dodge: Dodged || 60 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 22 | 1 | 4.3 | 12 | 1 | 7.7 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 6 | 0 | 0.0 D:2 | 13 | 1 | 7.1 | 6 | 1 | 14.3 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_corners, st_stairs_5 D:2: layout_loops_corners, kiku_gazebo_garden_becter, okawaru_trees_2, nicolae_gozag_zags_fifth_avenue, first_ration, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 77.7 | 8.8 | 390.0 Dungeon | 100.0 | 100.0 | 0.0 | 77.7 | 8.8 | 390.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.5 +-------+-------+-------+-------+-------+----------------------