Dungeon Crawl Stone Soup version 0.25-a0-245-gd0e028f (webtiles) character file. Game seed: 10621959251344875348, levelgen mode: deterministic 112 domi the Grave Robber (level 4, -1/24 HPs) Began as a Tengu Necromancer on Dec 3, 2019. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:06:20 (1429 turns). domi the Grave Robber (Tengu Necromancer) Turns: 1429, Time: 00:06:21 Health: -1/24 AC: 3 Str: 8 XL: 4 Next: 93% Magic: 2/9 EV: 13 Int: 17 God: Gold: 120 SH: 0 Dex: 14 Spells: 3/8 levels left rFire . . . SeeInvis . d - +0 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . m - +0 cloak rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons d - a +0 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) e - a +2 dagger of draining (You took it off an orc wizard on level 3 of the Dungeon) Armour a - a +0 robe (worn) m - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Jewellery i - a +1 ring of evasion {unknown} (You found it on level 1 of the Dungeon) l - an uncursed ring of protection from magic {unknown} (You found it on level 1 of the Dungeon) n - an uncursed ring of flight {unknown} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of amnesia {unknown} f - a scroll of magic mapping {unknown} h - a scroll of remove curse {unknown} Comestibles c - 2 rations g - a chunk of flesh {@w0} Skills: + Level 3.0 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting * Level 5.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Regeneration Chrm/Necr ##........ 16% 3 ###.... z - Pain Necr ###. 1% 1 #...... Z - Animate Skeleton Necr N/A 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 4% 3 ###.... Animate Dead Necr N/A 17% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You miscast Regeneration. You shiver with cold. You now have 0/9 mp. You start resting. Your magical contamination has completely faded away. You regained 2 hp, and now have 11/24 hp. You regained 4 mp, and now have 4/9 mp. Your skin crawls. You now have 1/9 mp. You start resting. Your skin is crawling a little less now. Your skin stops crawling. You regained 9 hp, and now have 21/24 hp. You start resting. Health restored: 24; MP restored: 9 You see here a bat corpse. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are flying! g - a chunk of flesh {@w0} You now have 8/9 mp. You swap places. Things that are here: a ring mail; an adder corpse Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 halberd. MP restored: 9 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a scroll labeled SYMOTIYTAL. h - a scroll labeled SYMOTIYTAL Aim: a gnoll, wielding a +0 halberd (resting, chance to defeat MR: 86%) The gnoll shouts! The gnoll barely resists. You hear a shout! A gnoll comes into view. A gnoll comes into view. It is wielding a +0 club. You take 1 damage, and have 23/24 hp. You now have 8/9 mp. Aim: a gnoll, wielding a +0 halberd (chance to defeat MR: 86%) The gnoll writhes in agony! You take 1 damage, and have 22/24 hp. You now have 7/9 mp. Aim: a gnoll, wielding a +0 halberd (severely wounded, chance to defeat MR: 86%) The gnoll writhes in agony. You take 1 damage, and have 21/24 hp. You now have 6/9 mp. Aim: a gnoll, wielding a +0 halberd (almost dead, chance to defeat MR: 86%) The gnoll writhes in agony! You kill the gnoll! Your Dodging skill increases to level 3! You take 1 damage, and have 20/24 hp. You now have 5/9 mp. Aim: a gnoll (chance to defeat MR: 86%) The gnoll writhes in agony. You take 1 damage, and have 19/24 hp. You now have 4/9 mp. Aim: a gnoll (lightly wounded, chance to defeat MR: 86%) The gnoll writhes in agony. The gnoll hits you. You take 2 damage, and have 17/24 hp. You now have 3/9 mp. Aim: a gnoll (moderately wounded, chance to defeat MR: 86%) The gnoll writhes in agony. The gnoll hits you but does no damage. You take 1 damage, and have 16/24 hp. You now have 2/9 mp. Aim: a gnoll (heavily wounded, chance to defeat MR: 86%) The gnoll writhes in agony. The gnoll hits you. You take 5 damage, and have 11/24 hp. MASSIVE DAMAGE!! You now have 1/9 mp. You swap places. Your bat skeleton hits the gnoll but does no damage. Your bat skeleton misses the gnoll. x2; The gnoll hits your bat skeleton. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: a gnoll (heavily wounded) Attack! Your bat skeleton hits the gnoll but does no damage. x2 The gnoll closely misses your bat skeleton. Your bat skeleton hits the gnoll but does no damage. Your bat skeleton closely misses the gnoll. Your bat skeleton hits the gnoll but does no damage. The gnoll hits your bat skeleton! Your bat skeleton is destroyed! The gnoll shouts! Aim: a gnoll (heavily wounded, chance to defeat MR: 86%) The gnoll writhes in agony. You take 1 damage, and have 10/24 hp. You now have 1/9 mp. Aim: a gnoll (severely wounded, chance to defeat MR: 86%) The gnoll writhes in agony. You kill the gnoll! You now have 0/9 mp. You aren't carrying any items that you can evoke. You completely miss the orc priest. The orc priest shouts! The orc priest closely misses you. You closely miss the orc priest. The gnoll closely misses you. The orc priest hits you with a +0 dagger. You take 2 damage, and have 8/24 hp. The orc priest hits you but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... .o. ..)...# #.# #.# #.#.#.# #†# #.# #.#.#.###.## ##.###..........# ...............#####. #.###)#.#............ #.# #.#.#.####.#...## #.###.....####......# #.[.).<..o..g@>....## ######....#.......... ##...#.###.#.### ###.###.# (#.# #.[.# #.# # #.#.# #.# #.#.# #.# #.#.# #.# #.#.# You could see an orc priest and a gnoll. Vanquished Creatures An orc wizard (D:3) 3 gnolls 3 adders 2 dart slugs (D:1) A leopard gecko (D:2) 2 orcs (D:3) 5 bats A giant cockroach (D:2) 3 goblins A frilled lizard (D:1) 2 kobolds A rat (D:1) 25 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:2) 1 creature vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Tengu Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 85 | D:1 | Learned a level 1 spell: Animate Skeleton 285 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/6 801 | D:1 | Reached skill level 5 in Necromancy 803 | D:1 | Reached XP level 3. HP: 13/19 MP: 0/7 926 | D:2 | Noticed Sigmund 1166 | D:3 | HP: 4/19 [poisoned by an adder] 1175 | D:3 | HP: 4/28 [poisoned by an adder] 1180 | D:3 | HP: 3/28 [poisoned by an adder] 1187 | D:3 | HP: 3/28 [poisoned by an adder] 1192 | D:3 | HP: 2/28 [poisoned by an adder] 1227 | D:3 | Reached XP level 4. HP: 6/24 MP: 4/9 1257 | D:3 | HP: 3/24 [adder (3)] 1270 | D:3 | Learned a level 3 spell: Regeneration 1405 | D:3 | Reached skill level 3 in Dodging 1429 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_cross D:2: layout_rooms, uniq_jessica, uniq_sigmund D:3: layout_loops_ring, first_ration, grunt_decor_resistance, dk_noncrumbling_3, minmay_increasing_density Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 5 | 5.7 Dodging | 3 | 3.0 Stealth | | 2.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Peck | 3 | || 3 Kick | 5 | || 5 Dagger | 27 | 2 || 29 Cast: Pain | 33 | 14 || 47 Animate Skeleton | 4 | 1 || 5 Regeneration | | 2 || 2 Use: Potion | 4 | || 4 Stab: Invisible | 1 | || 1 Eat: Chunk | 1 | 1 || 2 Armor: Robe | 4 | 2 || 6 Skin | 4 | || 4 Dodge: Dodged | 28 | 4 || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 160 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 21 | 0 | 0.0 | 5 | 0 | 0.0 D:3 | 105 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_cross D:2: layout_rooms, uniq_jessica, uniq_sigmund D:3: layout_loops_ring, first_ration, grunt_decor_resistance, dk_noncrumbling_3, minmay_increasing_density Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.2 | 41.9 | 34.7 | 466.0 Dungeon | 100.0 | 100.0 | 2.2 | 41.9 | 34.7 | 466.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 53.3 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 53.3 +-------+-------+-------+-------+-------+----------------------