Dungeon Crawl Stone Soup version 0.25-a0-245-gd0e028f (webtiles) character file. Game seed: 7929362579236845545, levelgen mode: deterministic 4 domi the Grave Robber (level 1, 0/10 HPs) Began as a Tengu Necromancer on Dec 3, 2019. Killed from afar by a dart slug (6 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:19 (197 turns). domi the Grave Robber (Tengu Necromancer) Turns: 197, Time: 00:00:20 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 1/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Comestibles c - a ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting * Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Pain Necr ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 #...... Vampiric Draining Necr ###....... 10% 3 ###.... Regeneration Chrm/Necr #......... 26% 3 ###.... Animate Dead Necr N/A 32% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, domi the Tengu Necromancer. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. You open the door. There is an open door here. A dart slug comes into view. Aim: a dart slug (resting, chance to defeat MR: 85%) The dart slug writhes in agony. You take 1 damage, and have 9/10 hp. You now have 3/4 mp. Aim: a dart slug (heavily wounded, chance to defeat MR: 85%) The dart slug writhes in agony. You take 1 damage, and have 8/10 hp. You now have 2/4 mp. Aim: a dart slug (heavily wounded, chance to defeat MR: 85%) The dart slug writhes in agony. You kill the dart slug! You take 1 damage, and have 7/10 hp. You now have 1/4 mp. A hobgoblin comes into view. It is wielding a +0 club. You regained 2 hp, and now have 9/10 hp. MP restored: 4 A hobgoblin is nearby! A hobgoblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a hobgoblin, wielding a +0 club (chance to defeat MR: 85%) The hobgoblin writhes in agony. You take 1 damage, and have 8/10 hp. You now have 3/4 mp. Aim: a hobgoblin, wielding a +0 club (almost dead, chance to defeat MR: 85%) The hobgoblin writhes in agony. You kill the hobgoblin! You take 1 damage, and have 7/10 hp. You now have 2/4 mp. You start resting. Health restored: 10; MP restored: 4 You see here a +0 club. b - a +0 club b - a +0 club (weapon) A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you. You take 1 damage, and have 9/10 hp. Aim: a dart slug (chance to defeat MR: 85%) The dart slug writhes in agony. You take 1 damage, and have 8/10 hp. You now have 3/4 mp. Aim: a dart slug (moderately wounded, chance to defeat MR: 85%) The dart slug writhes in agony. You take 1 damage, and have 7/10 hp. You now have 2/4 mp. Aim: a dart slug (severely wounded, chance to defeat MR: 85%) The dart slug writhes in agony. The dart slug launches a dart at you. The slug dart hits you. Ouch! That really hurt! You die... ♣.♣P....♣♣♣ ####+## ♣.♣♣P..♣♣ ♣.♣♣♣.♣♣ ♣...PP♣ ♣.♣♣♣♣♣ #+ ###### #. #....# #w##(#.### #.@.#....# ####.###.# ### #.# #+# #.# #.# #.# #.## #.# ##... #.# ##.[.# #.#####..... #........... You could see a dart slug. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Tengu Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 197 | D:1 | Killed from afar by a dart slug Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_corners, minmay_misc_feat_hallway Action || total -------------------------++------- Cast: Pain || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_corners, minmay_misc_feat_hallway Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 47.2 | 44.2 | 197.0 Dungeon | 100.0 | 100.0 | 0.0 | 47.2 | 44.2 | 197.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------