Dungeon Crawl Stone Soup version 0.25-a0-237-g0889b22 (webtiles) character file. Game seed: 6412218454874210367, levelgen mode: deterministic 125 domi the Grave Robber (level 5, 0/28 HPs) Began as a Tengu Necromancer on Dec 2, 2019. Killed by nerve-wracking pain ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:07:43 (2699 turns). domi the Grave Robber (Tengu Necromancer) Turns: 2699, Time: 00:07:44 Health: 0/28 AC: 11 Str: 8 XL: 5 Next: 9% Magic: 0/10 EV: 13 Int: 16 God: Gold: 126 SH: 0 Dex: 15 Spells: 2/10 levels left rFire . . . SeeInvis . l - +2 dagger (protect) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 1.09/turn (no ring) MPRegen 0.12/turn (no ring) @: protection aura, very slightly contaminated, regenerating (expiring) A: beak, talons 3, yellow scales 1, magic resistance 1, able to fly a: Fly You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons f - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) l - a +2 dagger of protection (weapon) (You found it on level 2 of the Dungeon) Armour a - a +0 robe (worn) Scrolls b - 5 scrolls of identify {unknown} g - 2 scrolls of fear {unknown} h - 2 scrolls of teleportation {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of magic mapping {unknown} o - a scroll of remove curse {unknown} p - 2 scrolls of immolation {unknown} Potions d - a potion of brilliance i - a potion of berserk rage {unknown} j - a potion of haste {unknown} n - a potion of resistance {unknown} s - a potion of heal wounds {unknown} Comestibles c - 5 rations q - 8 chunks of flesh {@w0} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.1 Spellcasting * Level 6.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Regeneration Chrm/Necr ##........ 16% 3 ###.... x - Vampiric Draining Necr ###....... 4% 3 ###.... z - Pain Necr ###. 1% 1 None Z - Animate Skeleton Necr N/A 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 14% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly continuously. You are partially covered in yellow scales. (AC +2) You are resistant to hostile enchantments. (MR+) Message History Your bat skeleton closely misses the orc. Your bat skeleton hits the orc. The orc hits your bat skeleton with a +0 dagger. The orc priest miscasts a cantrip. Your bat skeleton hits the orc. You swap places. Your bat skeleton hits the orc. x2 The orc hits your bat skeleton with a +0 dagger. Your bat skeleton closely misses the orc. Okay, then. You miscast Regeneration. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 7/10 mp. Your skin crawls. Something hits your adder skeleton but does no damage. You regained 2 hp, and now have 14/28 hp. You now have 4/10 mp. Your skin is crawling a little less now. Something hits your adder skeleton. Something barely misses your adder skeleton. Something hits your adder skeleton. Something hits your adder skeleton. Something hits your adder skeleton. Your adder skeleton is destroyed! Your skin stops crawling. Your jackal skeleton bites the orc. Your jackal skeleton bites the orc. The orc dies! The orc priest hits your jackal skeleton with a +0 club. Your jackal skeleton bites the orc priest but does no damage. x2 The orc priest hits your jackal skeleton but does no damage. Your jackal skeleton barely misses the orc priest. Your jackal skeleton bites the orc priest but does no damage. Your jackal skeleton bites the orc priest but does no damage. The orc priest hits your jackal skeleton with a +0 club. Your jackal skeleton is destroyed! Your jackal skeleton bites the orc priest but does no damage. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour Attack! Your jackal skeleton bites the orc priest but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! You take 10 damage, and have 10/28 hp. MASSIVE DAMAGE!! You miscast Regeneration. Nothing appears to happen. Your jackal skeleton bites the orc priest but does no damage. Your orc skeleton hits the orc priest but does no damage. The orc priest hits your orc skeleton with a +0 club. You now have 2/10 mp. Okay, then. You aren't carrying any items that you can evoke. It was a potion of brilliance. You feel clever all of a sudden. Your jackal skeleton closely misses the orc priest. The orc priest barely misses your orc skeleton. Your orc skeleton hits the orc priest but does no damage. Your jackal skeleton bites the orc priest but does no damage. Okay, then. You don't have enough magic to cast that spell. You aren't carrying any items that you can evoke. Unknown command. Okay, then. It was a potion of mutation. You feel extremely strange. You feel resistant to hostile enchantments. Yellow scales grow over part of your body. The orc priest looks braver for a moment. Your jackal skeleton closely misses the orc priest. Your orc skeleton hits the orc priest. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel slightly less contaminated with magical energies. You feel a little less clever now. Your jackal skeleton bites the orc priest but does no damage. The orc priest hits your orc skeleton with a +0 club. Your orc skeleton is destroyed! Your skin crawls. Your jackal skeleton bites the orc priest. You now have 0/10 mp. You hit the orc priest but do no damage. Your weapon exudes an aura of protection. You claw the orc priest. Your skin is crawling a little less now. Your jackal skeleton misses the orc priest. The orc priest hits you with a +0 club. The orc closely misses your jackal skeleton. You take 2 damage, and have 9/28 hp. You hit the orc priest. You peck the orc priest. Your jackal skeleton bites the orc priest but does no damage. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... ########## .........# #####...# #..########.#.############ #..oooo.oZ..#ZZ........... ...######o#####...<.....## #@..#...#.#####.<. ###.#Z###†# #### #...# #.##...... ###.## #.##.##### #...# #.##.# #.### #.##.# #.# #.##.# #.# ..##.# #Z# #.#####.##### You could see an orc priest, an orc and a friendly jackal skeleton. Vanquished Creatures An orc wizard (D:3) 3 adders 4 dart slugs 2 worms (D:2) 3 orcs (D:3) 7 goblins 3 hobgoblins 3 jackals (D:3) 6 kobolds (D:1) A quokka (D:3) 8 bats 3 frilled lizards 6 rats 50 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) A giant cockroach (D:3) 2 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Tengu Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 227 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/6 786 | D:1 | Reached skill level 5 in Necromancy 925 | D:1 | Reached XP level 3. HP: 17/19 MP: 4/7 928 | D:1 | Learned a level 1 spell: Animate Skeleton 932 | D:1 | Learned a level 3 spell: Vampiric Draining 1406 | D:2 | Found a bloodstained altar of Trog. 1526 | D:2 | HP: 2/19 [worm (8)] 2015 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/9 2020 | D:2 | Learned a level 3 spell: Regeneration 2550 | D:3 | Reached skill level 3 in Spellcasting 2550 | D:3 | Reached skill level 6 in Necromancy 2550 | D:3 | Gained mutation: You can fly continuously. [Tengu growth] 2550 | D:3 | Reached XP level 5. HP: 21/28 MP: 1/10 2695 | D:3 | Gained mutation: You are resistant to hostile enchantments. | (MR+) [potion of mutation] 2695 | D:3 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [potion of mutation] 2699 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: layout_loops_corners, bloody_trog, first_ration D:3: layout_loops_ring, nicolae_overflow_crystal_walls, serial_glass, glass_columns_b, glass_columns_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 5 6 | 6.1 Spellcasting | 3 | 3.1 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 17 | 58 || 75 Kick | 6 | 8 || 14 Peck | 1 | 10 || 11 Cast: Pain | 55 | 11 || 66 Animate Skeleton | 2 | 6 || 8 Regeneration | | 3 || 3 Vampiric Draining | | 1 || 1 Use: Potion | | 3 || 3 Stab: Sleeping | 5 | 2 || 7 Eat: Chunk | 4 | 3 || 7 Armor: Robe | 1 | 21 || 22 Dodge: Dodged | 13 | 45 || 58 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 179 | 0 | 0.0 | 52 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 55 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 85 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: layout_loops_corners, bloody_trog, first_ration D:3: layout_loops_ring, nicolae_overflow_crystal_walls, serial_glass, glass_columns_b, glass_columns_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.3 | 32.1 | 44.0 | 851.7 Dungeon | 100.0 | 100.0 | 5.3 | 32.1 | 44.0 | 851.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 59.7 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 59.7 +-------+-------+-------+-------+-------+----------------------