Dungeon Crawl Stone Soup version 0.24-a0-278-gefa1973 (webtiles) character file. Game seed: 16764625938738730417 0 domi the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Apr 30, 2019. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (44 turns). domi the Vexing (Vampire Enchanter) Turns: 44, Time: 00:00:09 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions d - a potion of blood {@q1@q4} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, domi the Vampire Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Found 2 stones. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You see here 3 stones. You see here a stone. As you open the door, it creaks loudly! There is an open door here. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! A kobold is nearby! An ooze comes into view. The kobold shouts! The ooze quivers. The kobold barely misses you. You hit the kobold. The kobold barely misses you. You closely miss the kobold. Your bite misses the kobold. The ooze jiggles. The kobold hits you with a +0 short sword. You take 5 damage, and have 8/13 hp. MASSIVE DAMAGE!! You closely miss the kobold. The kobold hits you with a +0 short sword. You take 4 damage, and have 4/13 hp. MASSIVE DAMAGE!! You closely miss the kobold. The kobold hits you with a +0 short sword. You die... ### #+# '.# #.# #.# #.# ..# ##.####### ..# ##......... #.# #.....#### #.# ##.#...# # #.#####.###..#####.###.# .......## ##....@KJ....# #.#####.# #..#####.##### #.# #.#.#.# # #.# #..#.. .)# ##.### ### .# . # You could see an ooze and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 44 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_corners, minmay_pentomino_q2 Action || total -------------------------++------- Melee: Dagger || 4 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_corners, minmay_pentomino_q2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 81.8 | 44.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 81.8 | 44.0 +-------+-------+-------+-------+-------+----------------------