Dungeon Crawl Stone Soup version 0.24-a0-278-gefa1973 (webtiles) character file. Game seed: 5395552928756147091 2 domi the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Apr 30, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (39 turns). domi the Vexing (Vampire Enchanter) Turns: 39, Time: 00:00:19 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 33% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of brilliance {unknown} d - a potion of blood {@q1@q4} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, domi the Vampire Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Found a dark potion. Found a staircase leading out of the dungeon. c - a dark potion You open the door. There is an open door here. A goblin comes into view. The goblin shouts! You hear a bark! A goblin is nearby! A goblin is nearby! 2 jackals come into view. A bat comes into view. A jackal comes into view. The goblin hits you. The jackal barks! You take 2 damage, and have 11/13 hp. You hit the goblin. You bite the goblin. You kill the goblin! The bat hits you but does no damage. A bat comes into view. You hit the jackal but do no damage. The bat closely misses you. The bat completely misses you. The jackal bites you. A jackal comes into view. You take 1 damage, and have 10/13 hp. The bat barely misses you. The jackal bites you. The jackal barks! You take 2 damage, and have 8/13 hp. The bat barely misses you. The bat hits you. You take 1 damage, and have 7/13 hp. You closely miss the bat. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 6/13 hp. You closely miss the bat. The bat misses you. The bat barely misses you. You hit the bat. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 5/13 hp. You closely miss the bat. The bat hits you but does no damage. You barely miss the bat. The bat hits you. You take 1 damage, and have 4/13 hp. You barely miss the bat. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/13 hp. You hit the bat. The bat closely misses you. You miss the bat. The bat closely misses you. x2 You hit the bat. You kill the bat! Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal bites you but does no damage. The jackal bites you. You die... ##........ #. ........?. #. #..#..h... ##. ......... #.. ......... .. #..h... ##. #...# #####..###..# .......@hhb.###### ##..######h....... #........##### #.########## #..........# #..≈≈≈≈..8.# #..........# #####.###### ####'##### You could see 3 jackals and a bat. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 35 | D:1 | HP: 3/13 [bat (1)] 39 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_rooms Action || total -------------------------++------- Melee: Dagger || 11 Bite || 1 Cast: Corona || 1 Armor: Robe || 5 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 53.8 | 39.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 53.8 | 39.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------