Dungeon Crawl Stone Soup version 0.24-a0-278-gefa1973 (webtiles) character file. Game seed: 10301789694494808201 2 domi the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Apr 30, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (180 turns). domi the Vexing (Vampire Enchanter) Turns: 180, Time: 00:00:21 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of cancellation {unknown} d - a potion of blood {@q1@q4} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, domi the Vampire Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. c - a murky amethyst potion A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A rat comes into view. The goblin hits you but does no damage. You miss the goblin. The goblin closely misses you. You miss the goblin. The goblin closely misses you. You barely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin hits you with a +0 dagger. You take 5 damage, and have 8/13 hp. MASSIVE DAMAGE!! You hit the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You hit the rat. You kill the rat! Things that are here: a +0 dagger; a rat corpse Drinking blood from a rat corpse. This warm blood tastes delicious! You feel a lot less thirsty. You start resting. Health restored: 13 A leopard gecko comes into view. The leopard gecko hisses angrily. A leopard gecko is nearby! A leopard gecko is nearby! A leopard gecko is nearby! The leopard gecko barely misses you. The leopard gecko bites you. You take 1 damage, and have 12/13 hp. You closely miss the leopard gecko. The leopard gecko closely misses you. You miss the leopard gecko. The leopard gecko bites you. You take 3 damage, and have 9/13 hp. MASSIVE DAMAGE!! You hit the leopard gecko but do no damage. A jackal comes into view. The leopard gecko bites you. You take 4 damage, and have 5/13 hp. MASSIVE DAMAGE!! The jackal barks! You hit the leopard gecko. Your bite misses the leopard gecko. The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko barely misses you. You hit the leopard gecko. The leopard gecko bites you but does no damage. You hit the leopard gecko. The leopard gecko completely misses you. The leopard gecko barely misses you. You closely miss the leopard gecko. The jackal closely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/13 hp. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal misses you. You miss the jackal. The jackal misses you. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/13 hp. Aim: a jackal (severely wounded, chance to defeat MR: 71%) The jackal barely resists. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You take 1 damage, and have 2/13 hp. You now have 2/3 mp. You hit the jackal. The jackal bites you. You die... #...... ....... ....... ........ ....... ........ ....... ........ ....... #....... ....... #....... ..^....##....... #.....lh@.# #########.### ...........# .#.......#.# ....#####.# ###...# #.# #..... #.# #.#... #.# #..#.######.# You could see a leopard gecko and a jackal. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 171 | D:1 | HP: 3/13 [leopard gecko (2)] 178 | D:1 | HP: 3/13 [jackal (1)] 180 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, roderic_lattice_a Action || total -------------------------++------- Melee: Dagger || 22 Cast: Corona || 1 Eat: Corpse || 1 Armor: Robe || 4 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, roderic_lattice_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 55.6 | 26.7 | 180.0 Dungeon | 100.0 | 100.0 | 0.0 | 55.6 | 26.7 | 180.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------