Dungeon Crawl Stone Soup version 0.24-a0-59-gc4a3eeb (webtiles) character file. Game seed: 17836463652458509039 1060 domi the Jinx (level 8, 0/52 HPs) Began as a Vampire Enchanter on Feb 4, 2019. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 5 of the Dungeon. The game lasted 00:11:11 (4284 turns). domi the Jinx (Vampire Enchanter) Turns: 4284, Time: 00:11:11 Health: 0/52 AC: 9 Str: 7 XL: 8 Next: 6% Magic: 3/20 EV: 12 Int: 20 God: Gold: 153 SH: 0 Dex: 14 Spells: 2/11 levels left rFire + . . SeeInvis + v - +1 dagger (protect) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn m - ring of magical power {MP+9} MPRegen 0.17/turn f - ring of fire {rF+, rC-} @: protection aura, bloodless, non-regenerating A: rotting body, fangs 3, see invisible, unbreathing a: Bat Form You were on level 5 of the Dungeon. You were bloodless. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons b - a +1 dagger v - a +1 dagger of protection (weapon) (You took it off Dowan on level 4 of the Dungeon) Missiles j - 5 javelins (quivered) q - 6 tomahawks Armour a - a +0 robe (worn) y - a +0 pair of gloves (You found it on level 4 of the Dungeon) Jewellery f - a ring of fire (right hand) {rF+, rC-} (You found it on level 1 of the Dungeon) m - a ring of magical power (left hand) {MP+9} (You found it on level 2 of the Dungeon) s - an uncursed ring of protection from fire {unknown} (You found it on level 3 of the Dungeon) w - an uncursed amulet of the gourmand {unknown} (You found it on level 4 of the Dungeon) Wands t - a wand of acid (4) (You took it off Ijyb on level 4 of the Dungeon) Scrolls e - 2 scrolls of identify {unknown} g - 3 scrolls of remove curse {unknown} l - a scroll of amnesia {unknown} n - a scroll of fear {unknown} p - 4 scrolls of teleportation {unknown} u - 3 scrolls of noise {unknown} x - a scroll of magic mapping {unknown} Potions c - 2 potions of curing {@q1} d - 17 potions of blood {@q1@q4} h - a potion of brilliance {unknown} i - 2 potions of heal wounds {unknown} k - 2 potions of degeneration {unknown} o - 2 potions of haste {unknown} r - 2 potions of berserk rage {unknown} Skills: + Level 0.0 Fighting - Level 1.1 Short Blades + Level 0.0 Armour + Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting + Level 10.7 Hexes - Level 6.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Tukima's Dance Hex #####... 1% 3 ###.... x - Confuse Hex #####... 1% 3 ###.... z - Ensorcelled Hibernat Hex/Ice #####. 1% 2 ##..... Z - Corona Hex #####.. 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ###... 5% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You do not heal naturally. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History An orc is nearby! An orc, an orc priest and an orc wizard come into view. The orc priest shouts! The orc shouts! The orc barely misses you. The orc shouts! The orc wizard shouts! You hit the orc. Your weapon exudes an aura of protection. The orc closely misses you. You hit the orc but do no damage. The orc hits you but does no damage. The orc wizard mumbles some strange words. The orc wizard seems to speed up. The orc throws a tomahawk. The tomahawk barely misses you. The orc throws a tomahawk. The tomahawk barely misses you. The orc throws a tomahawk. The tomahawk hits you but does no damage. You see here a tomahawk. The orc wizard points at you and mumbles some strange words. You resist. The puff of flame hits you. You take 4 damage, and have 48/52 hp. You start waiting. The orc wizard is too close now for your liking. Throwing (i - inventory. (/) - cycle) j - 7 javelins (quivered) Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (fast) You throw a javelin. The javelin barely misses the orc wizard. The orc wizard gestures at you while chanting. The puff of frost misses you. Throwing (i - inventory. (/) - cycle) j - 6 javelins (quivered) Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (fast) You throw a javelin. The javelin hits the orc wizard. The orc wizard hits you with a +0 dagger. The orc wizard barely misses you. You take 4 damage, and have 44/52 hp. Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, fast, chance to defeat MR: 63%) The orc wizard resists with significant effort. The orc wizard hits you with a +0 dagger. You take 4 damage, and have 40/52 hp. You now have 18/20 mp. Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, fast, chance to defeat MR: 63%) The orc wizard resists with significant effort. The orc wizard hits you with a +0 dagger. The orc wizard gestures at you while chanting. You resist. The puff of frost hits you. You take 8 damage, and have 32/52 hp. You now have 16/20 mp. Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, fast, chance to defeat MR: 63%) The orc wizard looks drowsy... The orc priest calls upon Beogh to heal the orc wizard. The orc wizard shouts! The orc wizard's wounds heal themselves! You now have 14/20 mp. Aim: an orc priest (chance to defeat MR: 63%) The orc wizard is unaffected. The orc wizard points at you and mumbles some strange words. You resist. The puff of flame hits you. The orc wizard hits you with a +0 dagger. You take 7 damage, and have 25/52 hp. You now have 12/20 mp. Aim: an orc priest (chance to defeat MR: 63%) The orc wizard is unaffected. The orc wizard hits you with a +0 dagger. You take 1 damage, and have 24/52 hp. You now have 10/20 mp. Unknown command. Aim: an orc priest (chance to defeat MR: 69%) The orc wizard struggles to resist. The orc wizard gestures at you while chanting. The puff of flame misses you. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc wizard casts a cantrip, but nothing happens. You now have 8/20 mp. Aim: an orc priest (chance to defeat MR: 69%) The orc wizard struggles to resist. The orc wizard completely misses you. You now have 5/20 mp. Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (fast, not susceptible) Okay, then. Aim: an orc priest (chance to defeat MR: 69%) The orc wizard appears confused. The orc wizard barely misses you. The orc wizard misses you. You now have 2/20 mp. You hit the orc wizard but do no damage. Your weapon exudes an aura of protection. Your bite misses the orc wizard. The orc wizard barely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 13/52 hp. MASSIVE DAMAGE!! You barely miss the orc wizard. Your bite misses the orc wizard. The orc wizard hits you but does no damage. You hit the orc wizard but do no damage. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc priest begins to cast a cantrip, but forgets the words! The orc wizard barely misses you. You take 1 damage, and have 12/52 hp. You hit the orc wizard but do no damage. The orc wizard is no longer moving quickly. The orc wizard hits you but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ##.....##.....## .#.......o..((..# ..........o.....# .........o(..(..# ........##.....## .###...####..oo# #### ####o# #o# ##+## #@# #...## #.# .....## ### #.# ......## ##.###.# .......####...##.# <......'.......#.# .......####...#..# ......## ##.##.## .....## ####.# You could see an orc priest, an orc wizard (confused) and 2 orcs. Vanquished Creatures Pikel (D:4) Duvessa (D:4) A slave (D:4) An ogre (D:4) A big kobold (D:4) Dowan (D:4) 2 orc priests An orc wizard (D:4) Ijyb (D:4) 4 adders 4 oozes A worm (D:2) A dart slug (D:4) 4 leopard geckos 6 orcs 4 bats 10 giant cockroaches 9 goblins 13 hobgoblins 6 jackals A ball python (D:1) 2 frilled lizards 8 kobolds A leopard gecko skeleton (D:4) 3 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 63 | D:1 | Reached skill level 5 in Hexes 332 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 682 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 758 | D:1 | HP: 3/19 [jackal (2)] 790 | D:1 | Reached XP level 3. HP: 9/24 MP: 1/6 794 | D:1 | HP: 5/24 [jackal (2)] 800 | D:1 | HP: 3/24 [jackal (2)] 802 | D:1 | Reached skill level 6 in Hexes 993 | D:1 | Reached skill level 1 in Ice Magic 2342 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/7 2361 | D:2 | Learned a level 3 spell: Confuse 2616 | D:3 | Reached skill level 2 in Ice Magic 2647 | D:3 | Reached skill level 7 in Hexes 2823 | D:3 | Reached XP level 5. HP: 25/35 MP: 8/8 3440 | D:4 | Noticed Ijyb 3446 | D:4 | Killed Ijyb 3446 | D:4 | Reached skill level 3 in Ice Magic 3495 | D:4 | Found a glowing golden altar of the Shining One. 3558 | D:4 | Noticed Duvessa 3561 | D:4 | Noticed Dowan 3569 | D:4 | Killed Duvessa 3569 | D:4 | Reached skill level 8 in Hexes 3569 | D:4 | Reached XP level 6. HP: 37/41 MP: 9/9 3571 | D:4 | Killed Dowan 3571 | D:4 | Reached skill level 4 in Ice Magic 3660 | D:4 | Reached skill level 9 in Hexes 3736 | D:4 | Learned a level 3 spell: Tukima's Dance 3886 | D:4 | Noticed a slave 3886 | D:4 | Noticed a slave 3886 | D:4 | Noticed a slave 3886 | D:4 | Noticed Pikel 3923 | D:4 | Killed a slave 3969 | D:4 | Reached XP level 7. HP: 40/46 MP: 10/10 3985 | D:4 | Killed Pikel 3985 | D:4 | Reached skill level 10 in Hexes 3985 | D:4 | Reached skill level 6 in Ice Magic 3985 | D:4 | Reached XP level 8. HP: 50/52 MP: 3/11 4210 | D:5 | Entered Level 5 of the Dungeon 4281 | D:5 | HP: 13/52 [orc priest/divine providence (11)] 4284 | D:5 | Killed from afar by an orc priest Vault maps used: D:1: minmay_arrival_stair_chambers D:4: old_standard_altar, moated_statue, uniq_pikel, uniq_ijyb, uniq_duvessa D:5: minmay_temple_entry_glassed_door, first_ration, ebering_ghost_inner_flame, kennysheep_okawaru_gauntlet, uniq_prince_ribbit1, uniq_blork_the_orc, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Hexes | 5 6 7 8 9 10 | 10.7 Ice Magic | 1 2 3 4 6 | 6.2 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 179 | 133 | 14 || 326 Bite | 13 | 5 | 2 || 20 Throw: Javelin | | | 2 || 2 Cast: Ensorcelled Hiber | 20 | 51 | 7 || 78 Confuse | | 2 | 5 || 7 Evoke: Wand | | 5 | || 5 Use: Potion | 1 | | || 1 Stab: Sleeping | 19 | 36 | 1 || 56 Confused | | 2 | 3 || 5 Eat: Corpse | 2 | 1 | || 3 Armor: Robe | 33 | 32 | 11 || 76 Dodge: Dodged | 118 | 89 | 20 || 227 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 558 | 957 | 63.2 | 82 | 4 | 4.7 +---------+---------+-------+---------+---------+------- D:1 | 58 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 58 | 0 | 0.0 | 17 | 0 | 0.0 D:3 | 126 | 0 | 0.0 | 28 | 0 | 0.0 D:4 | 316 | 957 | 75.2 | 12 | 4 | 25.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: minmay_arrival_stair_chambers D:4: old_standard_altar, moated_statue, uniq_pikel, uniq_ijyb, uniq_duvessa D:5: minmay_temple_entry_glassed_door, first_ration, ebering_ghost_inner_flame, kennysheep_okawaru_gauntlet, uniq_prince_ribbit1, uniq_blork_the_orc, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.9 | 37.4 | 39.9 | 823.2 Dungeon | 100.0 | 100.0 | 3.9 | 37.4 | 39.9 | 823.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 303.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 303.0 +-------+-------+-------+-------+-------+----------------------