Dungeon Crawl Stone Soup version 0.22.0-21-g8bd1b0a (webtiles) character file. 70 domi the Sneak (level 4, 0/23 HPs) Began as a Vine Stalker Assassin on Aug 20, 2018. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (1762 turns). domi the Sneak (Vine Stalker Assassin) Turns: 1762, Time: 00:02:07 Health: 0/23 AC: 3 Str: 18 XL: 4 Next: 22% Magic: 0/5 EV: 12 Int: 12 God: Gold: 144 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . SeeInvis . b - +0 blowgun rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.47/turn h - +2 ring of dexterity MPRegen 0.09/turn i - +5 ring of strength @: confused A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons a - a +2 dagger b - a +0 blowgun (weapon) Missiles e - 21 poisoned needles (quivered) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Jewellery h - a +2 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) i - a +5 ring of strength (right hand) (You found it on level 1 of the Dungeon) m - a +2 ring of protection {unknown} (You found it on level 2 of the Dungeon) Scrolls k - a scroll of identify {unknown} l - a scroll of magic mapping {unknown} n - a scroll of random uselessness {unknown} o - a scroll of enchant weapon {unknown} p - a scroll of blinking {unknown} q - 2 scrolls of teleportation {unknown} Potions j - 5 potions of curing {unknown} Skills: - Level 1.7 Fighting * Level 3.4 Short Blades - Level 1.7 Throwing + Level 1.8 Dodging - Level 4.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You bite the jackal, but do no damage. The jackal closely misses you. You hit the jackal. Your bite misses the jackal. The jackal bites you but does no damage. Health restored: 23 You hit the jackal. You kill the jackal! No target in view! You now have 124 gold pieces (gained 6). You open the door. There is an open door here. Found a stone staircase leading down. You now have 131 gold pieces (gained 7). You see here a ring mail. You are feeling very hungry. You now have 144 gold pieces (gained 13). Found a stone staircase leading up. You open the door. There is an open door here. There is an open door here. Partly explored, can't reach some places. No target in view! No target in view! No target in view! Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You see here a whip. There is an open door here. You eat the ration {@e1}. That ration really hit the spot! You aren't carrying any food. There are no items here. Really walk into a travel-excluded area? Sigmund drinks a potion. Sigmund seems to speed up. You aren't carrying any items that you can evoke. Okay, then. b - a +0 blowgun (weapon) Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering f - 2 curare-tipped needles {=f} for blowguns. Firing (i - inventory. (/) - cycle) f - 2 curare-tipped needles (quivered) {=f} Aim: Sigmund, wielding a scythe and wearing a runed robe (fast) You shoot a curare-tipped needle {=f}. The curare-tipped needle {=f} completely misses Sigmund. Sigmund gestures at you while chanting. You resist with some effort. Firing (i - inventory. (/) - cycle) f - a curare-tipped needle (quivered) {=f} Aim: Sigmund, wielding a scythe and wearing a runed robe (fast) You shoot a curare-tipped needle {=f}. The curare-tipped needle {=f} closely misses Sigmund. Sigmund barely misses you. Firing (i - inventory) e - 25 poisoned needles (quivered) Aim: Sigmund, wielding a scythe and wearing a runed robe (fast) You shoot a poisoned needle. The poisoned needle hits Sigmund. Sigmund is poisoned. Sigmund misses you. Firing (i - inventory) e - 24 poisoned needles (quivered) Aim: Sigmund, wielding a scythe and wearing a runed robe (lightly wounded, fast, poisoned) You shoot a poisoned needle. The poisoned needle barely misses Sigmund. Sigmund hits you from afar with a scythe. You take 4 damage, and have 19/23 hp. Firing (i - inventory) e - 23 poisoned needles (quivered) Aim: Sigmund, wielding a scythe and wearing a runed robe (lightly wounded, fast, poisoned) You shoot a poisoned needle. The poisoned needle hits Sigmund. Sigmund gestures at you while chanting. The magic dart hits you! Sigmund hits you from afar with a scythe! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 6/23 hp. MASSIVE DAMAGE!! You now have 1/5 mp. Sigmund misses you. Sigmund closely misses you. Sigmund casts a spell at you. You resist with some effort. Sigmund points at you and mumbles some strange words. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 4/23 hp. MASSIVE DAMAGE!! Firing (i - inventory) e - 22 poisoned needles (quivered) Aim: Sigmund, wielding a scythe and wearing a runed robe (lightly wounded, fast) You shoot a poisoned needle. The poisoned needle barely misses Sigmund. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are confused. You take 2 damage, and have 4/23 hp. You now have 0/5 mp. Something hits you. You die... .##.# #.# #....((....# #.### .##.# #.# #..######### #.# .##.# #.# #..######## #.# .##.# #.# #.........# #.# .##.# #.# #.####....# #.### ..#.# #.#####.# #....# #...# #.#.# #.##....# #....# ###.# #...# #.##....# #....# #.# ##..# #.##...@# #....# #.# #..# #.##...{####....# #.# #..######..'.......(....# #.# #.>.....####....######### #.. ########.# #....# ### .......#.# ####.### ######.#.# #...# ######.#[## ###.####### ....##....######.........# There were no monsters in sight! Vanquished Creatures 4 adders (D:2) A worm (D:2) A dart slug (D:2) 2 leopard geckos (D:1) 3 bats 2 giant cockroaches (D:1) A goblin (D:1) 5 hobgoblins (D:1) 3 jackals (D:2) 3 kobolds A ball python (D:2) A frilled lizard (D:1) A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Vine Stalker Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 14 | D:1 | Reached skill level 2 in Short Blades 15 | D:1 | Reached skill level 1 in Dodging 146 | D:1 | Reached XP level 2. HP: 8/15 MP: 1/3 904 | D:2 | Reached XP level 3. HP: 18/18 MP: 4/4 919 | D:2 | Noticed Sigmund 1164 | D:2 | Found a faded altar of an unknown god. 1186 | D:2 | Reached skill level 3 in Short Blades 1291 | D:2 | Gained mutation: Your natural rate of healing is unusually fast. [Vine Stalker growth] 1291 | D:2 | Reached XP level 4. HP: 23/23 MP: 5/5 1754 | D:2 | HP: 4/23 [Sigmund/puff of flame (7)] 1759 | D:2 | HP: 4/23 [something/puff of flame (3)] 1762 | D:2 | Slain by Sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 2 3 | 3.4 Dodging | 1 | 1.8 Fighting | | 1.7 Throwing | | 1.7 Stealth | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 75 | 8 || 83 Bite | 22 | 2 || 24 Fire: Blowgun | | 6 || 6 Stab: Sleeping | 5 | 2 || 7 Eat: Ration | | 1 || 1 Chunk | | 1 || 1 Armor: Robe | 19 | 2 || 21 Dodge: Dodged | 29 | 9 || 38 Vault maps used: D:1: lightli_arrival_boilingwater, hex_medium D:2: chequers_ecumenical_altar_simple, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.5 | 18.2 | 67.0 | 823.5 Dungeon | 100.0 | 100.0 | 6.5 | 18.2 | 67.0 | 823.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.5 +-------+-------+-------+-------+-------+----------------------