Dungeon Crawl Stone Soup version 0.22-a0-834-g05cf915 (webtiles) character file. 114 domi the Sneak (level 4, 0/23 HPs) Began as a Vine Stalker Assassin on July 25, 2018. Slain by Grinder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:00 (1546 turns). domi the Sneak (Vine Stalker Assassin) Turns: 1546, Time: 00:03:01 Health: 0/23 AC: 3 Str: 13 XL: 4 Next: 98% Magic: 0/5 EV: 11 Int: 12 God: Gold: 84 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.47/turn p - ring of wizardry {Wiz+} MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - a poisoned needle Armour c - a +0 robe (worn) d - a +0 cloak (worn) Jewellery p - a ring of wizardry (left hand) {Wiz+} (You found it on level 3 of the Dungeon) Scrolls h - 2 scrolls of remove curse {unknown} m - a scroll of identify {unknown} n - a scroll of noise {unknown} q - a scroll of teleportation {unknown} Potions i - a potion of degeneration {unknown} j - 2 potions of heal wounds {unknown} k - 2 potions of curing {unknown} l - a potion of cancellation {unknown} o - a potion of brilliance {unknown} Comestibles g - 5 rations {@e1} Skills: - Level 1.7 Fighting + Level 3.4 Short Blades - Level 1.7 Throwing - Level 0.7 Dodging + Level 6.4 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You shoot a poisoned needle. The poisoned needle hits Grinder. Grinder is poisoned. Grinder gestures at you. You resist with significant effort. a - a +2 dagger (weapon) Grinder says, "Tell me all your secrets, or I'll kill you." Grinder gestures at you. Pain shoots through your body! You take 3 damage, and have 19/23 hp. You hit Grinder. You hit Grinder. Your bite misses Grinder. Grinder barely misses you. You hit Grinder but do no damage. You bite Grinder, but do no damage. Grinder hits you. You writhe in agony. You take 7 damage, and have 12/23 hp. MASSIVE DAMAGE!! You now have 3/5 mp. You barely miss Grinder. Grinder blinks! You see here 2 poisoned needles. Grinder looks more healthy. You hit Grinder. Your bite misses Grinder. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 1/23 hp. MASSIVE DAMAGE!! You now have 0/5 mp. Okay, then. You hit Grinder but do no damage. Grinder blinks! You aren't carrying any items that you can evoke. b - a +0 blowgun (weapon) You are too injured to fight recklessly! Firing (i - inventory) e - 5 poisoned needles (quivered) Aim: Grinder (moderately wounded) You shoot a poisoned needle. The poisoned needle hits Grinder. Firing (i - inventory) e - 4 poisoned needles (quivered) Aim: Grinder (moderately wounded) You shoot a poisoned needle. The poisoned needle hits Grinder. Grinder blinks! You see here a curare-tipped needle {=f}. f - a curare-tipped needle {=f} Grinder blinks! You start resting. Grinder is too close now for your liking. You regained 2 hp, and now have 6/23 hp. Firing (i - inventory. (/) - cycle) f - a curare-tipped needle (quivered) {=f} Aim: Grinder (moderately wounded) You shoot a curare-tipped needle {=f}. The curare-tipped needle {=f} hits Grinder. Grinder blinks! An adder and a hobgoblin come into view. The hobgoblin shouts! There is an open door here. Which direction? You close the door. Grinder opens the door. Firing (i - inventory) e - 3 poisoned needles (quivered) Aim: Grinder (moderately wounded) You shoot a poisoned needle. The poisoned needle hits Grinder. Grinder is poisoned. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 5/23 hp. MASSIVE DAMAGE!! You now have 1/5 mp. Firing (i - inventory) e - 2 poisoned needles (quivered) Aim: Grinder (heavily wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits Grinder. Grinder blinks! a - a +2 dagger (weapon) You start resting. The hobgoblin is too close now for your liking. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. Your bite misses the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! Grinder gestures at you. You suddenly lose the ability to move! Grinder barely misses you. x2 Grinder gestures at you. You struggle to resist. Grinder hits you but does no damage. Grinder barely misses you. You can move again. You regained 2 hp, and now have 13/23 hp. You hit Grinder. Grinder barely misses you. You hit Grinder. Your bite misses Grinder. Grinder hits you. You take 5 damage, and have 9/23 hp. MASSIVE DAMAGE!! You now have 2/5 mp. You hit Grinder but do no damage. Your bite misses Grinder. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 3/23 hp. MASSIVE DAMAGE!! You now have 1/5 mp. You hit Grinder. Your bite misses Grinder. Grinder misses you. You hit Grinder. Grinder hits you. You die... ##### ##############...################ ...... .........)....g.5......... ....# #......5)########ยง###### ....# #.......@## #.# ....# #.........# #.# ....# #.(.......#######5######. ##### #.........##.....g....... #########...(.....##............. ..................##...(...((.... #########..###...###............. ####..####### #....g.....(.. #.......# #............. You could see Grinder. Vanquished Creatures Jessica (D:2) An adder (D:3) An ooze (D:2) A worm (D:2) A dart slug (D:1) A leopard gecko (D:3) 4 orcs (D:3) 8 bats 6 giant cockroaches 7 goblins 7 hobgoblins 7 kobolds 3 quokkas A ball python (D:1) 3 frilled lizards A leopard gecko zombie (D:2) 11 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Vine Stalker Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 20 | D:1 | Reached skill level 2 in Short Blades 20 | D:1 | Reached skill level 5 in Stealth 28 | D:1 | Reached XP level 2. HP: 9/15 MP: 1/3 498 | D:1 | Reached XP level 3. HP: 18/18 MP: 4/4 847 | D:2 | Noticed Jessica 854 | D:2 | Killed Jessica 854 | D:2 | Reached skill level 3 in Short Blades 854 | D:2 | Reached skill level 6 in Stealth 854 | D:2 | Gained mutation: Your natural rate of healing is unusually fast. [Vine Stalker growth] 854 | D:2 | Reached XP level 4. HP: 23/23 MP: 5/5 1006 | D:2 | Found a faded altar of an unknown god. 1356 | D:3 | Found a runed door. 1477 | D:3 | Noticed Grinder 1492 | D:3 | HP: 5/23 [Grinder (8)] 1492 | D:3 | HP: 1/23 [Grinder (4)] 1521 | D:3 | HP: 5/23 [Grinder/nerve-wracking pain (10)] 1536 | D:3 | Paralysed by Grinder for 5 turns 1544 | D:3 | HP: 3/23 [Grinder (5)] 1546 | D:3 | Slain by Grinder Vault maps used: D:1: nzn_arrival_crosshair, kennysheep_crisscross, minivault_26, st_stairs_1, supply_closet_lemuel D:2: chequers_ecumenical_altar_island, first_ration, uniq_jessica D:3: ashenzari_conservatory_becter, ebering_ghost_sewer_f, uniq_natasha, uniq_sigmund, uniq_grinder, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 2 3 | 3.4 Stealth | 5 6 | 6.4 Fighting | | 1.7 Throwing | | 1.7 Dodging | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 65 | 111 || 176 Bite | 7 | 27 || 34 Fire: Blowgun | | 13 || 13 Stab: Sleeping | 10 | 7 || 17 Eat: Chunk | | 2 || 2 Armor: Robe | 18 | 27 || 45 Dodge: Dodged | 23 | 66 || 89 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 164 | 0.0 | 0 | 64 | 0.0 | 1546 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 43 | 0.0 | 0 | 27 | 0.0 | 739 D:2 | 0 | 82 | 0.0 | 0 | 25 | 0.0 | 616 D:3 | 0 | 39 | 0.0 | 0 | 12 | 0.0 | 191 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: nzn_arrival_crosshair, kennysheep_crisscross, minivault_26, st_stairs_1, supply_closet_lemuel D:2: chequers_ecumenical_altar_island, first_ration, uniq_jessica D:3: ashenzari_conservatory_becter, ebering_ghost_sewer_f, uniq_natasha, uniq_sigmund, uniq_grinder, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.9 | 15.7 | 54.2 | 500.3 Dungeon | 100.0 | 100.0 | 2.9 | 15.7 | 54.2 | 500.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 54.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 54.7 +-------+-------+-------+-------+-------+----------------------