Dungeon Crawl Stone Soup version 0.22-a0-830-gf552829 (webtiles) character file. 24 domi the Sneak (level 3, -2/18 HPs) Began as a Vine Stalker Assassin on July 24, 2018. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (801 turns). domi the Sneak (Vine Stalker Assassin) Turns: 801, Time: 00:01:15 Health: -2/18 AC: 5 Str: 13 XL: 3 Next: 2% Magic: 0/4 EV: 11 Int: 12 God: Gold: 52 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . b - +0 blowgun rCold . . . Gourm . (no shield) rNeg . . . Faith . l - +0 leather armour (curse) rPois . Spirit + (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . m - +0 pair of gloves (curse) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +2 dagger b - a +0 blowgun (weapon) w - a +0 hunting sling (You found it on level 1 of the Dungeon) Missiles e - 8 poisoned needles (quivered) f - 2 curare-tipped needles {=f} Armour c - a +0 robe d - a +0 cloak (worn) l - a cursed +0 leather armour (worn) (You found it on level 1 of the Dungeon) m - a cursed +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Scrolls i - a scroll of remove curse {unknown} j - a scroll of fear {unknown} n - a scroll of teleportation {unknown} Potions h - a potion of curing {unknown} k - a potion of invisibility {unknown} o - a potion of heal wounds {unknown} Comestibles g - 5 rations {@e1} Skills: - Level 1.7 Fighting * Level 2.7 Short Blades - Level 1.7 Throwing - Level 0.7 Dodging + Level 5.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You kill the hobgoblin! No target in view! No target in view! p - 4 sling bullets Things that are here: a club; a hobgoblin corpse; a leopard gecko corpse p - 6 sling bullets (gained 2) p - 7 sling bullets (gained 1) You now have 52 gold pieces (gained 8). p - 8 sling bullets (gained 1) p - 9 sling bullets (gained 1) p - 10 sling bullets (gained 1) o - a grey potion A rat comes into view. A rat is nearby! A rat is nearby! Firing (i - inventory) p - 10 sling bullets (quivered) Aim: a rat (resting) You shoot a sling bullet. The sling bullet hits the rat but does no damage. Firing (i - inventory) p - 9 sling bullets (quivered) Aim: a rat You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! p - 9 sling bullets (gained 1) p - 10 sling bullets (gained 1) A goblin comes into view. It is wielding a dagger. Firing (i - inventory) p - 10 sling bullets (quivered) Aim: a goblin, wielding a dagger (resting) You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! You hear a shout! A gnoll comes into view. It is wielding a spear. There are monsters nearby! Firing (i - inventory) p - 9 sling bullets (quivered) Aim: a goblin, wielding a dagger (heavily wounded) You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. A frilled lizard comes into view. Health restored: 18; MP restored: 4 Firing (i - inventory) p - 8 sling bullets (quivered) Aim: a gnoll, wielding a spear You shoot a sling bullet. The frilled lizard hisses angrily. The sling bullet hits the gnoll! Firing (i - inventory) p - 7 sling bullets (quivered) Aim: a gnoll, wielding a spear (heavily wounded) You shoot a sling bullet. The sling bullet barely misses the gnoll. Firing (i - inventory) p - 6 sling bullets (quivered) Aim: a gnoll, wielding a spear (heavily wounded) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. Firing (i - inventory) p - 5 sling bullets (quivered) Aim: a gnoll, wielding a spear (heavily wounded) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you from afar with a spear. You take 3 damage, and have 15/18 hp. You now have 3/4 mp. Firing (i - inventory) p - 4 sling bullets (quivered) Aim: a gnoll, wielding a spear (heavily wounded) You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll hits you from afar with a spear. You take 5 damage, and have 10/18 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Firing (i - inventory) p - 3 sling bullets (quivered) Aim: a gnoll, wielding a spear (heavily wounded) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet closely misses the frilled lizard. The gnoll hits you from afar with a spear! * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 5/18 hp. MASSIVE DAMAGE!! You now have 1/4 mp. Firing (i - inventory) p - 2 sling bullets (quivered) Aim: a gnoll, wielding a spear (heavily wounded) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the frilled lizard but does no damage. The gnoll hits you from afar with a spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. You take 2 damage, and have 3/18 hp. You now have 0/4 mp. Firing (i - inventory) p - a sling bullet (quivered) Aim: a gnoll, wielding a spear (heavily wounded) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll hits you but does no damage. a - a +2 dagger (weapon) b - a +0 blowgun (weapon) The gnoll hits you from afar with a spear. You die... .#...##.#..#.#.#.#.### #....##. .#...#..#(.......... ......##. .#...#..#..#.#.###.# ###....##† .#...#..#..#.#.###.# #....#.. .#......#.......##.#### #.. .#...#.......#..##....#### #.. .#........................ ##. .#...#..........##.######.( ##. .#..............@.gl.((>.(( .... .#...#..#..#.#.###.######.. .##. ##................... #. ...................### .. ##...#.....#.#.###.# .#.......#.#.#.# #.#.. .#...#..##(#.# #.#.# # .#...........# ###.... #. .#...#).####.#.#.#.#.# #. You could see a gnoll and a frilled lizard. Vanquished Creatures 2 leopard geckos (D:1) 3 bats (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 5 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Vine Stalker Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 29 | D:1 | Reached skill level 2 in Short Blades 80 | D:1 | Reached skill level 5 in Stealth 88 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 788 | D:1 | Reached XP level 3. HP: 18/18 MP: 4/4 795 | D:1 | HP: 3/18 [gnoll/spear (2)] 801 | D:1 | Slain by a gnoll Vault maps used: D:1: minmay_arrival_three_doors, roderic_lattice_a Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.7 Stealth | 5 | 5.2 Fighting | | 1.7 Throwing | | 1.7 Dodging | | 0.7 Action || total -------------------------++------- Melee: Dagger || 32 Bite || 1 Fire: Hunting sling || 23 Stab: Sleeping || 10 Armor: Robe || 5 Leather armour || 12 Dodge: Dodged || 20 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 35 | 0.0 | 0 | 21 | 0.0 | 801 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 35 | 0.0 | 0 | 21 | 0.0 | 801 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_three_doors, roderic_lattice_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 18.2 | 56.8 | 801.0 Dungeon | 100.0 | 100.0 | 0.0 | 18.2 | 56.8 | 801.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 +-------+-------+-------+-------+-------+----------------------