Dungeon Crawl Stone Soup version 0.21.0-25-ge575cb9 (webtiles) character file. 37 domi the Firebug (level 3, 0/19 HPs) Began as a Gargoyle Fire Elementalist on Jan 24, 2018. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1261 turns). domi the Firebug (Gargoyle Fire Elementalist) Turns: 1261, Time: 00:02:12 Health: 0/19 AC: 5 Str: 8 (11) XL: 3 Next: 39% Magic: 3/6 EV: 12 Int: 15 (16) God: Gold: 36 SH: 0 Dex: 8 (10) Spells: 5/6 levels left rFire + + . SeeInvis . h - +0 whip (elec) rCold x . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn d - ring of fire {rF+, rC-} MPRegen 0.10/turn g - ring of protection from fire {rF+} @: very slightly contaminated, hasted, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons h - a +0 whip of electrocution (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery d - a ring of fire (left hand) {rF+, rC-} (You found it on level 1 of the Dungeon) g - a ring of protection from fire (right hand) {rF+} (You found it on level 2 of the Dungeon) Scrolls k - a scroll of enchant weapon {unknown} Potions e - a potion of degeneration {@e1!q} i - a potion of mutation {unknown} j - a potion of curing {unknown} Books b - a book of Flames Comestibles c - a ration {@e1} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting * Level 2.3 Conjurations * Level 3.6 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Flame Tongue Conj/Fire ###.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! The helpless frilled lizard fails to defend itself. You hit the frilled lizard. Lightning courses through the frilled lizard! You kill the frilled lizard! No target in view! No target in view! You see here a frilled lizard corpse. You see here a frilled lizard corpse. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A hobgoblin comes into view. You see here 10 gold pieces. A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! The hobgoblin hits you. Some of the chunks of flesh in your inventory have rotted away. You take 1 damage, and have 18/19 hp. You closely miss the hobgoblin. The hobgoblin hits you. You take 4 damage, and have 14/19 hp. MASSIVE DAMAGE!! You barely miss the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin hits you. You take 4 damage, and have 10/19 hp. MASSIVE DAMAGE!! You hit the hobgoblin but do no damage. Lightning courses through the hobgoblin! You kill the hobgoblin! You start resting. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. Health restored: 19 You now have 36 gold pieces (gained 10). g - a notched glass ring j - a bubbling cyan potion k - a scroll labeled XIAXOGHYHI Put on which piece of jewellery? (? for menu, Esc to quit) g - a ring of protection from fire (right hand) 2 jackals and a worm come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! 2 jackals come into view. The jackal barks! The jackal barks! The jackal misses you. A goblin comes into view. It is wielding a dagger. The jackal barks! The goblin shouts! You hit the jackal. Lightning courses through the jackal! You kill the jackal! The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal bites you. A dart slug comes into view. You take 3 damage, and have 16/19 hp. You barely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal misses you. Aim: a worm You feel a surge of power! The flame tongue misses the worm. The jackal misses you. You now have 5/6 mp. Out of range. Out of range. (Key replay ran out of keys) Okay, then. Aim: a worm You feel a surge of power! The flame tongue hits the worm. The worm appears unharmed. The jackal completely misses you. The jackal barely misses you. You now have 4/6 mp. Aim: a worm You feel a surge of power! You miscast Flame Tongue. You are very lightly contaminated with residual magic. Nothing appears to happen. The worm bites you. The jackal barely misses you. You take 4 damage, and have 12/19 hp. MASSIVE DAMAGE!! You now have 3/6 mp. You hit the worm but do no damage. The jackal closely misses you. The worm bites you. The jackal barely misses you. You take 5 damage, and have 7/19 hp. MASSIVE DAMAGE!! You feel yourself speed up. The jackal misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The jackal barely misses you. The worm bites you! You die... #.# ... ## #.# #.. #.. #.####.. #w# #....... #.# ######.. ###.# #...... # ..$######.###.. #####h####.............. .....hh@w........[.####. #####g#####.###### #. .. #.# #. ..# #.# #. ## ##.###########. #.............. #..############ #..# ....# You could see a worm, 3 jackals and a goblin. Vanquished Creatures An ooze (D:1) 2 leopard geckos (D:1) A giant cockroach (D:1) 5 goblins (D:1) 2 hobgoblins 5 jackals 4 kobolds (D:1) 4 bats (D:1) A frilled lizard (D:2) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Gargoyle Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 316 | D:1 | Reached XP level 2. HP: 11/15 MP: 3/5 668 | D:1 | Reached skill level 2 in Conjurations 848 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/6 1261 | D:2 | Slain by a worm Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.3 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.3 Fire Magic | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 11 Spear || 6 Whip || 60 Cast: Flame Tongue || 14 Use: Potion || 2 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Robe || 31 Dodge: Dodged || 75 Vault maps used: D:1: wheals_arrival_linesprint, minmay_crystal_room, st_stairs_9, minmay_misc_feat_cross D:2: overflow_temple_1_default, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 43.3 | 39.5 | 624.0 Dungeon | 100.0 | 100.0 | 1.0 | 43.3 | 39.5 | 624.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.5 +-------+-------+-------+-------+-------+----------------------